Oracle of Seasons Enemies: Difference between revisions

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{{CD/Header|Overworld}}
{{CD/Header|Overworld}}
{{CD|file=Armos-Blue-Oracle-Sprite.png|link=Armos|desc=These very rare Blue Armos, like the red version, come to life when Link comes into contact with them. Or, with these only, when Link simply walks by them. They can be threatening because of their high-damage level and the fact that they move quite quickly, but they can easily be taken care of by slashing away when they come near.}}
{{CD|file=Armos-Blue-Oracle-Sprite.png|link=Armos|caption=Armos (Blue)|desc=These very rare Blue Armos, like the red version, come to life when Link comes into contact with them. Or, with these only, when Link simply walks by them. They can be threatening because of their high-damage level and the fact that they move quite quickly, but they can easily be taken care of by slashing away when they come near.}}
{{CD|file=Armos-Red-Oracle-Sprite.png|link=Armos|desc=Armos are stationary statues that don't do anything unless a switch is triggered. However, not all Armos come to life. There are only two ways to defeat these armored foes; a bomb can be hurled at them, which can be hard to place correctly since they move around so much, or just wack them with the Magic Boomerang twice. The latter is obviously much easier. If Link has the Biggoron's Sword, which is only obtained by a secret, then Link can simply walk up and slash these monsters to do away with them.}}
{{CD|file=Armos-Red-Oracle-Sprite.png|link=Armos|caption=Armos (Red)|desc=Armos are stationary statues that don't do anything unless a switch is triggered. However, not all Armos come to life. There are only two ways to defeat these armored foes; a bomb can be hurled at them, which can be hard to place correctly since they move around so much, or just wack them with the Magic Boomerang twice. The latter is obviously much easier. If Link has the Biggoron's Sword, which is only obtained by a secret, then Link can simply walk up and slash these monsters to do away with them.}}
{{CD|file=Beetle-LA-Sprite.png|link=Beetle (Enemy)|caption=Beetle|desc=These are easily the weakest and least possible threat to Link in the game. These enemies are not encountered regularly, but instead are only dug up from the ground. With very low defense, attack, and speed, these enemies only have the element of surprise on their side whenever you dig these enemies up from underneath soft earth. Just simply avoid it whenever it pops out from under the ground and slash at it to get rid of it easily.}}
{{CD|file=Beetle-LA-Sprite.png|link=Beetle (Enemy)|caption=Beetle|desc=These are easily the weakest and least possible threat to Link in the game. These enemies are not encountered regularly, but instead are only dug up from the ground. With very low defense, attack, and speed, these enemies only have the element of surprise on their side whenever you dig these enemies up from underneath soft earth. Just simply avoid it whenever it pops out from under the ground and slash at it to get rid of it easily.}}
{{CD|file=BusinessScrub_OoX.png|link=Business Scrub|caption=Business Scrub|desc=The Business Scrub is much like the ones in the other games it appears in. It is very simple to defeat; just stand directly in front of it, about half a screen away, and pull out the shield. Soon enough, they will try and hit Link with several successive stones. They will then be rebounded off the shield, smacking them instead of Link. If needed, Link can go up and talk to them for some advice afterwards.}}
{{CD|file=BusinessScrub_OoX.png|link=Business Scrub|caption=Business Scrub|desc=The Business Scrub is much like the ones in the other games it appears in. It is very simple to defeat; just stand directly in front of it, about half a screen away, and pull out the shield. Soon enough, they will try and hit Link with several successive stones. They will then be rebounded off the shield, smacking them instead of Link. If needed, Link can go up and talk to them for some advice afterwards.}}
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{{CD|file=Crow-Oracle.png|link=Crow|desc=These birds are very unpredictable creatures and swoop down without notice. Don't get too close to them or Link's reaction will be much too late. Hit them with the sword or another weapon to take them out as they charge towards Link.}}
{{CD|file=Crow-Oracle.png|link=Crow|desc=These birds are very unpredictable creatures and swoop down without notice. Don't get too close to them or Link's reaction will be much too late. Hit them with the sword or another weapon to take them out as they charge towards Link.}}
{{CD|file=Cukeman.png|link=Cukeman|desc=Cukeman are not encountered by normal means in the game, but instead are only found by sprinkling a mystery seed on a Buzz Blob. These creatures look strangely like trees and have two large eyes and slide around like the Buzz Blobs. Despite their different form, they are no different than the Buzz Blobs other than the aspect of their appearance and a little something else. If stunned with the boomerang, Link can talk to them and they say a pointless phrase which usually isn't very helpful. Be careful when doing this though, because they still cause damage as normal. To defeat them just use the same tactics as for the Buzz Blob, with the seed shooter being the safest method.}}
