Twilight Princess Walkthrough – In Search of the Sky

18.1 Restoring Ilia’s Memory

You’ll appear back within the Temple of Time near the pedestal of time. Walk down the stairs but don’t leave the temple quite yet. Walk to the southwest corner of the room and use the dominion rod on the statue that is here. Pull it out and walk behind the statue to find a treasure chest. Open it up to get a piece of heart.

Now walk to the southeast portion of the room and pull this statue back as well. Walk behind and you will see a Poe floating around. Transform into wolf Link and defeat it to get the 54th Poe soul.

With those two things out of the way, climb the steps and exit the Temple of Time. Back outside, you’ll meet up with Ooccoo once again. He mentions the dominion rod but says that it has been around for quite some time and that its magic has been exhausted. Remember you were in a different time era while in the temple, so the dominion rod worked perfectly fine. In the outside world, the dominion rod is rendered useless since it has no magic. Ooccoo will mention statues that respond to rod and then float away. Midna gives her two cents of information and you’ll regain control of Link.

Talk to Midna and warp over to Kakariko Village. Transform back into human Link and enter Renado’s house within the village. Inside of the house, you’ll notice Darbus, the giant Goron who we battled in the Goron Mines. You’ll also see Gor Coron, one of the Goron elders. Both Gorons are inside of Renado’s house. Darbus is an acquaintance of Ilia, who is also in Renado’s house. Speak with Renado and he’ll mention Shad, one of the members of Telma’s bar. He has come to the house to research a statue that is in the basement. He gives you Renado’s letter and tells you to show it to Telma. This hopefully will help regain Ilia’s memory.

You can drop to the sanctuary below and speak with Shad. He mentions the sky beings known as the Oocca. On the statue there is some writing that translates to ‘awaken us with the word that breaks the seal’. After that’s over with, climb out of the sanctuary, leave Renado’s house, and warp back to Castle Town. Transform back into a human and enter Castle Town. Walk over to the south part of town and show Renado’s letter to Telma. After speaking with Telma, she will mention that the doctor was the first to look at Ilia. Telma than gives Link the invoice. Leave Telma’s bar and make your way to the west side of town.

The medical clinic is the building that is right next to the west gate. Go inside and speak with the doctor. Show him the invoice and he’ll mention something about a wooden statue that the young lady had. He mentions that he spilled medicine all over the carving so he put it outside to dry. It was then stolen.

Leave through the west gate so that you can transform back into wolf Link. Go back into Castle town and use your senses to track the medicine scent. Follow the scent and it will take you back to the south road of town. It leads towards Telma’s bar but stops at Telma’s cat, Louise. Speak with her and she mentions Ilia’s wooden statue. Louise stole the wooden statue but it was then taken from her by dog beasts. She mentions that these dog beasts lurk just outside the south gate but only come out at night. Leave through the south gate and wait for nightfall.

The dogs are found burrowed under ground near the Goron by the south road. Just walk around and they’ll come up from underground. Use Midna’s attack as wolf Link to defeat them quickly. Once they have all been defeated, a wooden statue will tumble towards you. Warp back over to Kakariko Village.

Transform back into a human and enter Renado’s house. Walk over to Ilia and show her the wooden statue. She mentions being confined with somebody, and that somebody saved her. That person then gave her this wooden statue. Gor Coron then jumps in and says that the statue belonged to the tribe that once protected the Hylian royal family. He mentions that there is a hidden village on the far side of the Bridge of Eldin. He mentions that certain rocks have blocked the path and then sends Darbus out to the location. The location is marked on your map, just north of the Bridge of Eldin. Leave Renado’s house.

18.2 The Hidden Village

Warp over to the Bridge of Eldin and then run northward from there. Enter the cave area that is marked on your map and you’ll see Darbus punching at some boulders. Walk up to him and he’ll break through the final boulders. He mentions the hidden village is straight ahead but there are 20 enemies in the village that Link must defeat to save the girl. He tells you to destroy them before they spot you. Darbus will then roll away.

