Yasutaka Maeki: Difference between revisions

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'''Yasutaka Maeki''' is a game designer who has done some work for Konomi, Sega, and [[Nintendo]] since the early-2000's. He worked on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where he is credited with ''3-D Enemy/Character Modeling''. More recently he has worked for ''Platinum Games'', working on titles such as ''The Wonderful 101'' and ''Bayonnetta 2''.
'''Yasutaka Maeki''' is a game designer who has done some work for Konami, Sega, and [[Nintendo]] since the early 2000s. He worked on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where he is credited with ''3-D Enemy/Character Modeling''. More recently he has worked for ''Platinum Games'', working on titles such as ''The Wonderful 101'' and ''Bayonnetta 2''.


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Latest revision as of 19:40, April 9, 2024

Yasutaka Maeki
Yasutaka-Maeki.png

Games

Position

Animator

Yasutaka Maeki is a game designer who has done some work for Konami, Sega, and Nintendo since the early 2000s. He worked on Twilight Princess, where he is credited with 3-D Enemy/Character Modeling. More recently he has worked for Platinum Games, working on titles such as The Wonderful 101 and Bayonnetta 2.

Release Game Credit(s)
2006 Twilight Princess 3-D Enemy/Character Modeling