The Legend of Zelda: A Link Between Worlds: Difference between revisions

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==Development==
==Development==
[[File:ALBW-Link-Drawing.png|left|200px|thumb|Official Artwork from A Link Between Worlds.]]At the [[The Legend of Zelda 25th Anniversary|25th Anniversary]] Symphony Concert in London, Aonuma told the Portuguese e-zine MyGames{{Ref|[[Interview:MyGames March 11th 2011|MyGames]], March 11th, 2011}} that he is currently working on a new Zelda title for the 3DS, and that it will be an original title, not a remake. [[Shigeru Miyamoto]] mentioned a "new Zelda" he was producing in April 2011.{{Ref|name=gameblog-2011}} Shortly afterward, he expressed interest in seeing the world of ''A Link to the past'' with a layered 3D effect,{{Ref|[[Interview:Observer April 30th 2011|The Observer]], April 30th, 2011|''The Legend of Zelda: Link to the Past'' could be one [adaptation of an older Nintendo game for the 3DS console]. I think it would be good to see that world with a layered 3D effect.}} which suggests that the idea existed at that time but hadn't yet found its way into the development of Zelda 3DS. However, this likely happened shortly afterward, since [[Eiji Aonuma]] was able to give a specific hint that "having 3D will mean something,"{{Ref|[[Interview:Game Informer October 2011|Game Informer]], October 2011|I'll give you one hint, but maybe you won't understand it.  It will be a game in which having 3D will mean something.|[[Eiji Aonuma]]}} showing that a solid vision of the game was in place. Miyamoto further teased ''A Link to the Past'' as a base for a new game in 2012:
[[File:ALBW-Link-Drawing.png|left|thumb|upright=1.1|Official Artwork from A Link Between Worlds.]]At the [[The Legend of Zelda 25th Anniversary|25th Anniversary]] Symphony Concert in London, Aonuma told the Portuguese e-zine MyGames{{Ref|[[Interview:MyGames March 11th 2011|MyGames]], March 11th, 2011}} that he is currently working on a new Zelda title for the 3DS, and that it will be an original title, not a remake. [[Shigeru Miyamoto]] mentioned a "new Zelda" he was producing in April 2011.{{Ref|name=gameblog-2011}} Shortly afterward, he expressed interest in seeing the world of ''A Link to the past'' with a layered 3D effect,{{Ref|[[Interview:Observer April 30th 2011|The Observer]], April 30th, 2011|''The Legend of Zelda: Link to the Past'' could be one [adaptation of an older Nintendo game for the 3DS console]. I think it would be good to see that world with a layered 3D effect.}} which suggests that the idea existed at that time but hadn't yet found its way into the development of Zelda 3DS. However, this likely happened shortly afterward, since [[Eiji Aonuma]] was able to give a specific hint that "having 3D will mean something,"{{Ref|[[Interview:Game Informer October 2011|Game Informer]], October 2011|I'll give you one hint, but maybe you won't understand it.  It will be a game in which having 3D will mean something.|[[Eiji Aonuma]]}} showing that a solid vision of the game was in place. Miyamoto further teased ''A Link to the Past'' as a base for a new game in 2012:
{{Quote|I think the answer would be the same if we're talking about just porting, but I think I'd be even more interested in creating something new maybe based on, or starting from, A Link To The Past. I think it's important to bring some really new software.|Miyamoto{{Ref|[[Interview:Edge April 12th 2012|Edge]], April 12th, 2012}}}}
{{Quote|I think the answer would be the same if we're talking about just porting, but I think I'd be even more interested in creating something new maybe based on, or starting from, A Link To The Past. I think it's important to bring some really new software.|Miyamoto{{Ref|[[Interview:Edge April 12th 2012|Edge]], April 12th, 2012}}}}


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{{Cat|Games}}
{{Cat|Games|A Link Between Worlds}}
{{Cat|A Link Between Worlds}}
{{Cat|A Link Between Worlds}}