Walk forward and you’ll get a scene of the village, filled with 20 bulblin archers. A picture of a bulbin head with ’20’ will appear on your screen. This shows how many bulbins are left in the area. The 20 bulbins are scattered all throughout the village, with many of them residing on tall towers. They are all pretty easy to find and defeat. This village is probably one of the very few areas where Link can actually use the hawkeye with the bow and make it useful.

Hidden Village
Number Description Cool pictures of the bad guys for you
01 – 02 Right in the beginning of town, near the barrel of dynamite, the first bublin is sitting. If you killed this bulbin fast enough, the second one should be walking in front of where he was, near the town sign. If not, he can be found in the building to the right.
Bulblin #1 Bulblin #2
03 – 04 The third bulbin is on the left side, on the first building nearby the hanging grate. The fourth bulbin is directly across from him, on the building to the right side.
Bulblin #3 Bulblin #4
05 – 06 The fifth bokoblin is again on the left side, on the walkway of the second building. The sixth bublin can be found right down the center line, near the end of the row of buildings.
Bulblin #5 Bulblin #6
07 – 08 The 7th and 8th bulblins can be found on the last building down the center line, both standing directly across from each other.
Bulblin #7 Bulblin #8
09 – 10 The 9th bulblin is in the first building to the right, standing on the higher ledge. Number 10 can be found in the lower area behind the second building.
Bulblin #9 Bulblin #10
11 – 12 Bulblin number 11 is standing high above the village, on a platform on the left side of the back part of the village. The 12th bulblin can be found directly across from him, on another high platform.
Bulblin #11 Bulblin #12
13 – 14 The 13 and 14th bulblin can be found past the row of buildings, standing on the ground, near barrels of dynamite, close to where 11 and 12 had their platforms.
Bulblin #13 Bulblin #14
15 – 16 On the second floor of the last building on the right side, the 15th bulblin is waiting inside, and up on top of the building, through a hole on the second floor, the 16th bulblin can be found looking down.
Bulblin #15 Bulblin #16
17 – 18 In the last building to the right side, on the bottom floor, the 17th one is walking around, and the 18th one can be found in the second to last building to the left, on the bottom floor, waiting.
Bulblin #17 Bulblin #18
19 – 20 The last two bulblins can be found on the second floor of the second to last building on the left side, walking around.
Bulblin #19 Bulblin #20

Once all 20 bulblins have been defeated, an old lady will come out of a house at the north end of the village. Link will walk over and the old woman refers to Link as the savior. Her name is Impaz and she is the last remaining resident of the village. Her name comes from the great one that created the village. She mentions how this used to be the village known as the old Kakariko Village, built by the protectors of the royal family. It has since become infested with dangerous beasts and has become an awful place. She mentions how Ilia knew Link would come and save them when she was here as well. Impaz then gives Link Ilia’s charm.

We now want to return to Kakariko Village. For some reason, you cannot warp at all while in the hidden village so you must leave first. Outside the hidden village, warp over to Kakariko Village. Transform back into human Link and enter Renado’s house.

Show Ilia the charm that you got from Impaz and her memory will be restored a bit more. She remembers Link and then begins to cry. She remembers Link and Epona in Ordon. The kids are shown peaking through the window as Link and Ilia have their moment. She then gives back the charm and Link gets the horse call. Ilia had made this just for Epona. Now you can call Epona at any point. (This would have been SO MUCH more useful earlier in the game).

Ilia also tells Link some more information about the messenger to the heavens. Impaz had told Ilia about the messenger, and this is the reason that Impaz cannot leave the village. She must wait for the messenger to arrive with the rod. Leave Renado’s house and then use your newly acquired horse call to summon Epona. Ride Epona out of Kakariko Village and back towards the hidden village.

