Yasutomo Nishibe: Difference between revisions
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'''Yasutomo Nishibe''' is a game designer has who worked for [[Nintendo]] since the | '''Yasutomo Nishibe''' is a game designer has who worked for [[Nintendo]] since the mid-2000's. He has worked on a number of titles in the ''Pikmin'' and ''Super Mario Bros.'' franchises. He joined the Zelda team on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' and has since worked on a few other titles. | ||
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Latest revision as of 18:27, May 4, 2020
Yasutomo Nishibe
Games | ||
Position | Designer |
Yasutomo Nishibe is a game designer has who worked for Nintendo since the mid-2000's. He has worked on a number of titles in the Pikmin and Super Mario Bros. franchises. He joined the Zelda team on Twilight Princess and has since worked on a few other titles.
Release | Game | Credit(s) |
---|---|---|
2006 | Twilight Princess | Enemy Design |
2009 | Spirit Tracks | Cinema Scene Effect |
2011 | Skyward Sword | Field Design |
2017 | Breath of the Wild | Lead Artist: Dungeon |