{{CD|file=Cukeman.png|link=Cukeman|desc=Cukeman are not encountered by normal means in the game, but instead are only found by sprinkling a mystery seed on a Buzz Blob. These creatures look strangely like trees and have two large eyes and slide around like the Buzz Blobs. Despite their different form, they are no different than the Buzz Blobs other than the aspect of their appearance and a little something else. If stunned with the boomerang, Link can talk to them and they say a pointless phrase which usually isn't very helpful. Be careful when doing this though, because they still cause damage as normal. To defeat them just use the same tactics as for the Buzz Blob, with the seed shooter being the safest method.}}
{{CD|file=Darknut-Blue-Oracle-Sprite.png|link=Darknut|desc=Darknuts commonly appear in a few Zelda games and are easily some of the most-feared enemies. Some darknuts charge at Link on sight and repeatedly attack him, giving him a tough time to strike. Defend and strike is the only way to take out these ruthless enemies. For their arrow-shooting counterparts, just defend occasionally against a well-aimed arrow and slice at them. Using the boomerang to freeze them is also a great strategy for defeating them.}}
{{CD|file=Darknut-Blue-Oracle-Sprite.png|link=Darknut|caption=Darknut (Blue)|desc=Darknuts commonly appear in a few Zelda games and are easily some of the most-feared enemies. Some darknuts charge at Link on sight and repeatedly attack him, giving him a tough time to strike. Defend and strike is the only way to take out these ruthless enemies. For their arrow-shooting counterparts, just defend occasionally against a well-aimed arrow and slice at them. Using the boomerang to freeze them is also a great strategy for defeating them.}}
{{CD|file=Darknut-Red-Oracle-Sprite.png|link=Darknut|desc=These Darknuts are a bit easier than the Blue Darknuts. For the sword-wielding ones, just defend against their charges and slice away from the side. For the arrow-shooting ones, defend against the arrows and run up and try to get in a few slashes to finish them off. The boomerang works well in freezing the darknuts, allowing for an easy kill.}}
{{CD|file=Darknut-Red-Oracle-Sprite.png|link=Darknut|caption=Darknut (Red)|desc=These Darknuts are a bit easier than the Blue Darknuts. For the sword-wielding ones, just defend against their charges and slice away from the side. For the arrow-shooting ones, defend against the arrows and run up and try to get in a few slashes to finish them off. The boomerang works well in freezing the darknuts, allowing for an easy kill.}}
{{CD|file=Fire-Pokey.png|link=Fire Pokey|desc=Fire Pokey are tall enemies composed entirely of Fire and two black eyes. They stay in one place and sway around, occasionally firing fireballs at Link to damage him. Try to defend against the fireballs and run up for a few quick slashes against this enemy to dispose of it without harm.}}
{{CD|file=Fire-Pokey.png|link=Fire Pokey|desc=Fire Pokey are tall enemies composed entirely of Fire and two black eyes. They stay in one place and sway around, occasionally firing fireballs at Link to damage him. Try to defend against the fireballs and run up for a few quick slashes against this enemy to dispose of it without harm.}}
{{CD|file=LA-Fish.png|link=Fish|desc=These Fish inhabit certain waterways throughout Holodrum, simply swimming back and forth and jumping out of the water occasionally. They can be quite a pain if encountered while swimming, as there's no way to get rid of them there. But if given the chance, stand on any nearby land and slash at them as they jump out of the water.}}
{{CD|file=LA-Fish.png|link=Fish|desc=These Fish inhabit certain waterways throughout Holodrum, simply swimming back and forth and jumping out of the water occasionally. They can be quite a pain if encountered while swimming, as there's no way to get rid of them there. But if given the chance, stand on any nearby land and slash at them as they jump out of the water.}}
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{{CD|file=LavaFire.png|link=Lava Fire|desc=Lava Fire is found erupting from volcanoes, like the Lava Rocks, and are once again typically found in Subrosia. Whenever they start to fall from the sky there is a shadow that shows where the fire is going to fall, which makes it a bit easier to avoid. Just like the lava rocks, this too disappears whenever it comes in contact with the ground. It is very easy to avoid and shouldn't cause many problems.}}
{{CD|file=LavaFire.png|link=Lava Fire|desc=Lava Fire is found erupting from volcanoes, like the Lava Rocks, and are once again typically found in Subrosia. Whenever they start to fall from the sky there is a shadow that shows where the fire is going to fall, which makes it a bit easier to avoid. Just like the lava rocks, this too disappears whenever it comes in contact with the ground. It is very easy to avoid and shouldn't cause many problems.}}