Back within the village walk over to Impaz house and speak with her once more. Pull out the dominion rod and she realizes that Link is the messenger to the heavens. The rod was only to the carried by the messenger to the heavens when there needed to be communication with the Oocca who live in the sky. Impaz then gives Link the Ancient Sky Book. Leave Impaz house.

There is still plenty to be done within the Hidden Village. Break through the windows on the west side of town and behind the building, you’ll see a howling stone. Transform into wolf Link and listen to the tune. This one is quite difficult to memorize, but once you got it down, howl it back at the statue. You’ll be taken to another strange area outside of a castle. Howl the tune once more and you’ll howl it together with the golden wolf. The wolf will once again tell you to take sword in hand and find him. A new location will appear on your map within the north part of Castle Town.

Near the howling stone, Link will find a cucco walking around. As wolf Link, speak to the cucco and he challenges you to speak to all 20 cats that are in the village. This game works nearly identical to the 20 bulblin archers that you had to defeat. After a short cinema of the village again, the western music will hit again and your quest will begin. Run around town and talk to each cat one by one. After talking to them, they will tell you which they are: 1st, 2nd, 3rd, etc.

Hidden Village
Number Description Cool pictures of the cats for you
01 – 02  – The first cat can be found right at the village entrance, standing on top of the crate. The second one can be found close by, standing near the bottom crate.
Cat #1 Cat #2
03 – 04 The 3rd and 4th cats can also be found next to each other, standing a little bit behind the 1st and 2nd cats, down the center line of the village.
Cat #3 Cat #4
05 – 06 Cat #5 can be found on the right side of town, wandering around in the alley between the first and second building. Cat #6 can be found in the alley on the left side, behind the second building.
Cat #5 Cat #6
07 – 08 The 7th cat is sitting inside of a red platform, down the middle line of town. The 8th cat is found near the end of the village, still down the center line.
Cat #7 Cat #8
09 – 10 The ninth cat is wandering around on the second floor of the first building on the right, and the tenth one is close by, on the outside platform of the second level of the second building on the right.
Cat #9 Cat #10
11 – 12 The 11th one can be found on the left side, near the first house by the watering hole. Number 12 is wandering inside the second building on the right, on the bottom floor.
Cat #11 Cat #12
13 – 14 The 13th cat is right next to the 12th one, in the second building on the right, on the bottom floor near the window. The 14th cat is also by the 12th and 13th cats, but on the second floor of the building.
Cat #13 Cat #14
15 – 16 Cat #15 is in the lower floor of the third building on the left side, behind the 3 barrels. The 16th cat is right in front of Impa’s house.
Cat #15 Cat #16
17 – 18 The 17th cat is found at the very back of the village, right next to the wall and Impa’s house. Cat the 18th is close by, on the right side at the end of the village, passed the last building on the right.
Cat #17 Cat #18
19 – 20 The 19th cat is found near the beginning of the village, wandering around. The 20th and final cat is on the second floor of the third building on the left. He is only accesible by climbing onto the second building on the left, then walking around the back and nearby the window of the third building, from which you can jump over and speak with him.
Cat #19 Cat #20

Once you find all 20 cats, return to the cucco at the west end of the village. The cucco will award you with a prize and say it is in front of Impaz house. Run on over and you’ll see a piece of heart waiting for you.

With the cat mini-game over with, return to the northeast building and use the clawshot to get to the top. At the north end of the building on the awning, there will be a Poe floating around at night time. Defeat it and get the 55th Poe soul. Talk to Midna and warp back to Kakariko Village.

18.3 Six Hidden Owl Statues

Upon arriving in Kakariko Village, transform back into human Link and enter Renado’s house. Drop down to the basement and speak with Shad. Equip the Ancient Sky Book and show it to Shad. Shad attempts to do something with the book and a dagger, but there is no reaction at all from the statue. He will then mark all similar statues in Hyrule that he has tracked over the years. Shad will then walk away.

