Yoshihisa Morimoto: Difference between revisions

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| game = ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''<br/>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br/>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
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Latest revision as of 04:35, January 13, 2020

Yoshihisa Morimoto

Yoshihisa Morimoto is a designer who has worked for Nintendo since the late-1990's. His first work in the Zelda series came with Majora's Mask, where he is credited as a Dungeon Designer. Morimoto was one of the few employees who worked on Majora's Mask without previously working on Ocarina of Time. Morimoto would go on to work on The Wind Waker and Spirit Tracks. However, he worked on other prominent Nintendo titles, including multiple titles in the Mario Kart and Super Smash Bros. franchises.

Release Game Credit(s)
2000 Majora's Mask Dungeon Design
2002 The Wind Waker Map Design
2009 Spirit Tracks Map / Object Design