Majora's Mask Characters: Difference between revisions

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{{CD|file=Grog-Model.png|link=Grog|desc=Back again with his mohawk and his love for cuccos, Grog returns in Majora's Mask. He can be found all three days inside the Cucco Shack at Romani Ranch. Grog is a quiet type, and the only thing he really seems concerned about is his Cuccos.<br/><br/>When Link meets Grog, he will talk to Link about the falling moon. Overall, Grog doesn't have any regrets, for he never was very invested in anything. However, the only regret he has was never being able to see his latest batch of Cuccos grow into roosters.<br/><br/>Link can help Grog's Cuccos reach maturity before the moon fall by using the Bremen Mask. If Link puts the mask on and holds B, he will pull out his ocarina, and begin playing. Along with his music, the Bremen Mask will allow Link to march. In order to grow the Cuccos, Link must march past each and every little cucco chick, lining them up behind him single file. Once Link finds all 10 cucco chicks, the chicks will grow into roosters one by one. Grog will feel complete seeing his little cucco chicks grow into adults, and will reward Link the Bunny Hood for his help.<br/><br/>Grog's only entry into the Bomber's Notebook is receiving the Bunny Hood, which is attainable at any time. The notebook describes Grog as a "cucco-lover".}}
{{CD|file=Grog-Model.png|link=Grog|desc=Back again with his mohawk and his love for cuccos, Grog returns in Majora's Mask. He can be found all three days inside the Cucco Shack at Romani Ranch. Grog is a quiet type, and the only thing he really seems concerned about is his Cuccos.<br/><br/>When Link meets Grog, he will talk to Link about the falling moon. Overall, Grog doesn't have any regrets, for he never was very invested in anything. However, the only regret he has was never being able to see his latest batch of Cuccos grow into roosters.<br/><br/>Link can help Grog's Cuccos reach maturity before the moon fall by using the Bremen Mask. If Link puts the mask on and holds B, he will pull out his ocarina, and begin playing. Along with his music, the Bremen Mask will allow Link to march. In order to grow the Cuccos, Link must march past each and every little cucco chick, lining them up behind him single file. Once Link finds all 10 cucco chicks, the chicks will grow into roosters one by one. Grog will feel complete seeing his little cucco chicks grow into adults, and will reward Link the Bunny Hood for his help.<br/><br/>Grog's only entry into the Bomber's Notebook is receiving the Bunny Hood, which is attainable at any time. The notebook describes Grog as a "cucco-lover".}}


{{CD|file=Guru-Guru.png|link=Guru-Guru|desc=On the first or second night, Link can go to the Laundry Pool to meet Guru-Guru. Guru-Guru is a middle-aged man with brown hair and a blue shirt and a giant Organ Grinder contraption sitting in his lap. He has come to Clock Town along with the Gorman Troupe, and spends his time alone. He usually is a very cheerful man, playing his organ music and smiling. But, he is prone to fits of anger, and can become very upset over certain things. His Organ Grinder plays the Song of Storms, but Link must look elsewhere to be able to play the songs. <br/><br/>When Link speaks to Guru-Guru, Guru-Guru will tell Link the story of his last musical outfit. Before the three day cycle began, Guru-Guru was in a musical troupe made up completely of animals. According to him, the reason that he could join was 'Because a human is an animal too, my boy!' In the troupe, Guru-Guru became very jealous of the leader, a dog. He felt that since humans were the smartest animal, he should be the leader. After a while, Guru-Guru stole his mask, the source of the Troupe Leader's power. <br/><br/>Guru-Guru's tale ends as a confession of his crime, the theft of the Bremen Mask from the dog leader. With his conscience clear, Guru-Guru will reward you with the mask. The gift of this mask is the only event Guru-Guru has for his entry in the Bomber's Notebook, and the event can be completed anytime. <br/><br/>The tale he tells is a reference to the Brothers Grimm Fairy Tale about the Town musicians of Bremen. The story is based on a musical troupe of animals. Guru-Guru can also be found in the rented room for the performers in the Stock Pot Inn, but he cannot tell his story at this time. Guru Guru is also a character in Ocarina of Time, and shrouded in mystery as he was before.}}