As he walks away Link will pull out the dominion rod and will notice that power has returned to the rod. Even now that your dominion rod has been restored, this owl statue will still not move. If you take a look at your map, you’ll notice that Shad marked all the owl statue locations on your map. Talk to Midna and warp to the Bridge of Eldin once again.

Walk to the north end of the bridge and defeat the bulbin archer on the left. Then look to your right and you’ll see an owl statue. Use the dominion rod and move it out of the way. Then walk over to the where it stood and Link will find the first Sky character. A missing part of the word in the Ancient Sky Book has been restored.

Gain control of this statue and walk it south across the bridge. Move to the end of the bridge and if you look to your left, (east of the bridge), you’ll see a small gap and then a ladder on the other end. Move the statue so that it falls into this gap. Now you can jump on top of it to get to the ladder. Climb the ladder and open the treasure chest that is straight ahead to get a piece of heart.

Talk to Midna and warp to the Kakariko Gorge area. Transform into human Link and then use the horse call to summon Epona. Ride over to the red dot that is at the north end of this map. Climb up to the ledge and just like before, move the owl statue to the side. Walk over and step in the circle to get a second Sky character.

There are two gaps on the sides of the walls near where the owl statue was. If you first position the owl statue in the middle of the gap on the west, you can use it to jump over the gap. Just climb up to the higher ledge and jump across the gap, using the owl statue. Continuing along the wall you can use the dominion rod to move the statue in the middle of the second gap. Jump across it against and you’ll come to a treasure chest that contains an orange rupee.

Talk to Midna and warp to South Faron Woods. From here, you can walk or call Epona and make your way to Coro’s lantern shop. Walk along the path just northeast of Coro. If you haven’t done so already break up the boulder that is in your way using the ball and chain or the bombs. Walk straight ahead to the owl statue and move it out of the way. Walk into the circle and you’ll get the third Sky character.

Move the owl statue into a small ditch that is in the middle of this area. Now turn into wolf Link and climb onto the rock. With the owl statue in place, we can use it as a platform to jump onto. Use Midna and make 7 jumps. Continue east and you’ll arrive at the foggy purple area. Open the treasure chest here and you’ll get another piece of heart.

Talk to Midna and warp over to Castle Town. Use the horse call to call over Epona. Ride Epona southward to where the theatre that is in ruins lays. There is another owl statue waiting for you here. Move it out of the way and position it between where it was and the theatre seats. Jump onto the statue and then jump to the small circle. Link will collect the 4th Sky character.

Move the owl statue to the other side of the theatre and you’ll see a second pillar, but this one has a treasure chest on it. Once again position the statue properly and then jump onto it. From there jump to the treasure chest and open it for an orange rupee.

Climb up the theatre and get back on top of Epona. If she isn’t there, use the horse call to call her over. Ride her eastward to the Great Bridge of Hylia. The owl statue is located just northwest of the bridge. Control it and bring it down. If you look up, you’ll notice some vines hanging down. You need to position the owl statue so it is right under the vines. Use the clawshot onto the vines and then fall down onto the statue. From here jump over to the circle and collect the 5th Sky character.

There is another platform just to the west. Use the dominion rod and position the owl statue between the platforms. Now from the original spot of the statue, jump onto the owl statue and then over to the other platform. Open the treasure chest here to get an orange rupee.

Talk to Midna and warp to the Gerudo Mesa. From here, run to the west towards the red symbol that appears on your map. You’ll find a small rectangular area with four pillars. Use the dominion rod and position the owl statue between the two pillars to the north. Climb up on the northwest pillar and use the owl statue to jump over to the circle. Doing with will result in the 6th Sky character, which will fill the Ancient Sky Book with all the missing characters.

You can slowly reposition the owl statue and jump your way to the southwest platform. Open the treasure chest for yet another orange rupee. Now talk to Midna and warp to Castle Town.

