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The Great Deku Tree reveals to Link that if a person deemed to be weak attempts to draw the Master Sword from its pedestal, they will slowly lose their life. This means that Link must be powerful enough to draw the blade from its slumber and, unlike any previous incarnation, he requires at least thirteen hearts to successfully retrieve the sword (These hearts must be permanent [[Heart Container|heart containers]]: using consumables that [[Temporary Heart|temporarily increase Link's maximum hearts]] will not allow him to obtain the Master Sword). Note that the [[Horned Statue]] can be used to convert stamina to hearts to get thirteen hearts, even if they are converted back later.
The Great Deku Tree reveals to Link that if a person deemed to be weak attempts to draw the Master Sword from its pedestal, they will slowly lose their life. This means that Link must be powerful enough to draw the blade from its slumber and, unlike any previous incarnation, he requires at least thirteen hearts to successfully retrieve the sword (These hearts must be permanent [[Heart Container|heart containers]]: using consumables that [[Temporary Heart|temporarily increase Link's maximum hearts]] will not allow him to obtain the Master Sword). Note that the [[Horned Statue]] can be used to convert stamina to hearts to get thirteen hearts, even if they are converted back later.


The Great Deku Tree will prevent Link from dying if he fails to lift it the first time, but Link will die upon further attempts with not enough hearts. Upon taking the sword, Link will obtain [[The Master Sword (Memory)|a memory of the sword being placed in the pedestal]]; however, this memory is not actually Link's, rather, it is [[Zelda#Breath of the Wild|Princess Zelda]]'s. Zelda placed the sword in its resting place after [[Zelda's Awakening|Link's near-death]], where the hero would come to retrieve it once more after his slumber in the [[Shrine of Resurrection]].
The Great Deku Tree will prevent Link from dying if he fails to lift it the first time, but Link will die upon further attempts with not enough hearts. Upon taking the sword, Link will obtain [[The Master Sword (Memory)|a memory of the sword being placed in the pedestal]]; however, this memory is not actually Link's, rather, it is [[Zelda (Breath of the Wild)|Princess Zelda]]'s. Zelda placed the sword in its resting place after [[Zelda's Awakening|Link's near-death]], where the hero would come to retrieve it once more after his slumber in the [[Shrine of Resurrection]].


It is not necessary for Link to have a free Weapons slot to pick up the Master Sword, though it occupies a permanent inventory space when picked up; this slot does not affect the number of slots that can be obtained through the exchange of [[Korok Seed]]s.  
It is not necessary for Link to have a free Weapons slot to pick up the Master Sword, though it occupies a permanent inventory space when picked up; this slot does not affect the number of slots that can be obtained through the exchange of [[Korok Seed]]s.  
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===Statistics===
===Statistics===


The Master Sword has a base strength of 30 damage, initially leaving it outclassed by a multitude of other single-handed weapons. Its true power, however, comes in the presence of evil when Link ventures to certain areas or draws near certain enemies. This includes all [[Guardian (Breath of the Wild)|guardian]] variations not including [[Guardian Scout]]s and the entirety of [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]], as well as the four [[Divine Beast]]s, where Ganon's presence is most powerful. The blade will glow with a blue aura, and its strength will boost to 60 damage, making it the most powerful single-handed weapon in the game. Completing all three sections of the [[Trial of the Sword]], from the [[Breath of the Wild Expansion Pass]] "The Master Trials" DLC, upgrades it by 10 points per section, to ultimately be in the "awakened" 60 damage/glowing state at all times:
The Master Sword has an initial base attack power of 30, leaving it outclassed by a multitude of other [[Breath_of_the_Wild_One-Handed_Weapons|one-handed weapons]] in its unaltered state. Its true power, however, comes in the presence of evil when Link ventures to certain areas or draws near certain enemies. This includes near any [[Guardian (Breath of the Wild)|guardian]] variations (except [[Guardian Scout]]s), the entirety of [[Hyrule Castle (Breath of the Wild)|Hyrule Castle]], as well as within the four [[Divine Beast]]s, i.e. where Ganon's presence is most powerful. In this awakened state, the blade will start glowing with a blue aura and its attack rating will be boosted to 60, making it the most powerful single-handed weapon in the game.  
 
It is possible to increase the base power of the Master Sword by progressing in the [[Trial of the Sword]] from [[The_Master_Trials#The_Master_Trials|The Master Trials DLC]]. Completion of each section will increase the attack power by 10, with completion of the third [[Trial_of_the_Sword#Final_Trials|Final Trials]] boosting its attack power from 50 to 60, ultimately leaving it in its "awakened" state at all times (alongside a hefty durability increase):  


