Skeldritch: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
No edit summary
No edit summary
Line 1: Line 1:
{{Infobox|boss
{{Infobox|boss
| name    = Skeldritch
| image = [[File:Skeldritch-Fan-Artwork.png|200px]]
| image   = [[File:Skeldritch-Fan-Artwork.png|200px]]
| caption = Skeldritch Fan Artwork created by [http://timoteilol.deviantart.com/ timoteilol]
| caption = Skeldritch Fan Artwork created by [http://timoteilol.deviantart.com/ timoteilol].
| title = Ancient Demon
| title   = Ancient Demon
| threat = 7
| game    = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
| dungeon = [[Sand Temple]]
| threat = 7
| attack = {{H|0.5}} Boulder<br/>{{H|0.5}} Falling off platform<br/>{{H|0.75}} Jaw
| attack = {{H|0.5}} Boulder<br/>{{H|0.5}} Falling off platform<br/>{{H|0.75}} Jaw
| weapon = [[Sand Wand]] <br/> [[Sword]]
| weapon = [[Sand Wand]]<br/>[[Sword]]
| reward = [[Heart Container]] <br/> [[Bow of Light]]
| game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''
| dungeon = [[Sand Temple]]
| reward = [[Heart Container]]<br/>[[Bow of Light]]
}}
}}
'''Skeldritch''', Ancient Demon ("'''Capbone''', Ancient Demon" in the European version) is the boss of the [[Sand Temple]] in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. Skeldritch is an extremely large skeletal demon whose attire consists of several pieces of armor. If [[Link]] wishes to defeat him, he must use his [[Sand Wand]] and [[Sword]]. If he is successful in vanquishing this demon, he will be rewarded with a [[Heart Container]] and the [[Bow of Light]].
 
'''Skeldritch''', Ancient Demon ("'''Capbone''', Ancient Demon" in the European version) is the [[Boss]] of the [[Sand Temple]] in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. Skeldritch is an extremely large skeletal demon whose attire consists of several pieces of armor. If [[Link]] wishes to defeat it, he must use his [[Sand Wand]] and [[Sword]]. If Link is successful in vanquishing this demon, he will be rewarded with a [[Heart Container]] and the [[Bow of Light]].


==Strategy==
==Strategy==
Upon entering the battle area, a short cutscene will play wherein Skeldritch's skull is visible on the sand.  After a moment, its eyes light up and long body lashes out of the sand.   
Upon entering the battle area, a short cutscene will play wherein Skeldritch's skull is visible on the sand.  After a moment, its eyes light up and long body lashes out of the sand.   


[[File:Skeldritch_1.png|200px|thumb|left|The bottom metallic portion is its weak spot.]] Skeldritch's weakspot is the bottom of his body. Using the [[Sand Wand]], [[Link]] must stop the oncoming boulders and use the adjacent catapults to launch the boulders back and strike Skeldritch.
[[File:Skeldritch_1.png|200px|thumb|left|The bottom metallic portion is its weak spot.]] Skeldritch's weakspot is the bottom of its body. Using the [[Sand Wand]], [[Link]] must stop the oncoming boulders and use the adjacent catapults to launch the boulders back and strike Skeldritch.


The subsequent portion of Skeldritch's body are only vulnerable from certain sides. Link must hit Skeldritch from the right to remove the next portion of his body. The problem is that Skeldritch always faces Link. Link must position Skeldritch so its exposed part is facing a catapult to tie right. Using the [[Bow]], Link must launch the boulder and inflict damage on Skeldritch. During this phase, Skeldritch emits laser beams from its eyes which Link must avoid.
The subsequent portion of Skeldritch's body are only vulnerable from certain sides. Link must hit Skeldritch from the right to remove the next portion of its body. The problem is that Skeldritch always faces Link. Link must position Skeldritch so its exposed part is facing a catapult to tie right. Using the [[Bow]], Link must launch the boulder and inflict damage on Skeldritch. During this phase, Skeldritch emits laser beams from its eyes that Link must avoid.


The next phase is slightly trickier because Skeldritch begins to shoot red boulders able to penetrate Link's boulders. The next portion of Skeldritch's frame is only vulnerable at the back. Position Link accordingly and let an arrow loose. Skeldritch's final weak spot is located between its left side and back. This can be a bit tricky to hit and it's suggested Link positions a [[Bomb]] near the switch and makes a run for it. Link should stand between two switches exposing Skeldritch's weak spot. Once Skeldritch is hit, its skull will drop to the ground.
The next phase is slightly trickier because Skeldritch begins to shoot red boulders able to penetrate Link's boulders. The next portion of Skeldritch's frame is only vulnerable at the back. Position Link accordingly and let an arrow loose. Skeldritch's final weak spot is located between its left side and back. This can be a bit tricky to hit and it is suggested Link positions a [[Bomb]] near the switch and makes a run for it. Link should stand between two switches exposing Skeldritch's weak spot. Once Skeldritch is hit, its skull will drop to the ground.


During this final hectic phase, surround Skeldritch with a wall of sand on all sides so as to traverse the raised sand and smack the boss's exposed purple cranium. Remember: Link must be on elevated sand to strike Skeldritch. Upon conclusion, Link will be awarded with a [[Heart Container]] and the [[Bow of Light]].
During this final hectic phase, surround Skeldritch with a wall of sand on all sides so as to traverse the raised sand and smack the boss's exposed purple cranium. Remember: Link must be on elevated sand to strike Skeldritch. Upon conclusion, Link will be awarded with a [[Heart Container]] and the [[Bow of Light]].


==Gallery==
==Gallery==
Line 34: Line 34:
File:Skeldritch_7.png|''Hit Skeldritch's exposed purple cranium and finish the fight.''
File:Skeldritch_7.png|''Hit Skeldritch's exposed purple cranium and finish the fight.''
</gallery>
</gallery>


{{Cat|Spirit Tracks Bosses}}
{{Cat|Spirit Tracks Bosses}}