18.4 Shoot For the Sky

Walk towards the town and you should get a letter from the Postman. It is Shad, saying that he is disappointed but is heading back to Kakariko Village. Enter the Castle town and make your way to the north end of a town. Walk up the steps and passed the door. Walk up to the golden wolf and you’ll be taken to a foggy area with the mighty warrior.

You must first show that you have mastered the previous skill, the jump strike. If you’ve forgotten, just Z-target the enemy and hold A. Link will charge his sword. Release the sword and you’ll slash at the warrior. The warrior will then teach Link the great spin. It works just as a regular spin attack, but when Link has full power, a small beam is sent out with the spin attack.

Talk to Midna and warp the Kakariko Village. Return to human form and enter Renado’s house. Jump down to the area below and walk over to Shad. He’ll ask if you have read his letter. Pull out the filled sky book and show it to Shad. Shad will then repeat the same process he did before, but with the new words that Link found in the book. Doing so, the rod that was on the statue disappears and the owl statue takes the same shape as the previous statues. Still disappointed, Shad says that he needs to cool off a bit and walks away.

Use the dominion rod to activate the owl statue. Pull it away and then walk through the passage that is now open. Walk down the steps that lead to an open area. Shad will appear and be shocked to see the Sky Cannon. Walk up to the cannon and Midna will appear. Talk to her and she’ll ask what you’d like to do. Choose to warp but Midna will say that Shad is watching. Speak with Shad and he realizes he is in your way and then walks off. Now walk up to the cannon and warp it to Lake Hylia.

The sky cannon will appear right by the warp point of Lake Hylia. Walk over and speak with Fyer and he will notice the cannon. After giving him a short tour he notices that it isn’t working. He offers to fix it for a hefty 300 rupees. There have been so many extra caves and treasure chests in Hyrule that we’ve come across, so the rupees should not be much of a problem. If they are, you’ll have to go collecting for awhile. Agree to allow him to fix it. A scene will show him hammering the thing together as the sun goes up and down, signifying that it has been a few days.

Once he’s finished, the cannon should now be operational. In order to use it just equip the clawshot and hook onto the target at the back of the cannon. Ooccoo will quickly join you and you’ll be shot into the heavens.

  • Ace Portgas, D.

    Would be nice to put a highlight note mentioning the Canon Room Glitch on earlier versions of Twilight Princess. People unaware might lose all their progress so far, so it’s worth mentioning for being a HUGE bug.

    • Gorg the giant

      What exactly IS the cannon room glitch?

  • KA

    Poe #52 is in the Temple of Time and you have #54 as the Poe opposite the Piece of Heart and Snale on the way out of the Temple, where’s 53? or is it a numbering error?

    • Gorg the giant

      There are two in the temple past the fake window, so you might have missed one. I only have 30 poes at this point, so it is possible you missed one in the temple.

  • lol

    The medical clinic is right next to the east wing not west …-_-

    • Thortok

      East in Gamecube and normal Wii U HD, and west in Wii and Hero mode Wii U HD.

      Currently this chapter is for Wii. If you’re playing Gamecube or normal mode on Wii U HD, you will have to mentally swap all left/right and east/west, or wait for this chapter to be updated.

    • Allen Taylor

      Lol was going to do the same post

  • Paul

    In section 18.4 in the northern part of castle town i could find the golden wolf? What am i missing? I already did the owl statues side mission

    • Josh

      You have to howl at the Howling Stone as done in the middle of section 8.2 if you skipped over that.

    • Thortok

      It’s actually north of the northern part of castle town, as if you were heading to the castle itself.

  • Jean

    So I defeated all of the dogs and got the wooden statue, but when I went to ilia she didn’t say anything about it? No cutscenes triggered either. I really hope my game didn’t glitch and I’d have to start over.

    • Josh

      The only thing I can think of is that you might have just talked to her and not actually put the statue on a button and showed it to her.

  • Ably.Saucey

    I just received the horse whistle, but now the passage to Hidden Village is blocked again! Did I miss something?
    update, I loaded a save to be in the village, but the passage is still blocked.