{{CD|file=LavaRocks.png|link=Lava Rock|desc=Lava Rocks are found falling from the skies whenever near an active volcano, such as the volcanoes in Subrosia, where they are most common. These rocks come out of the volcano and then fall from the sky in random places in an attempt to hit Link whenever they fall. Once they come in contact with the ground, they break. Since they are so easy to avoid and cause so little damage, they have a very small threat.}}
{{CD|file=LavaRocks.png|link=Lava Rock|desc=Lava Rocks are found falling from the skies whenever near an active volcano, such as the volcanoes in Subrosia, where they are most common. These rocks come out of the volcano and then fall from the sky in random places in an attempt to hit Link whenever they fall. Once they come in contact with the ground, they break. Since they are so easy to avoid and cause so little damage, they have a very small threat.}}
{{CD|file=Leever-Blue-Oracle-Sprite.png|link=Leever|desc=Just like red leevers these guys pop out from under the ground, but with a twist of coming out of the water too. Not only that, but instead of traveling in a straight direction they can move left and right and up and down at will. Be careful when moving around because these guys usually pop up around places where Link is bound to go.}}
{{CD|file=Leever-Blue-Oracle-Sprite.png|link=Leever|caption=Leever (Blue)|desc=Just like red leevers these guys pop out from under the ground, but with a twist of coming out of the water too. Not only that, but instead of traveling in a straight direction they can move left and right and up and down at will. Be careful when moving around because these guys usually pop up around places where Link is bound to go.}}
{{CD|file=Leever-Orange-Oracle-Sprite.png|link=Leever|desc=These Leevers are mostly the same as the other versions, except that instead of randomly wandering about, they actually come directly for Link. They also keep coming in endless amounts, which can be very annoying. They are frequently coupled with Pokeys. It is best to either avoid them totally, or just wait until they come to Link, and slash them twice. They are rare however, only appearing in the Samasa Desert.}}
{{CD|file=Leever-Orange-Oracle-Sprite.png|link=Leever|caption=Leever (Orange)|desc=These Leevers are mostly the same as the other versions, except that instead of randomly wandering about, they actually come directly for Link. They also keep coming in endless amounts, which can be very annoying. They are frequently coupled with Pokeys. It is best to either avoid them totally, or just wait until they come to Link, and slash them twice. They are rare however, only appearing in the Samasa Desert.}}
{{CD|file=Leever-Red-Oracle-Sprite.png|link=Leever|desc=Red Leevers pop out from under the ground at random locations on the screen. They usually appear above ground for a few seconds before returning underground and popping up elsewhere. Be careful as they usually appear with other enemies. They only travel in straight directions and try to bump into Link. Move out of the way and slash them a couple of times to defeat these enemies.}}
{{CD|file=Leever-Red-Oracle-Sprite.png|link=Leever|caption=Leever (Red)|desc=Red Leevers pop out from under the ground at random locations on the screen. They usually appear above ground for a few seconds before returning underground and popping up elsewhere. Be careful as they usually appear with other enemies. They only travel in straight directions and try to bump into Link. Move out of the way and slash them a couple of times to defeat these enemies.}}
{{CD|file=LikeLike-Sprite-LA.png|link=Like Like|desc=Like Likes are some of the most annoying enemies in the Zelda series and are known to devour a certain item of Link's. Since there is only one chance to obtain almost every item in the game, it only devours Link's shield when he comes in contact with one. This requires purchasing a new one. It is best to avoid these creatures and if Link must battle them, the boomerang will freeze them.}}
{{CD|file=LikeLike-Sprite-LA.png|link=Like Like|desc=Like Likes are some of the most annoying enemies in the Zelda series and are known to devour a certain item of Link's. Since there is only one chance to obtain almost every item in the game, it only devours Link's shield when he comes in contact with one. This requires purchasing a new one. It is best to avoid these creatures and if Link must battle them, the boomerang will freeze them.}}
{{CD|file=Lynel-Oracle-Sprite-Blue.png|link=Lynel|caption=Lynel (Blue)|desc=These are easily the most challenging enemies in the game. Referred to as Fire Cats in the booklet, these wolves charge up at Link and deal some massive damage, and once they start pounding him it's hard to get them off. Defend with the shield and run up for some quick slices to finish them off. Beware, as only the Mirror Shield (Lv. 3) can block their spears. They have a rather good sense of aim with their spears as well, so watch out.}}
