Yosuke Tamori: Difference between revisions
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| game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' | | game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' | ||
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'''Yosuke Tamori''' is a game designer who has worked for Nintendo since | '''Yosuke Tamori''' is a game designer who has worked for Nintendo since April 2008. He first worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', where he is credited with ''Map Unit Design''. He has since worked in various design roles on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' and ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. | ||
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Latest revision as of 00:45, March 30, 2023
Yosuke Tamori
Games | ||
Position | Designer |
Yosuke Tamori is a game designer who has worked for Nintendo since April 2008. He first worked on Spirit Tracks, where he is credited with Map Unit Design. He has since worked in various design roles on Skyward Sword and A Link Between Worlds.
Release | Game | Credit(s) |
---|---|---|
2009 | Spirit Tracks | Map Unit Design |
2011 | Skyward Sword | Field Design |
2013 | A Link Between Worlds | Dungeon Design |