{| class="wikitable"
{| class="wikitable"
|-
|-
! Power Stage !! Attack→[[Guardian (Breath of the Wild)|Guardian Enemies]] !! Durability !! Requirements
! Power Stage !! Attack ∕ vs. [[Guardian (Breath of the Wild)|Guardian Enemies]] !! Durability !! Requirements
|-
|-
| Standard || 30→'''60''' || 40 || 13 [[Heart Container#Breath of the Wild|Heart Containers]]
| Standard || 30 ∕ '''60''' || 40 || 13 [[Heart Container#Breath of the Wild|Heart Containers]]
|-
|-
| 1st Luster || 40→'''60''' || 40 || Have the [[Breath of the Wild Expansion Pass]]<br />Clear the [[Trial of the Sword#Beginning Trials|Beginning Trials]] of the [[Trial of the Sword]]
| 1st Luster || 40 ∕ '''60''' || 40 || Have the [[Breath of the Wild Expansion Pass]]<br />Clear the [[Trial of the Sword#Beginning Trials|Beginning Trials]] of the [[Trial of the Sword]]
|-
|-
| 2nd Luster || 50→'''60''' || 40 || Have the [[Breath of the Wild Expansion Pass]]<br />Clear the [[Trial of the Sword#Middle Trials|Middle Trials]] of the [[Trial of the Sword]]
| 2nd Luster || 50 ∕ '''60''' || 40 || Have the [[Breath of the Wild Expansion Pass]]<br />Clear the [[Trial of the Sword#Middle Trials|Middle Trials]] of the [[Trial of the Sword]]
|-
|-
| Full Luster || '''60''' || '''188''' || Have the [[Breath of the Wild Expansion Pass]]<br />Clear the [[Trial of the Sword#Final Trials|Final Trials]] of the [[Trial of the Sword]]
| Full Luster || '''60''' || '''188''' || Have the [[Breath of the Wild Expansion Pass]]<br />Clear the [[Trial of the Sword#Final Trials|Final Trials]] of the [[Trial of the Sword]]
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Like all other weapons in ''Breath of the Wild'', it can be rendered unusable after extensive use. However, it is special in that the Sword will never break, or disappear from the inventory after obtaining it. After the Sword loses its power from extensive use, it will auto-repair itself gradually and return to normal after some time. When the Master Sword is engulfed in its true power, it will gain a huge durability boost.
Like all other weapons in ''Breath of the Wild'', it can be rendered unusable after extensive use. However, it is special in that the Sword will never break, or disappear from the inventory after obtaining it. After the Sword loses its power from extensive use, it will auto-repair itself gradually and return to normal after some time. When the Master Sword is engulfed in its true power, it will gain a huge durability boost.


The Master Sword can shoot blade beams of energy when Link has full health. The distance covered by the beams depends on Link's total hearts at full health (the more hearts, the more distance), and the rate and frequency of beam shooting can be enhanced by wearing specific armor sets like the ★★-tier [[Hero of the Wild Set]]. Each beam spends one point of damage on the weapon until it has full luster; at that point, the sword can shoot beams without consuming durability.
The Master Sword can shoot blade beams of energy when Link has full health. The distance covered by the beams depends on Link's total hearts at full health (the more hearts, the more distance), and the rate and frequency of beam shooting can be enhanced by wearing specific armor sets like the ★★-tier [[Hero of the Wild Set]]. Each beam spends one point of damage on the weapon until it has [[Master_Sword#Statistics|full luster]]; at that point, the sword can shoot beams without consuming durability.


Albeit it has its own built-in power boost in the presence of Guardians or while at Hyrule Castle, the Master Sword is entirely unaffected by the Guardian Weapon bonuses of the [[Ancient Set]] and the [[Diamond Circlet]]; as such, wearing these armor items will '''not''' boost the Master Sword's attack.
Albeit it has its own built-in power boost in the presence of Guardians or while at Hyrule Castle, the Master Sword is entirely unaffected by the Guardian Weapon bonuses of the [[Ancient Set]] and the [[Diamond Circlet]]; as such, wearing these armor items will '''not''' boost the Master Sword's attack.
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File:ALBW-MasterSword.jpg|Artwork of the Master Sword from ''A Link Between Worlds''
File:ALBW-MasterSword.jpg|Artwork of the Master Sword from ''A Link Between Worlds''
File:BOTW Master Sword happybirthday Zelda - BotW art.jpg|Artwork of the Master Sword in [[Korok Forest]] from ''Breath of the Wild''
File:BOTW Master Sword happybirthday Zelda - BotW art.jpg|Artwork of the Master Sword in [[Korok Forest]] from ''Breath of the Wild''
File:Master Sword - SSB Melee Trophy 174 with text.png|Master Sword trophy from ''[[Super Smash Bros. Melee]]'', with text
File:SC2-MasterSword.png|Master Sword model from ''[[Soulcalibur II]]''
File:SC2-MasterSword.png|Master Sword model from ''[[Soulcalibur II]]''
File:SC2-Master Sword & Hylian Shield 1.png|Master Sword & [[Hylian Shield]] SoulCalibur II gallery entry (page 1)
File:SC2-Master Sword & Hylian Shield 1.png|Master Sword & [[Hylian Shield]] SoulCalibur II gallery entry (page 1)
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