{{CD|file=Lynel-Oracle-Sprite-Blue.png|link=Lynel|caption=Lynel (Blue)|desc=These are easily the most challenging enemies in the game. Referred to as Fire Cats in the booklet, these wolves charge up at Link and deal some massive damage, and once they start pounding him it's hard to get them off. Defend with the shield and run up for some quick slices to finish them off. Beware, as only the Mirror Shield (Lv. 3) can block their spears. They have a rather good sense of aim with their spears as well, so watch out.}}
{{CD|file=Lynel-Oracle-Sprite-Red.png|link=Lynel|caption=Lynel (Red)|desc=These lynel act the same as the blue lynel and do the same damage with each attack. The only difference is that they take one less hit to take down. Once they see Link they tend to charge at him, and their spears, just like the blue lynel, can go through walls. To defeat them, walk up to them and start slashing away. Use the boomerang to freeze them, making for a much easier kill.}}
{{CD|file=Lynel-Oracle-Sprite-Red.png|link=Lynel|caption=Lynel (Red)|desc=These lynel act the same as the blue lynel and do the same damage with each attack. The only difference is that they take one less hit to take down. Once they see Link they tend to charge at him, and their spears, just like the blue lynel, can go through walls. To defeat them, walk up to them and start slashing away. Use the boomerang to freeze them, making for a much easier kill.}}
{{CD|file=MadBomber-LA-Sprite.png|link=Mad Bomber|desc=The Mad Bomber is an enemy that hides in holes, often coming up to throw bombs at Link. There is only one Mad Bomber in the game, located just outside of Kanalet Castle. This enemy will emerge from a different hole every time, throwing a bomb at random. Defeating this enemy is required in order to obtain one of the golden leaves. The Bomber can simply be attacked with the sword when comes out of a hole.}}
{{CD|file=MadBomber-LA-Sprite.png|link=Mad Bomber|desc=The Mad Bomber is an enemy that hides in holes, often coming up to throw bombs at Link. There is only one Mad Bomber in the game, located just outside of Kanalet Castle. This enemy will emerge from a different hole every time, throwing a bomb at random. Defeating this enemy is required in order to obtain one of the golden leaves. The Bomber can simply be attacked with the sword when comes out of a hole.}}
{{CD|file=Moblin-Blue-Oracle-Sprite.png|link=Moblin|caption=Moblin (Sword)|desc=These are almost exactly like the Red Moblin, only some wield swords and none of them wield boomerangs. They have stronger defense power and take one more hit to defeat. When one with a sword spots Link, it will charge at him. Defend against the attack and slice at it with the sword a couple times to defeat it. For the arrow-wielders just guard against the arrows using the shield, and then run in for a couple sword slashes.}}
{{CD|file=Moblin-Blue-Oracle-Sprite.png|link=Moblin|caption=Moblin (Sworded)|desc=These are almost exactly like the Red Moblin, only some wield swords and none of them wield boomerangs. They have stronger defense power and take one more hit to defeat. When one with a sword spots Link, it will charge at him. Defend against the attack and slice at it with the sword a couple times to defeat it. For the arrow-wielders just guard against the arrows using the shield, and then run in for a couple sword slashes.}}
{{CD|file=Moblin-Oracle-Sprite.png|link=Moblin|desc=These moblins are common enemies inside and outside of dungeons throughout the game. They either fire an arrow at Link or throw their boomerang. Link can guard against their projectiles using the shield. Run up to the moblin and slash with the sword.}}
{{CD|file=Moblin-Oracle-Sprite.png|link=Moblin|desc=These moblins are common enemies inside and outside of dungeons throughout the game. They either fire an arrow at Link or throw their boomerang. Link can guard against their projectiles using the shield. Run up to the moblin and slash with the sword.}}
{{CD|file=Moblin-Pig-Blue-Oracle-Sprite.png|link=Moblin|caption=Moblin (Pig)|desc=These moblins are a variation of the blue moblin. For sword wielding moblin pigs, guard against their charge when they see Link, and get in a couple whacks with the sword from the side. For the ones that fire arrows, simply block against the projectile and slash away. While similar to their blue moblin counterparts, the blue pig moblin takes one less hit to defeat.}}
{{CD|file=Moblin-Pig-Blue-Oracle-Sprite.png|link=Moblin|caption=Moblin Pig (Blue)|desc=These moblins are a variation of the blue moblin. For sword wielding moblin pigs, guard against their charge when they see Link, and get in a couple whacks with the sword from the side. For the ones that fire arrows, simply block against the projectile and slash away. While similar to their blue moblin counterparts, the blue pig moblin takes one less hit to defeat.}}
{{CD|file=Moblin-Pig-Red-Oracle-Sprite.png|link=Moblin|caption=Moblin (Pig)|desc=These red moblin pigs are a variation of the red moblins. They have the same attributes and act the same, and unlike red moblins, also wield swords like the blue ones. To defeat the sword-wielders guard against their charges with the shield and then slash from the side where they aren't holding their sword. For the other types of pig moblins, guard against the projectiles that are aimed at Link and run up for a quick slash. While similar to their red moblin counterparts, the red pig moblin takes one less hit to defeat.}}