{{CD|file=.png|link=Guru-Guru|desc=On the first or second night, Link can go to the Laundry Pool to meet Guru-Guru. Guru-Guru is a middle-aged man with brown hair and a blue shirt and a giant Organ Grinder contraption sitting in his lap. He has come to Clock Town along with the Gorman Troupe, and spends his time alone. He usually is a very cheerful man, playing his organ music and smiling. But, he is prone to fits of anger, and can become very upset over certain things. His Organ Grinder plays the Song of Storms, but Link must look elsewhere to be able to play the songs. <br/><br/>When Link speaks to Guru-Guru, Guru-Guru will tell Link the story of his last musical outfit. Before the three day cycle began, Guru-Guru was in a musical troupe made up completely of animals. According to him, the reason that he could join was 'Because a human is an animal too, my boy!' In the troupe, Guru-Guru became very jealous of the leader, a dog. He felt that since humans were the smartest animal, he should be the leader. After a while, Guru-Guru stole his mask, the source of the Troupe Leader's power. <br/><br/>Guru-Guru's tale ends as a confession of his crime, the theft of the Bremen Mask from the dog leader. With his conscience clear, Guru-Guru will reward you with the mask. The gift of this mask is the only event Guru-Guru has for his entry in the Bomber's Notebook, and the event can be completed anytime. <br/><br/>The tale he tells is a reference to the Brothers Grimm Fairy Tale about the Town musicians of Bremen. The story is based on a musical troupe of animals. Guru-Guru can also be found in the rented room for the performers in the Stock Pot Inn, but he cannot tell his story at this time. Guru Guru is also a character in Ocarina of Time, and shrouded in mystery as he was before.}}
{{CD|file=Honey-and-Darling.png|link=Honey and Darling|desc=Honey and Darling make a comeback from Ocarina of Time, but this time they actually have a role to play. The lovey-dovey king and queen of PDA now own a shop in Clock Town, called, the Honey and Darling Shop. Inside the shop, Honey and Darling hold each other on top of a pedestal in the center of the room. They are always holding hands, and looking into each other's eyes. They act pompous towards Link, and overall don't treat him very well. They are the video game representation of that overly-obnoxious couple that everyone finds eventually.<br/><br/>Fortunately, Link is able to crush their spirits, by getting a perfect score on each if their games three days in a row. In order to play, Link must speak to them and pay 10 rupees. On the first day, their game is Bombchu Bowling. The second day, it is Bomb Basketball, and the third is basically just archery target practice. The first and second days, the Honey and Darling will reward Link with 50 rupees. If Link ends up beating the out entirely on the last day, they will give him a piece of heart. With their game cleared, the two will begin to doubt their happiness. However, if Link wants to upset them without going through all the trouble, he can come in on the Third Day and play the archery game. Instead of aiming for the targets, Link should aim for the Honey and Darling themselves. If hit, they will yell out at him, and if hit too many times, will cancel the game. Sometimes, losing 10 rupees is worth getting out some pent up frustration, and the home of the Honey and Darling is the place to do it.}}


