Shinji Okane: Difference between revisions
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| game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]'' | | game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]'' | ||
| dept = | | dept = | ||
| born = | | born = | ||
| name = Shinji Okane<br>岡根 慎治<br>おかね しんじ | |||
| position = Programmer | | position = Programmer | ||
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{{Cat|Game Staff}} | {{Cat|Game Staff|Okane, Shinji}} | ||
{{Cat|Programmers|Okane, Shinji}} | |||
{{Cat|Nintendo Staff|Okane, Shinji}} |
Revision as of 02:37, March 31, 2022
Shinji Okane
岡根 慎治
おかね しんじ
岡根 慎治
おかね しんじ
Games | ||
Position | Programmer |
Shinji Okane is a programmer who has worked for Nintendo since the mid-2000's. He has worked on Spirit Tracks, A Link Between Worlds, and Tri Force Heroes in various programming roles.
Release | Game | Credit(s) |
---|---|---|
2009 | Spirit Tracks | Object Programming |
2013 | A Link Between Worlds | Player Programming |
2015 | Tri Force Heroes | Programming Lead / Player Programming |