    • Thortok

      The only thing I can think of is that you’re looking in the wrong place and the blocked passage you’re looking at is not the one to the Hidden Village.

      • Ably.Saucey

        As it turns out, my game was glitching really bad that he passage would flicker between blocked and clear. I had to keep running at it until I hit it right.
        Thank you though. 🙂

  • Thortok

    18.1

    Optional Stuff:
    Before heading back to the current time period, head to the far southeast corner (near where you collected the female(?) snail), use the dominion rod to move the owl statue out of the way, and grab the chest back here for a piece of heart. A similar statue on the other side holds poe #54.

    Main Quest:
    Head out the door to the south.

    Optional Stuff:
    Head west to the skull kid area again. Climb the vines, and before you take a step, spot the spinner track on the wall. Continue all the way around and open the chest to get Hylian Letter X.

    Main Quest:
    If you want a hint of where to head next, you could check out the map and talk to people in Telma’s Bar, or you could just skip that and head to Renado’s House in Kakariko Village.

    You can talk to whoever you want in here to get some idea of the story at this point, including someone in the basement, but the goal here is to talk to Renado and get his letter. When you’re done, head back to Telma’s Bar, and show the letter to Telma.

    Next head to the doctor’s lab. Feel free to wander around town by the way, it’s my favorite part of this game, the level of detail they put into this place and every single npc in it, especially during the day time. Did you know that you can play fetch with the dogs? Little things like that really make me enjoy a game. One of the sad things about following a walkthrough like this is forgetting to stop and enjoy stuff like that along the way, just because there’s no ‘reward’ to it.

    Anyway, when your stroll around town is over, the doctor’s lab is in the very northeast corner right before heading through the door to the east bridge. If you followed Illia’s scent earlier in the game you may remember the scent going into and out of this place. Head inside, and show the item Telma gave you to the doctor.

    He’ll get out of your way and turn his back on you. Push the block out of your way, transform into a wolf, and learn the new scent.

    Head outside town through the gate to the east, turn into a wolf, and then head back inside and follow the trail to its conclusion. Listen to what’s there in order to get some more information.

    Leave town to the south and wait for nightfall.

    Near the Goron to the south, some enemies will spawn, kill them all and collect the wooden statue.

    Now head back to Renado’s house in Kakariko Village, and show the statue to Illia to further the plot.

    18.2

    Head to the red flag on your map (northwest of the bridge of Eldin) and enter the cave there.

    Head forward to play the cutscene showing off the area and start the really cool music and get the headcount of your enemies. This would be a good time to slap the hawkeye on your bow if you wish.

    The first three goblins can be found straight ahead in the middle of the street (although they may walk around a little bit, if you wait you’ll see all 3 of them without having to move.)

    Slightly up and to the right, you’ll see two goblins by some barrels with white X’s. Shoot the barrel to kill two goblins with one arrow. Should have 15 left.

    Starting to move forward into town, there’s two on ledges to the left that shoot arrows at you. If necessary, let them give you the free arrows you can then put in your bow and shoot them back with.

    Continuing to head straight, there is one on top of the far building, and two on the ground level by some barrels. And then a little further forward, you’ll see one on top of the far tower in the distance. And probably be shot by one to your right in an alleyway.

    If you stand where the one in the alleyway was, you’ll be able to z-target one in a window above you, and can shoot it. Now head back to where you left the main road, and on the ledge above you and to the right is one more that never shot at you (although you might have seen it already.) It’ll shoot at you if you move far enough south, though.

    With me so far? Should be at 6 left. Assuming you moved forward far enough before turning to face north, in a window to your left is another, and in the building on the ground floor below it, another. We now have 4 left, and that should take care of all the ones likely to spot and shoot at you simply from walking down main street.

    Head back towards the entrance and into the last building on the right (the northeast building). There’s one in here. Now head to the building just south of that (either jump to it from the balcony outside or smash windows to get in). There’s one in here on the floor, one on a ledge higher up, and if you move further south, one through a hole in the ceiling. And that should be all of them.