 
{{CD|file=Igos-Du-Ikana.png|link=Igos du Ikana|desc=Igos du Ikana is the undead king of Ikana. His throne room is in Ikana Castle, in the room farthest to the north. At all times during the 3 day cycle he sits waiting, with two guards by his side.<br/><br/>Igos is the tragic king of Ikana. Long before the events of the game, Ikana was a great nation, a bastion of military prowess and prosperity. Little is known about Ikana's history, but at some point Ikana went to war with another nation. The war was long and bloody, and at the end of the war, Ikana was destroyed beyond repair, and Igos du Ikana locked himself in his castle.<br/><br/>When Link enters the throne room of Igos, he will tell Link that he has trespassed on a cursed land, and sends his guards to attack. Using light from the windows (use a fire arrow to burn the shades), Link can stun, and eventually kill his henchmen. After his guards fall, Igos rises from his throne and draws his sword.<br/><br/>At this point, Igos is an enemy which Link must defeat in order to exit the room and continue with the game. Igos can be stunned if he Link shines light on him while he is preparing an attack. After he is stunned, slash him with the sword until he comes to. Igos has to special attacks which his servants lacked. One, he can breathe ice, and freeze Link if he gets too close. Two, he has the ability to decapitate himself and have his head chase you around the room. In order to avoid this one, Link should run continuously around the room, avoiding sharp turns or stopping. A couple of good hits and Igos should be down in a handful of minutes.<br/><br/>Once Igos goes down, his servants will start to bicker and fight as floating heads. Igos intervenes, and questions if that fighting attitude was what ruined Ikana in the first place. Being released from his curse, he thanks Link, and begs him to vanquish the evil inside Stone Tower. Igos teaches Link the Elegy of Emptiness to help him climb Stone Tower.<br/><br/>Igos appears in the credits wavering with his servants. Also, if Link wears the Captain's Hat before Igos attacks, Igos will get confused for a moment, before realizing that he is being tricked. His servants also have a comedic reaction to the Bremen's Mask.}}
{{CD|file=.png|link=Honey and Darling|desc=Honey and Darling make a comeback from Ocarina of Time, but this time they actually have a role to play. The lovey-dovey king and queen of PDA now own a shop in Clock Town, called, the Honey and Darling Shop. Inside the shop, Honey and Darling hold each other on top of a pedestal in the center of the room. They are always holding hands, and looking into each other's eyes. They act pompous towards Link, and overall don't treat him very well. They are the video game representation of that overly-obnoxious couple that everyone finds eventually.<br/><br/>Fortunately, Link is able to crush their spirits, by getting a perfect score on each if their games three days in a row. In order to play, Link must speak to them and pay 10 rupees. On the first day, their game is Bombchu Bowling. The second day, it is Bomb Basketball, and the third is basically just archery target practice. The first and second days, the Honey and Darling will reward Link with 50 rupees. If Link ends up beating the out entirely on the last day, they will give him a piece of heart. With their game cleared, the two will begin to doubt their happiness. However, if Link wants to upset them without going through all the trouble, he can come in on the Third Day and play the archery game. Instead of aiming for the targets, Link should aim for the Honey and Darling themselves. If hit, they will yell out at him, and if hit too many times, will cancel the game. Sometimes, losing 10 rupees is worth getting out some pent up frustration, and the home of the Honey and Darling is the place to do it.}}
 
 
 
{{CD|file=.png|link=Igos du Ikana|desc=Igos du Ikana is the undead king of Ikana. His throne room is in Ikana Castle, in the room farthest to the north. At all times during the 3 day cycle he sits waiting, with two guards by his side.<br/><br/>Igos is the tragic king of Ikana. Long before the events of the game, Ikana was a great nation, a bastion of military prowess and prosperity. Little is known about Ikana's history, but at some point Ikana went to war with another nation. The war was long and bloody, and at the end of the war, Ikana was destroyed beyond repair, and Igos du Ikana locked himself in his castle.<br/><br/>When Link enters the throne room of Igos, he will tell Link that he has trespassed on a cursed land, and sends his guards to attack. Using light from the windows (use a fire arrow to burn the shades), Link can stun, and eventually kill his henchmen. After his guards fall, Igos rises from his throne and draws his sword.<br/><br/>At this point, Igos is an enemy which Link must defeat in order to exit the room and continue with the game. Igos can be stunned if he Link shines light on him while he is preparing an attack. After he is stunned, slash him with the sword until he comes to. Igos has to special attacks which his servants lacked. One, he can breathe ice, and freeze Link if he gets too close. Two, he has the ability to decapitate himself and have his head chase you around the room. In order to avoid this one, Link should run continuously around the room, avoiding sharp turns or stopping. A couple of good hits and Igos should be down in a handful of minutes.<br/><br/>Once Igos goes down, his servants will start to bicker and fight as floating heads. Igos intervenes, and questions if that fighting attitude was what ruined Ikana in the first place. Being released from his curse, he thanks Link, and begs him to vanquish the evil inside Stone Tower. Igos teaches Link the Elegy of Emptiness to help him climb Stone Tower.<br/><br/>Igos appears in the credits wavering with his servants. Also, if Link wears the Captain's Hat before Igos attacks, Igos will get confused for a moment, before realizing that he is being tricked. His servants also have a comedic reaction to the Bremen's Mask.}}




