Shigeki Yoshida (Nintendo): Difference between revisions
Jump to navigation
Jump to search
Want an adless experience? Log in or Create an account.
No edit summary |
m (Inserting name field into the infobox to stop displaying the disambig there) |
||
(8 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox|person | {{Infobox|person | ||
| name = Shigeki Yoshida | |||
| image = [[File:Shigeki-Yoshida.jpg]] | | image = [[File:Shigeki-Yoshida.jpg]] | ||
| caption = | |||
| game = Various Games | | game = Various Games | ||
| dept = | | dept = | ||
Line 24: | Line 26: | ||
|2002 | |2002 | ||
|''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' | |''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' | ||
|Special Thanks | |2D Programming<br/>Special Thanks | ||
|- | |- | ||
|2006 | |2006 | ||
|''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' | |''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' | ||
|Cinema Scene | |UI System Programming<br/>Cinema Scene Planning | ||
|- | |- | ||
|2007 | |2007 |
Latest revision as of 14:59, June 15, 2023
Shigeki Yoshida is a game developer who has worked for Nintendo since the 90s. He first worked on Ocarina of Time as a programmer and went on to work on several other Zelda titles over the next two decades.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Programmer Prerendered Background Design |
2000 | Majora's Mask | Programmer Dungeon Design |
2002 | The Wind Waker | 2D Programming Special Thanks |
2006 | Twilight Princess | UI System Programming Cinema Scene Planning |
2007 | Phantom Hourglass | Cinema Scene Planning |
2009 | Spirit Tracks | Cinema Scene Planning |
2011 | Skyward Sword | Cinema Scene Director |
2013 | A Link Between Worlds | Cinema Scene Planning |