{{CD|file=Moblin-Pig-Red-Oracle-Sprite.png|link=Moblin|caption=Moblin Pig (Red)|desc=These red moblin pigs are a variation of the red moblins. They have the same attributes and act the same, and unlike red moblins, also wield swords like the blue ones. To defeat the sword-wielders guard against their charges with the shield and then slash from the side where they aren't holding their sword. For the other types of pig moblins, guard against the projectiles that are aimed at Link and run up for a quick slash. While similar to their red moblin counterparts, the red pig moblin takes one less hit to defeat.}}
{{CD|file=Octorok-Blue-Oracle-Sprite.png|link=Octorok|desc=These Octoroks are a bit different than their counterpart, the red Octoroks. They move the same and they have the same attacks but are different in damage and defense. Block their rocks with the shield or avoid them and hit them with the sword a couple of times to finish them off.}}
{{CD|file=Octorok-Blue-Oracle-Sprite.png|link=Octorok|caption=Octorok (Blue)|desc=These Octoroks are a bit different than their counterpart, the red Octoroks. They move the same and they have the same attacks but are different in damage and defense. Block their rocks with the shield or avoid them and hit them with the sword a couple of times to finish them off.}}
{{CD|file=Octorok-Red-Oracle-Sprite.png|link=Octorok|desc=The octorok is one of the most common enemies in the Zelda series. They are found wandering about the land and shoots rocks at Link from a distance. They don't pose much of a problem as they also have almost no sense of aim. Run up and slash at them with the sword to defeat them.}}
{{CD|file=Octorok-Red-Oracle-Sprite.png|link=Octorok|caption=Octorok (Red)|desc=The octorok is one of the most common enemies in the Zelda series. They are found wandering about the land and shoots rocks at Link from a distance. They don't pose much of a problem as they also have almost no sense of aim. Run up and slash at them with the sword to defeat them.}}
{{CD|file=Pincer-LA-Sprite.png|link=Pincer|desc=These enemies hide in shallow water and in holes in various places. If there are eyes peeking out of a small puddle or a hole, make sure to move away quickly to avoid the pincer's lunge towards Link. Roc's Feather or Cape is also a good tool for avoiding them. When they pop out slash the sword a few times to do them in. It sometimes is difficult to slash at them without getting hit, so the better strategy is to just avoid pincers whenever possible.}}
{{CD|file=Pincer-LA-Sprite.png|link=Pincer|desc=These enemies hide in shallow water and in holes in various places. If there are eyes peeking out of a small puddle or a hole, make sure to move away quickly to avoid the pincer's lunge towards Link. Roc's Feather or Cape is also a good tool for avoiding them. When they pop out slash the sword a few times to do them in. It sometimes is difficult to slash at them without getting hit, so the better strategy is to just avoid pincers whenever possible.}}
{{CD|file=Pokey-LA-Sprite.png|link=Pokey|desc=The Pokey is a rare enemy only found in the Samasa Desert. Their only attack is trying to bump into Link. With every 3 hits they will lose a section of their bodies and, every time that happens, they speed up a bit. They are coupled with Orange Leevers often, and can be very annoying. It's easiest to just avoid them.}}
{{CD|file=Pokey-LA-Sprite.png|link=Pokey|desc=The Pokey is a rare enemy only found in the Samasa Desert. Their only attack is trying to bump into Link. With every 3 hits they will lose a section of their bodies and, every time that happens, they speed up a bit. They are coupled with Orange Leevers often, and can be very annoying. It's easiest to just avoid them.}}
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{{CD|file=SpinyBeetleStone_OoX.png|link=Spiny Beetle|caption=Spiny Beetle (Stone)|desc=These Spiny Beetles hide underneath stones, unlike the other Spiny Beetles. Once again, they have the element of surprise in their favor when they rush Link, so watch out for them in some areas. To defeat them it's not as simple at the grass Spiny Beetles with the sword. Instead, Link needs to use the Power Bracelet/Glove to lift up the stone before he can slash it with the sword.}}
{{CD|file=SpinyBeetleStone_OoX.png|link=Spiny Beetle|caption=Spiny Beetle (Stone)|desc=These Spiny Beetles hide underneath stones, unlike the other Spiny Beetles. Once again, they have the element of surprise in their favor when they rush Link, so watch out for them in some areas. To defeat them it's not as simple at the grass Spiny Beetles with the sword. Instead, Link needs to use the Power Bracelet/Glove to lift up the stone before he can slash it with the sword.}}
{{CD|file=Takkuri_OoS.png|link=Takkuri|desc=The Takkuri is an annoying winged beast that will fly at Link when he walks past it. It's not much of a threat, as Link can just slash at it as it comes his way.}}
