Majora's Wrath

From Zelda Dungeon Wiki
Revision as of 00:59, December 10, 2014 by Alej0313 (talk | contribs)
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Majora's Wrath
Majoras-Wrath.png

Games

Dungeons

Majora's Wrath is the third and final form of the final boss battle with Majora's Mask in the game, Majora's Mask

Strategy

This is by far the hardest form. Also, he suddenly is much more evil looking, even though he's still kind of high pitched.

This guy has long tentacles at the end of each arm that he uses to whip you in all sorts of ways. The best thing to do is try to keep some distance between you two.

Most of your weapons are pretty useless against him (he easily avoids them). Wait until he's taunting you or between whippings and shoot him with Light Arrows. Run in and slash away. The best sword to use at this point is the Double Helix sword which belongs to Fierce Deity Link.

It's also possible to just run up and slash him, but his attacks can sometimes go over or around your shield if you're close, or he'll jump out of the way or kick you. So, if you're out of arrows and have used the ones in the jar, there's still hope.

At one point, he will start creating spikey, spinning tops that follow you around. They're quite hard to avoid and they will easily get you from behind. When they stop spinning, they fall over and explode.

The best thing to do is to just use your shield and Z targeting and circle your way along the wall as close as you can get to him. This will keep you fairly safe from the exploding tops. Shoot him and attack like you've been doing. He'll die very soon.

Template:MagicNavbox