{{CD|file=.png|link=Indigo-Go's|desc=The Indigo-go's is the hip and happening band straight from the Zora Cape. The band consists of 5 members, four living. When Link finds Mikau, the guitarist in the band, he is weak and about to die. Link eases his soul and transforms him into the Zora Mask, thus giving himself the identity of Mikau.<br/><br/>So if you have already acquired the Zora Mask, congratulations! You are now part of the Indigo-go's. The other members of the band are Lulu, Tijo, Evan, and Japas. Japas is the bass player with a cool surfer attitude and a yearning for a jam session. Evan leads the band, plays the keyboard, and when Link meets him, is having a difficult time coming up with new material. Tijo plays the drums, and also shares a room with Mikau. And most importantly, Lulu is the lead singer, and the loss of her eggs and her voice are large aspects of the plot in Great Bay.<br/><br/>Possibly the most surprising of all, the band has not only managed to stay together for one generation, but two. The band presently is the second incarnation of the Indigo-go's. Also, the girl known now as Lulu is the daughter of the original Lulu.<br/><br/>The band is scheduled to play for the Festival of Time. But, before Link arrives in Termina, Lulu's eggs were stolen. With her eggs missing, she mysteriously begins to lose her voice as well. The band left without a voice, Toto, the band's manager, makes a trip to Clock Town to cancel for the festival of Time. The reason that the Great Bay Temple must be cleared is to restore Lulu's voice, and thus allow the Indigo-go's to play the Festival of Time.}}
{{CD|file=.png|link=Indigo-Go's|desc=The Indigo-go's is the hip and happening band straight from the Zora Cape. The band consists of 5 members, four living. When Link finds Mikau, the guitarist in the band, he is weak and about to die. Link eases his soul and transforms him into the Zora Mask, thus giving himself the identity of Mikau.<br/><br/>So if you have already acquired the Zora Mask, congratulations! You are now part of the Indigo-go's. The other members of the band are Lulu, Tijo, Evan, and Japas. Japas is the bass player with a cool surfer attitude and a yearning for a jam session. Evan leads the band, plays the keyboard, and when Link meets him, is having a difficult time coming up with new material. Tijo plays the drums, and also shares a room with Mikau. And most importantly, Lulu is the lead singer, and the loss of her eggs and her voice are large aspects of the plot in Great Bay.<br/><br/>Possibly the most surprising of all, the band has not only managed to stay together for one generation, but two. The band presently is the second incarnation of the Indigo-go's. Also, the girl known now as Lulu is the daughter of the original Lulu.<br/><br/>The band is scheduled to play for the Festival of Time. But, before Link arrives in Termina, Lulu's eggs were stolen. With her eggs missing, she mysteriously begins to lose her voice as well. The band left without a voice, Toto, the band's manager, makes a trip to Clock Town to cancel for the festival of Time. The reason that the Great Bay Temple must be cleared is to restore Lulu's voice, and thus allow the Indigo-go's to play the Festival of Time.}}


{{CD|file=Japas-Model.png|link=Japas|desc=Japas is the long-haired, laid-back bassist of the Indigo-go's. He spends his time in his room in Zora Cape playing his bass. The only time he leaves his room is to perform with the Indigo-go's, after the Gyorg has been killed and the completion of the Great Bay temple. The fins on his head imitate long straight hair, adding to the rock star personality he gives off. There is also sheet music spread all across the room, which adds to the image.<br/><br/>When Link has the Zora Mask on, Japas will mistake Link for Mikau, the Zora Guitarist who was the source of the mask. Under the impression that he's talking to his old bandmate and friend, Japas will ask Link to jam. In order to complete the jam session with Japas, Link must look for Japas' diary, where he has written the notes down which he is expecting to hear. When the correct notes are played, Link and Japas will go on to continue jamming. Zoras will crowd around the door to hear Link and Japas play the jam session. After the jam session is played, Japas suggests that you play it for Evan. However, he'll also tell Link that Evan is too headstrong to allow any of the other bandmates to contribute.<br/><br/>In order to reap the reward for the jam session, Link must go to Evan's room and play him the jam session. However, if Link has the Zora Mask on, Evan will not use the melody on account of his stubbornness. If Link plays it, Evan will decide to use the song and give you a Piece of Heart for your troubles, although all Link did was copy the notes that Japas already had written down. But Japas wouldn't have a problem with it, he's pretty chill.}}