    (I was hoping they would fix this bug in HD, but they didn’t.) You can’t transform anywhere in here while she’s standing outside, so head all the way back to Hyrule field, then to Kakariko Village, and show the charm to Illia.

    Now head all the way back to the hidden Village, and show the dominion rod to the lady.

    Optional Stuff:
    Smash windows in the southeast building to head to the east side of it to find a howling stone. Howl a possibly familiar tune to unlock another golden wolf location.

    Before you transform back to human, do a 180 and talk to the chicken and accept to play the game.

    This is a lot harder than the first time since unlike the goblins, you don’t kill the cats and they stick around getting in your way and confusing you about whether you’ve talked to them or not, plus they like to follow you around for even more confusion. And if that’s not bad enough, some of them just randomly give up hiding and run to you, joining the pack of ones you’ve already talked to and blending in with them. Ugh. Normally I’m a cat person, but this is just annoying. If you talk to one you’ve already talked to, it’ll tell you, though.

    Talk to the first one on the box, and then one near the building on the left, and a third will probably come running to talk to you. Walk forward slowly to another in the middle of the street, and one in the alley on the left. Six is inside the little cart thing slightly on the left side as you continue forward, and then 7 is to the left of the wooden tower, with 8 behind it and 9 outside the door to the lady’s house.

    That should knock out the ones most likely to run towards you and confuse you about whether you’ve got them or not. Hopefully. Probably not. Sigh. Turning around, the building on your left (southwest building) has one behind the barrels, which makes 10.

    Leave, and then go behind the building to the north of that one, to get 11.

    When I went back to the entrance, there was one there I didn’t recognize chilling with the first two I talked to. It was number 12, sorry don’t know where it came from.

    And then as I was wandering around in the street thinking about where to go next, I saw one jump down from a ledge on the northeast building. It then joined the group of buddies and became number 13. (See why this mini-game is annoying? So, good luck with finding those two if they don’t show up for you. They’re probably somewhere in or near the northeast building.)

    Head in the northeast building and up the stairs to find 14.

    In the southeast building, smash a window to get in, and on the ground floor is 15. Transform to a human, clawshot to the netting hanging from the upper ledge, and up here is 16. Walk out onto the balcony overlooking the street and to your right, probably running towards you, is 17.

    Back out on main street, the northwest building has a little pool of water outside it. Clawshot to the netting above it to get up here, and then to the south overlooking the street is 18. Go around to the back of this building where some barrels are, and you should see 19 through the window. Shoot the window, then jump across as a human. Be careful as you might knock 19 to the ground level, talk to him to get him counted.

    The final one is in the southeast building. Climb the boxes as a human, pick up the cat, and bring it down to the ground level, then turn into a wolf and talk to it. Phew.

    If you continue to struggle and just really can’t keep track of which ones you’ve talked to, you can pick up ones you know you’ve talked to as a human and put them all in one spot. But even then they’ll probably just follow you and leave that spot. It’s like herding cats. Anyway, good luck.

    Once you’re done, go talk to the chicken again to get your reward, a piece of heart. He leaves it for you in front of the lady’s house, so be sure to grab it before you leave or you’ll have to do that all over again.

    Now that the game is over, clawshot up to where you got 18 and 19 (the netting above the water at the northwest building). Around the corner to the right, at night, is poe #55. Even if you do the cat game at night, it won’t show up during the cat game, so you may have been to this spot already and not seen it, but it will be there after the cat game is over.

    18.3
    Main Story:
    Head back to Kakariko Village, Renado’s House, basement, and show the book to the guy there.

    Warp to bridge of eldin, head to the north end, and look to the left side. Move the owl statue and then walk on the spot it was standing on.