{{CD|file=Takkuri_OoS.png|link=Takkuri|desc=The Takkuri is an annoying winged beast that will fly at Link when he walks past it. It's not much of a threat, as Link can just slash at it as it comes his way.}}
{{CD|file=Tektite-Blue-Oracle-Sprite.png|link=Tektite|desc=These tektites are just like their counterparts, the orange tektites, only they have better defense. To defeat these enemies evade their jump, allow them to land, and then run up for a quick strike. It is sometimes hard to land in both strikes without another tektite hitting Link, as they tend to be in groups of both blue and orange tektites.}}
{{CD|file=Tektite-Blue-Oracle-Sprite.png|link=Tektite|caption=Tektite (Blue)|desc=These tektites are just like their counterparts, the orange tektites, only they have better defense. To defeat these enemies evade their jump, allow them to land, and then run up for a quick strike. It is sometimes hard to land in both strikes without another tektite hitting Link, as they tend to be in groups of both blue and orange tektites.}}
{{CD|file=Tektite-Orange-Oracle-Sprite.png|link=Tektite|desc=Tektites are a common enemy in the Zelda series. They are weird looking enemies with two legs that hop around dungeons and try to hit Link. Try to evade their jump and strike when they land to take out these enemies. They usually appear in groups of both orange and blue Tektites.}}
{{CD|file=Tektite-Orange-Oracle-Sprite.png|link=Tektite|caption=Tektite (Orange)|desc=Tektites are a common enemy in the Zelda series. They are weird looking enemies with two legs that hop around dungeons and try to hit Link. Try to evade their jump and strike when they land to take out these enemies. They usually appear in groups of both orange and blue Tektites.}}
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{{CD|file=Tektite-Water-LA-Sprite.png|link=Water Tektite|desc=As explained by the name, water tektites slide around on the surface of the water, like most tektites in Zelda games do. They can be pretty annoying, so if possible, lure it to the edge of the water and slash at it to defeat it. If that is not possible, then avoid them by diving in the water underneath them.}}
{{CD|file=Tektite-Water-LA-Sprite.png|link=Water Tektite|desc=As explained by the name, water tektites slide around on the surface of the water, like most tektites in Zelda games do. They can be pretty annoying, so if possible, lure it to the edge of the water and slash at it to defeat it. If that is not possible, then avoid them by diving in the water underneath them.}}
{{CD|file=Wallmaster-Oracle-Sprite.png|link=Wallmaster|desc=Wallmasters are sort of like Floormasters, except they only come in red and drop from the ceiling rather than the floor. Whenever they drop from the ceiling, the shadow that they cast will appear along with a noise that they make. If they are successful in grabbing Link he will be sent back to the beginning of the dungeon with no damage. Whenever they hit the ground they are vulnerable, but if defeated they keep coming back, making it impossible to get rid of them for good.}}
{{CD|file=Wallmaster-Oracle-Sprite.png|link=Wallmaster|desc=Wallmasters are sort of like Floormasters, except they only come in red and drop from the ceiling rather than the floor. Whenever they drop from the ceiling, the shadow that they cast will appear along with a noise that they make. If they are successful in grabbing Link he will be sent back to the beginning of the dungeon with no damage. Whenever they hit the ground they are vulnerable, but if defeated they keep coming back, making it impossible to get rid of them for good.}}
{{CD|file=Wizzrobe-Blue-Oracle-Sprite.png|link=Wizzrobe|desc=Wizzrobe are common magic-using enemies in the Zelda series. These guys can float through walls and can't be hit while they are "invisible." It's best to charge past them and don't even try to kill them. They shoot their magic beams in straight lines up, down, left or right. They never shoot diagonally, so standing on a diagonal from them and slashing away is a good way to limit the damage.}}
{{CD|file=Wizzrobe-Blue-Oracle-Sprite.png|link=Wizzrobe|caption=Wizzrobe (Blue)|desc=Wizzrobe are common magic-using enemies in the Zelda series. These guys can float through walls and can't be hit while they are "invisible." It's best to charge past them and don't even try to kill them. They shoot their magic beams in straight lines up, down, left or right. They never shoot diagonally, so standing on a diagonal from them and slashing away is a good way to limit the damage.}}
{{CD|file=Wizzrobe-Green-Oracle-Sprite.png|link=Wizzrobe|desc=These Wizzrobe are a bit different than the others. They appear in the ground as little stubs sticking out of the ground and then materialize into the Wizzrobe itself and fire magic at Link. These are by far the easiest version of the Wizzrobe. They always form in the same place but change positions when Link leaves and reenter the area again. Just stand diagonally from them and when they appear, slash away with the sword.}}
