Takenori Kimoto: Difference between revisions

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'''Takenori Kimoto''' is a game designer who worked for [[Capcom]] in the 1990's and 2000's. He has worked on a number of Capcom fighting games, including games in the ''Street Fighter'', ''Vampire Savior'', ''Darkstalkers'', and ''Marvel vs Capcom'' franchises. He worked on all two of the Capcom developed Zelda titles, including ''[[The Legend of Zelda: Four Swords|Four Swords]]'' and ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. In both Zelda games he worked on, he was credited with ''Object Design''.  
'''Takenori Kimoto''' is a game designer who worked for [[Capcom]] in the 1990's and 2000's. He has worked on a number of Capcom fighting games, including games in the ''Street Fighter'', ''Vampire Savior'', ''Darkstalkers'', and ''Marvel vs Capcom'' franchises. He worked on two of the Capcom developed Zelda titles, including ''[[The Legend of Zelda: Four Swords|Four Swords]]'' and ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. In both Zelda games he worked on, he was credited with ''Object Design''.  


== Credits ==
== Credits ==

Latest revision as of 18:07, April 21, 2020

Takenori Kimoto
Takenori-Kimoto.jpg

Games

Position

Designer

Takenori Kimoto is a game designer who worked for Capcom in the 1990's and 2000's. He has worked on a number of Capcom fighting games, including games in the Street Fighter, Vampire Savior, Darkstalkers, and Marvel vs Capcom franchises. He worked on two of the Capcom developed Zelda titles, including Four Swords and The Minish Cap. In both Zelda games he worked on, he was credited with Object Design.

Credits

Release Game Credit(s)
2002 Four Swords Object Design
2004 The Minish Cap Object Design