    Optional Stuff:
    Grab control of the owl statue and bring it with you all the way to the south end of the bridge. To the right will be a little area you can drop it into, and it will be just the right height to allow you to jump across it to the ladder on the other side. At the top of the ladder is a chest with a piece of heart.

    Main Story:
    Warp to Kakariko Gorge, head northeast to the flag on the map, find the owl statue, move it, and walk on the spot it was standing on.

    Optional Stuff:
    Grab control of the statue, and then move it to the right to again make it a platform between ledges. After you jump across it once, though, you’ll have to move it again while staying on the ledges, to make it a platform for you to jump across a second time. At the end is a chest with Hylian Stamp E.

    Main Story:
    Warp to South Faron Woods, head to Coro’s shop, and just to the northwest, near the flag on the map, is a boulder. Demolish it (the ball and chain is now a new ammo-free option) and down this path is another owl statue to move and then walk onto the spot beneath where it was.

    Optional Stuff:
    Grab control of the statue, move it to the little pit you passed on the way to it to trap it there forever since it can never leave. As a wolf, use some Midna-jumps to head up into the next area, where there’s a chest with a piece of heart.

    Main Story:
    Warp to castle town, and head to the nearby flag to the southwest. Move the statue and make it a platform to the column it was on. Jump across to that column. The chest on the other column holds an orange rupee, if you want it. Use the owl statue in the same way to get to it.

    Now head west to the Lake Hylia region, to the flag that’s there. Move the owl statue down from the ledge, and position it below the vines above. Clawshot to the vines and then fall to the owl statue (you may have to reposition the owl statue if you don’t make it the first time.) Move to the spot the statue was on originally. You can use the owl statue from this ledge, and move it to become a platform so you can jump around the wall to a chest, to get another orange rupee.

    Next up, warp to Gerudo Mesa. Once you get to the flag, the puzzle should be pretty familiar by now. Make the owl statue your platform, and jump to where it was. If you take the time to use it to get to the chest, all you get is another orange rupee.

    18.4

    Optional Stuff:
    Warp to castle town, then from the fountain, head north.

    Walk north through the doors, and approach the golden wolf as a human.

    For a jump strike, press and hold A then release, and for the new skill, press and hold B then release. It’s basically an upgrade to your spin attack that extends the range and damage, but only happens when your life is completely full.

    Main Story:
    Warp back to Kakariko Village, then Renado’s House, then the basement, and show the book to the guy there again.

    Move the owl statue out of the way, and continue down this new path to the end.

    Attempt to warp the cannon, and Midna will refuse while the guy is still there, so talk to him to make him leave (poor guy. I always feel bad at this part.) Now warp the cannon to your favorite cannon aficionado. Yes, that’s Lake Hylia.

    Go talk to the clown who’s just itching to check out your cannon. (What? Don’t look at me like that. It’s not an insult, he actually IS a clown. Red nose and everything.) He’ll offer to repair it, which you should be able to easily afford. If not, go back and get those three orange rupees mentioned above with the owl statues, which will cover it.

    Once it’s ready, look behind it and inside you’ll see a clawshot target. What’s the worst that could happen? Go ahead and clawshot your way into the next chapter and my favorite dungeon of this game!

    • Zack Stout

      Will you continue this? I’m feeling so close to finishing and I really don’t want to slow down to interpret a stamp guide+GC Walkthrough

      • Thortok

        Yeah, I plan to do at least one chapter tonight, possibly more. I’m feeling the itch to finish, too.

        • Zack Stout

          Awesome, I’ll be checking in on it, thanks dude!

    • ZeroChaos76

      The Chicken isn’t giving me the mini-game it’s only telling me to dig around for treasure D:

      • Thortok

        Have you shown the dominion rod to the lady yet?

        • ZeroChaos76

          You are correct I hadn’t, thank you so much your guides are lifesavers 😀

  • Ashley Cadman

    The doctor is on the east side of town, not the west side.

    • Thortok

      The walkthrough above is for the mirrored Wii version. For regular Wii U HD version, see my comment below.