Mountain Town of Darunia: Difference between revisions

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{{Infobox|location
{{Infobox|location
| name    = Mountain Town of Darunia
| name    = Mountain Town of Darunia
| image  = [[File:Mountain Town of Darunia.png]]
| image  = [[File:Welcome_to_Darunia.png]]
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| game    = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
| inhab  = [[Knight of Hyrule]]<br>[[Kidnapped Child]]<br>[[Wise Men|Wise Man]]
| inhab  = [[Healing Lady]]<br>[[Hyrulean Knight]]<br>[[Kidnapped Child's Mother]]<br>[[Magic Restoring Lady]]<br>[[Wise Men|Wise Man]]
| item    = [[Reflect Spell]]
| item    = [[Reflect Spell]]<br>[[Upward Thrust]]
| related =  
| related = [[Kidnapped Child]]<br>[[Maze Island]]
}}
}}


The '''Mountain Town of Darunia''' is a town found in northeast [[Hyrule]] amongst the mountains in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This village contains various skills and secrets. Some of the villagers that Link talks to, mostly women, turn into [[Ache]].
The '''Mountain Town of Darunia''' is a town found in northeast [[Hyrule]] amongst the mountains in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. This village, like the [[Water Town of Saria]], is infested with the [[Ache|Eyes of Ganon]], meaning conversations with common villagers once again are potentially hazardous.


Link can get the [[Reflect Spell]] from the [[Wise Men|Wise Man]] in this town, but only after rescuing a [[Kidnapped Child]] in the [[Maze Island Palace]], and taking it to a woman that will allow Link to enter the man's house.
Speaking to a [[Kidnapped Child's Mother|distressed woman]], [[Link]] is told of a [[Kidnapped Child]].{{Ref|AoL|81|[[Kidnapped Child's Mother]]}} A successful rescue will earn him the [[Reflect Spell]], a necessary tool in the [[Maze Island Palace]]. [[Link]] also learns of the presence of a [[Hyrulean Knight]] like the one he encountered in [[Harbor Town of Mido|Mido]].{{Ref|AoL|75}}


Link can also learn the [[Upward Thrust]] from a Knight of Hyrule living in the town. The door to the knight's house, however, is locked, so [[Link]] must use the [[Jump Spell]] to enter from the roof.
Conversing with other inhabitants of Darunia yields a fresh set of clues including a potential solution for the [[River Devil]] south of [[Nabooru]],{Ref|AoL|74}} and a secret passage within a palace.{{Ref|AoL|77}} Inspecting a table in one of the houses reveals the location of the [[Ocean Palace]].{{Ref|AoL|79}}


Also, there is a wall that Link can talk to. It contains a secret message that hints to the location of the fifth palace.  
==Notable Inhabitants==
* [[Healing Lady]]
* [[Hyrulean Knight]]
* [[Kidnapped Child's Mother]]
* [[Magic Restoring Lady]]
* [[Wise Men|Wise Man]]
 
==Obtainable Items==
* [[Reflect Spell]]
* [[Upward Thrust]]
 
===Reflect Spell===
{{Main|Reflect Spell}}
In front of the [[Wise Men|Wise Man]]'s house, Link meets the mother of a kidnapped child, who has been absconded with to [[Maze Island]]. With the child child returned safely, the grateful woman permits Link to see the Wise Man, who teaches him the Reflect Spell.
 
===Upward Thrust===
{{Main|Upward Thrust}}
A boy informs Link that a powerful knight resides somewhere in Darunia. Inspecting the door of a nearby house reveals that someone is inside, but there is no way through. Undeterred, Link makes his way along the rooftops with the aid of the [[Jump Spell]] and enters the home via the chimney. The knight found inside teaches him [[Upward Thrust]].


==Etymology==
==Etymology==
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{{References}}
{{References}}


{{Cat|The Adventure of Link Locations}}
{{Cat|The Adventure of Link Locations}}