{{CD|file=Wizzrobe-Green-Oracle-Sprite.png|link=Wizzrobe|caption=Wizzrobe (Green)|desc=These Wizzrobe are a bit different than the others. They appear in the ground as little stubs sticking out of the ground and then materialize into the Wizzrobe itself and fire magic at Link. These are by far the easiest version of the Wizzrobe. They always form in the same place but change positions when Link leaves and reenter the area again. Just stand diagonally from them and when they appear, slash away with the sword.}}
{{CD|file=Wizzrobe-Red-Oracle-Sprite.png|link=Wizzrobe|desc=This Wizzrobe is similar to the Green Wizzrobe, only it has a stronger defense. They appear and disappear but unlike the Green versions, they appear in various parts of the screen rather than one stationary block. It is best to avoid them when possible, but if it necessary to defeat them, stand diagonally from them and slash away with the sword.}}
{{CD|file=Wizzrobe-Red-Oracle-Sprite.png|link=Wizzrobe|caption=Wizzrobe (Red)|desc=This Wizzrobe is similar to the Green Wizzrobe, only it has a stronger defense. They appear and disappear but unlike the Green versions, they appear in various parts of the screen rather than one stationary block. It is best to avoid them when possible, but if it necessary to defeat them, stand diagonally from them and slash away with the sword.}}
{{CD|file=Zol-Green-Oracle-Sprite.png|link=Zol|caption=Zol (Green)|desc=These Zol are exactly like the Red Zol except for the fact that they don't split into smaller Gel when defeated. Just like the Red Zol they hop toward Link and try to ram into him. Swipe once with the sword and it's over.}}
{{CD|file=Zol-Green-Oracle-Sprite.png|link=Zol|caption=Zol (Green)|desc=These Zol are exactly like the Red Zol except for the fact that they don't split into smaller Gel when defeated. Just like the Red Zol they hop toward Link and try to ram into him. Swipe once with the sword and it's over.}}
{{CD|file=Zol-Red-Oracle-Sprite.png|link=Zol|caption=Zol (Red)|desc=Zol are jelly-like creatures that hop around and try to ram into Link. They are common enemies in dungeons and caves. Whenever Links hits them they split into two smaller creatures that are known as Gels. After obtaining the Noble Sword, Zol can be taken out with one quick slice without the worry of splitting into two Gels.  }}
{{CD|file=Zol-Red-Oracle-Sprite.png|link=Zol|caption=Zol (Red)|desc=Zol are jelly-like creatures that hop around and try to ram into Link. They are common enemies in dungeons and caves. Whenever Links hits them they split into two smaller creatures that are known as Gels. After obtaining the Noble Sword, Zol can be taken out with one quick slice without the worry of splitting into two Gels.  }}
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{{CD/Header|Traps}}
{{CD/Header|Traps}}
{{CD|file=Beamos_OoX.png|link=Beamos|desc=Beamos are small statues that jut out of the ground and have one big eyeball on the front of it. The eye scans the room for anybody who shouldn't be there. Since they are invincible and cannot by defeated by any means whatsoever, Link must simply run past them. Whenever the eye scans across Link it will shoot a beam out which will knock him backwards and cause damage. The beam is quite annoying but luckily it is not hard to avoid. Equip Roc's Feather and just jump over the laser to avoid it. Alternatively, if Link has the mirror shield, it will block the laser beam.}}
{{CD|file=Beamos_OoX.png|link=Beamos|desc=Beamos are small statues that jut out of the ground and have one big eyeball on the front of it. The eye scans the room for anybody who shouldn't be there. Since they are invincible and cannot by defeated by any means whatsoever, Link must simply run past them. Whenever the eye scans across Link it will shoot a beam out which will knock him backwards and cause damage. The beam is quite annoying but luckily it is not hard to avoid. Equip Roc's Feather and just jump over the laser to avoid it. Alternatively, if Link has the mirror shield, it will block the laser beam.}}
{{CD|file=Blade-Trap-Blue-Oracle-Sprite.png|link=Blade Trap|desc=These traps are common in quite a few Zelda games and are often known to be quite the nuisance. Whenever Link walks towards them they speed out across the room in an attempt to hit him. Since they are invincible, there is no point in trying to damage them. To avoid them, just walk up towards them and when they begin to retract after they charge at Link they will move slower, giving him time to run past them. Roc's Feather is a good tool for dodging these traps, as Link might need to do in a few dungeons to get some puzzles solved.}}
{{CD|file=Blade-Trap-Blue-Oracle-Sprite.png|link=Blade Trap|caption=Blade Trap (Blue)|desc=These traps are common in quite a few Zelda games and are often known to be quite the nuisance. Whenever Link walks towards them they speed out across the room in an attempt to hit him. Since they are invincible, there is no point in trying to damage them. To avoid them, just walk up towards them and when they begin to retract after they charge at Link they will move slower, giving him time to run past them. Roc's Feather is a good tool for dodging these traps, as Link might need to do in a few dungeons to get some puzzles solved.}}