{{CD|file=Jim.png|link=Jim|desc=Jim is the leader of the Bombers Secret Society of Justice. He is one of two members who have a unique bandana color, his being red. Jim can be found in North Clock Town practicing with his blowgun by attempting to pop a balloon, refusing to talk to Link unless Link can pop the balloon himself. When Link pops the balloon as a Deku, Jim compliments his skills, then offers to tell Link the code to the Bombers' hideout if he can pass his test. Jim then calls the Bombers and they play a game of hide and seek with Link. When Link finds all of the kids, Jim tells him he did pretty good for a Deku Scrub, and if he was human he could make him a full member of the Bombers. Still interested in having Link join, he asked the other Bombers but they are unanimously against a Deku Scrub joining. Jim explains that they once let a someone join who wasn't human (the Skull Kid) but they regretted it. He tells Link he's sorry, but gives him the code to the hideout instead.<br/><br/>If Link plays their game again after going back in time and becoming a human, then Jim does let him join and explains what the Bombers are all about to him, awarding him a Bomber's Notebook. If Link instead remembers the password and enters their hideout without getting the password from Jim, then Jim will come up to him as he leaves the hideout. He wonders how Link got inside without taking his test for the code, then assumes Link must have figured out the code somehow, and commends him. Impressed with Link, he gives him a Bomber's Notebook anyway and makes him a full member, saying he's a replacement for the Skull Kid who's been breaking their rules. He then says to Tatl to tell the Skull Kid he's "outta here" because he's caused enough trouble. Once Link has acquired the Bomber's Notebook and become a member, he doesn't speak to Jim again.}}


{{CD|file=.png|link=Japas|desc=Japas is the long-haired, laid-back bassist of the Indigo-go's. He spends his time in his room in Zora Cape playing his bass. The only time he leaves his room is to perform with the Indigo-go's, after the Gyorg has been killed and the completion of the Great Bay temple. The fins on his head imitate long straight hair, adding to the rock star personality he gives off. There is also sheet music spread all across the room, which adds to the image.<br/><br/>When Link has the Zora Mask on, Japas will mistake Link for Mikau, the Zora Guitarist who was the source of the mask. Under the impression that he's talking to his old bandmate and friend, Japas will ask Link to jam. In order to complete the jam session with Japas, Link must look for Japas' diary, where he has written the notes down which he is expecting to hear. When the correct notes are played, Link and Japas will go on to continue jamming. Zoras will crowd around the door to hear Link and Japas play the jam session. After the jam session is played, Japas suggests that you play it for Evan. However, he'll also tell Link that Evan is too headstrong to allow any of the other bandmates to contribute.<br/><br/>In order to reap the reward for the jam session, Link must go to Evan's room and play him the jam session. However, if Link has the Zora Mask on, Evan will not use the melody on account of his stubbornness. If Link plays it, Evan will decide to use the song and give you a Piece of Heart for your troubles, although all Link did was copy the notes that Japas already had written down. But Japas wouldn't have a problem with it, he's pretty chill.}}
{{CD|file=Kaepora-Gaebora.png|link=Kaepora Gaebora|desc=Like his Hyrulian counterpart, Kaepora Gaebora is a giant owl that appears at several points to give Link advice and guide him on his journey. He has no explanation or backstory, unlike the Kaepora Gaebora from Hyrule. The Owl Statues throughout Termina that look like Kaepora Gaebora were left by him to aid one with the power to change Termina's destiny. Kaepora Gaebora seems strangely aware of Termina's impending fate and is actively seeking someone who can change that fate.<br/><br/>He first appears in the Southern Swamp when Link is on his way to Woodfall Temple, recognizing Link as a fairy child, a rare sight, and asks what business he has in the poisoned swamp. He tells Link he wouldn't blame him if he turned back, and suggests that Link head back to town. During this encounter he informs Link that Woodfall has lost its guardian deity, one of the Four Giants, but that it was destined to fade anyway as was the rest of the land. He tells Link that if he has courage enough to press on in the face of destiny, then he will teach him the Song of Soaring, allowing Link to transport to any of his Owl Statues. He tells Link that from the moment he first plays the song, Link and him will become eternal friends, transcending time and place. Kaepora Gaebora then flies off.<br/><br/>He later reappears in Goron Village. After greeting Link, he tells him he may have the strength to change Termina's destiny like he expected. He warns Link that the trials ahead will only become more challenging, also requesting of Link to watch over the Gorons. The land of the Gorons is doomed to be smothered in snow and ice, and become a land where nothing can survive. Kaepora Gaebora tells Link that without courage and determination he will succumb to the extreme conditions, but if he has both then it is another story. He asks Link if he intends to press on, responding to his answer of yes by saying that perhaps he does have the strength to change the fate of the mountain after all. The owl then leads Link across a chasm to the Lens of Truth. Once Link makes it there, Kaepora Gaebora is assured of Link's resolve. His final advice to Link is that from here on out he should not be fooled by appearances and instead rely on his feelings. Kaepora Gaebora then flies off, never appearing again.}}
 
