Mirro Shaz Shrine

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Mirro Shaz Shrine
MirroShazShrine.jpg

Games

Inhabitants

Items

Guides

Walkthrough

Mirro Shaz Shrine is one of the many Shrine of Trials from Breath of the Wild.

Requirements

Tempered Power

Time to go golfing.

To your right, there is an elevator and shaft. Drop down to the bottom. There is a treasure chest right in the open because it contains an Iron Sledgehammer. Use Stasis on the ball in the middle and smack the ball with the sledgehammer (or other weapon, but the sledgehammer has a bit more durability). Try to adjust yourself and swing so the ball goes straight and doesn't stray to the left or right. If the ball goes out of bounds, don't fret; the crystal to the right will drop a new ball. Once you hit the ball straight and it rolls into the hole, the wall to your left will open.

There will be two ladders, one each to the left and right of a metal cube. Use Stasis on this cube and smack it enough so that it can knock the wall in front of us down to create a bridge. Climb the ladder and you'll see the altar. You could go to it and finish it, but we're not done here.

To the left of the altar, there's a corridor leading to another elevator shaft. Drop down the shaft and, lo and behold, we have another hole and another chest left in the open. It should be another Iron Sledgehammer. This time, the course has some obstacles and you will not be able to use Stasis on the ball immediately. Best recommendation is to move the ball back and to the left, down to the lower level, and position it where it looks like it would go straight to the hole. Once again, use Stasis on the ball in the middle and smack the ball with the sledgehammer (or other weapon). Try to adjust yourself and swing so the ball goes straight and doesn't stray to the left or right. If the ball goes out of bounds, once again, the crystal to the right will drop a new ball. Once you hit the ball straight and it rolls into the hole, the gate to your left will open, allowing you to collect the contents of the third and last chest.

Run back to the elevator, take it up, go back through the corridor, and run around to the altar to collect the Spirit Orb.