{{CD|file=Blade-Trap-Green-Oracle-Sprite.png|link=Blade Trap|desc=These blade traps are like the Blue Blade Traps with one exception. When they charge at Link they don't collide or slow down to retract. When Link walks towards them they charge straight out and criss-cross each other's paths and keep going until they hit the wall. Since they don't stop and retract, Link has to rush through to avoid these enemies.}}
{{CD|file=Blade-Trap-Green-Oracle-Sprite.png|link=Blade Trap|caption=Blade Trap (Green)|desc=These blade traps are like the Blue Blade Traps with one exception. When they charge at Link they don't collide or slow down to retract. When Link walks towards them they charge straight out and criss-cross each other's paths and keep going until they hit the wall. Since they don't stop and retract, Link has to rush through to avoid these enemies.}}
{{CD|file=Blade-Trap-Orange-Oracle-Sprite.png|link=Blade Trap|desc=These blade traps are by far the fastest of the many variations. Like the other blade traps, whenever Link steps in their line of sight they charge at him, only this blade trap does so at an extremely fast speed. They retreat slower, however, which gives him plenty of time to run across without fear of being attacked. But beware whenever you step in front of them for them to charge out at first, as they are very difficult to avoid whenever they first charge.}}
{{CD|file=Blade-Trap-Orange-Oracle-Sprite.png|link=Blade Trap|caption=Blade Trap (Orange)|desc=These blade traps are by far the fastest of the many variations. Like the other blade traps, whenever Link steps in their line of sight they charge at him, only this blade trap does so at an extremely fast speed. They retreat slower, however, which gives him plenty of time to run across without fear of being attacked. But beware whenever you step in front of them for them to charge out at first, as they are very difficult to avoid whenever they first charge.}}
{{CD|file=Tile_OoX.png|link=Flying Tile|desc=Tiles are floor tiles that stick out from the rest of the room, and when Link enters the room, they start flying at him one by one. They can be defeated by a simple slash of the sword as they draw near, or Link can simply avoid them as they fly at you, causing them to break against the wall. They appear with other enemies in the room, so they can be very tedious at times. One strategy is to stand at a side or corner of the room facing the tiles and just hold out the shield. The shield will break the tiles and will not cause Link harm.}}
{{CD|file=Tile_OoX.png|link=Flying Tile|desc=Tiles are floor tiles that stick out from the rest of the room, and when Link enters the room, they start flying at him one by one. They can be defeated by a simple slash of the sword as they draw near, or Link can simply avoid them as they fly at you, causing them to break against the wall. They appear with other enemies in the room, so they can be very tedious at times. One strategy is to stand at a side or corner of the room facing the tiles and just hold out the shield. The shield will break the tiles and will not cause Link harm.}}
{{CD|file=Thwimp_OoX.png|link=Thwomp|caption=Thwimp|desc=Similar to the Thwomp, these mini versions of the Thwomp also linger around in the air, waiting for their enemy to walk underneath them so they can fly down at a high speed to crush them. Since these enemies are so small, Link can run past them whenever they fall without worrying about them falling on him. These enemies usually appear lined up, with the line consisting of a few Thwimp.}}
{{CD|file=Thwimp_OoX.png|link=Thwomp|caption=Thwimp|desc=Similar to the Thwomp, these mini versions of the Thwomp also linger around in the air, waiting for their enemy to walk underneath them so they can fly down at a high speed to crush them. Since these enemies are so small, Link can run past them whenever they fall without worrying about them falling on him. These enemies usually appear lined up, with the line consisting of a few Thwimp.}}
{{CD|file=Thwomp-Blue-OoX-Sprite.png|link=Spiked Thwomp|desc=This enemy hangs in the air waiting to slam down upon the person that attempts to cross underneath it. Do not attempt to defeat this enemy, as it is pointless. To avoid it, simply walk towards it and run back, which will cause Thomp to come crash to the floor. As it retracts upwards, it goes much slower allowing Link to run across. For many puzzles Link will have to jump on top of Thomp to get across certain gaps.}}
{{CD|file=Thwomp-Blue-OoX-Sprite.png|link=Spiked Thwomp|desc=This enemy hangs in the air waiting to slam down upon the person that attempts to cross underneath it. Do not attempt to defeat this enemy, as it is pointless. To avoid it, simply walk towards it and run back, which will cause Thomp to come crash to the floor. As it retracts upwards, it goes much slower allowing Link to run across. For many puzzles Link will have to jump on top of Thomp to get across certain gaps.}}
{{CD/End|}}
{{CD/End|}}

Revision as of 01:11, December 5, 2017