The adventure of Link 2

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Revision as of 20:25, June 29, 2013 by Bubble.rogue (talk | contribs)
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Introduction

Zelda II features an overworld and battle map system. This has all been coded in Python and Pygame in this fan game. Pygame can be found at http://pygame.org and needs to be installed after Python at http://python.org

The fan-made game can be downloaded from its current version as a git repository at http://github.com/zork9/pygame-pyZeldaII This is the most recent version. The source code is versioned under the GPL2 and the game runs on Windows and GNU/Linux/BSD.

Download

An archive can be downloaded here, where most features are on and some small bugs left: Read the README.txt for key bindings and installation instructions.

[1]

Screenshots

File:Screenshot-pyzelda-11.png File:Screenshot-pyzelda-12.png File:Screenshot-pyzelda-13.png File:Screenshot-pyzelda-14.png File:Screenshot-pyzelda-15.png File:Screenshot-pyzelda-16.png

File:Screenshot-pyzelda-7.png File:Screenshot-pyzelda-8.png File:Screenshot-pyzelda-9.png File:Screenshot-pyzelda-10.png

Features for hacking the game

There is an AD&D combat system with a random number library (in the file rng.py), e.g. Daira's can be armed differently.

There are master maprooms which contain other rooms, see the files maproomcatcastle1.py and mapcastle?.py files as an example.