Takuro Shimizu: Difference between revisions

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'''Takuro Shimizu''' is a designer who has worked for [[Nintendo]] since the mid-2000's. He first worked on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where hhe is credited with ''Field Design''. He would go on to work on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' and ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', in various design roles.
'''Takuro Shimizu''' is a designer who has worked for [[Nintendo]] since the mid-2000's. He first worked on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where he is credited with ''Field Design''. He would go on to work on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' and ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', in various design roles.


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Latest revision as of 20:33, May 4, 2020

Takuro Shimizu

Takuro Shimizu is a designer who has worked for Nintendo since the mid-2000's. He first worked on Twilight Princess, where he is credited with Field Design. He would go on to work on Spirit Tracks and Skyward Sword, in various design roles.

Release Game Credit(s)
2006 Twilight Princess Field Design
2009 Spirit Tracks Map / Object Design
2011 Skyward Sword Field Design