| The Oracle of Seasons was produced alongside the Oracle of Ages and they were the first two Zelda titles that were not actually developed by Nintendo. Instead, the two titles were developed by Flagship, a subsidiary of Capcom, but were still published by Nintendo. | ||
|
The Oracle of Seasons was originally set to be a part of a trilogy of Zelda games, which was known as the “triforce trilogy”. Each of the games would revolve around one of the three goddesses; Din, Nayru, and Farore. However, as the development of the games progressed, the third game had been dropped, and the end result was the Oracle of Seasons and Oracle of Ages. Using a unique password system that will allow you to connect the storyline with the Oracle of Ages, Link can access a special ending including two additionally secret boss battles. | |
Link will battle through nine different dungeons along his quest to defeat Onox, the General of Darkness. Link can use the Rod of Seasons to change the season to Fall, Winter, Spring or Summer, often times changing the seasons multiple times to solve puzzles and access new areas of the overworld. Link will also travel to the underground land of Subrosia where he will meet an interesting race of people on his way to saving the land of Holodrum, and rescuing Din, the Oracle of Seasons. |
| |
Walkthroughs |
Side
Sides Quest |
Guides |
Info |
Media |







Feb 27, 2001
May 14, 2001
Oct 5, 2001
Oct 5, 2001