 
{{CD|file=.png|link=Jim|desc=Jim is the leader of the Bombers Secret Society of Justice. He is one of two members who have a unique bandana color, his being red. Jim can be found in North Clock Town practicing with his blowgun by attempting to pop a balloon, refusing to talk to Link unless Link can pop the balloon himself. When Link pops the balloon as a Deku, Jim compliments his skills, then offers to tell Link the code to the Bombers' hideout if he can pass his test. Jim then calls the Bombers and they play a game of hide and seek with Link. When Link finds all of the kids, Jim tells him he did pretty good for a Deku Scrub, and if he was human he could make him a full member of the Bombers. Still interested in having Link join, he asked the other Bombers but they are unanimously against a Deku Scrub joining. Jim explains that they once let a someone join who wasn't human (the Skull Kid) but they regretted it. He tells Link he's sorry, but gives him the code to the hideout instead.<br/><br/>If Link plays their game again after going back in time and becoming a human, then Jim does let him join and explains what the Bombers are all about to him, awarding him a Bomber's Notebook. If Link instead remembers the password and enters their hideout without getting the password from Jim, then Jim will come up to him as he leaves the hideout. He wonders how Link got inside without taking his test for the code, then assumes Link must have figured out the code somehow, and commends him. Impressed with Link, he gives him a Bomber's Notebook anyway and makes him a full member, saying he's a replacement for the Skull Kid who's been breaking their rules. He then says to Tatl to tell the Skull Kid he's "outta here" because he's caused enough trouble. Once Link has acquired the Bomber's Notebook and become a member, he doesn't speak to Jim again.}}
 
 
{{CD|file=.png|link=Kaepora Gaebora|desc=Like his Hyrulian counterpart, Kaepora Gaebora is a giant owl that appears at several points to give Link advice and guide him on his journey. He has no explanation or backstory, unlike the Kaepora Gaebora from Hyrule. The Owl Statues throughout Termina that look like Kaepora Gaebora were left by him to aid one with the power to change Termina's destiny. Kaepora Gaebora seems strangely aware of Termina's impending fate and is actively seeking someone who can change that fate.<br/><br/>He first appears in the Southern Swamp when Link is on his way to Woodfall Temple, recognizing Link as a fairy child, a rare sight, and asks what business he has in the poisoned swamp. He tells Link he wouldn't blame him if he turned back, and suggests that Link head back to town. During this encounter he informs Link that Woodfall has lost its guardian deity, one of the Four Giants, but that it was destined to fade anyway as was the rest of the land. He tells Link that if he has courage enough to press on in the face of destiny, then he will teach him the Song of Soaring, allowing Link to transport to any of his Owl Statues. He tells Link that from the moment he first plays the song, Link and him will become eternal friends, transcending time and place. Kaepora Gaebora then flies off.<br/><br/>He later reappears in Goron Village. After greeting Link, he tells him he may have the strength to change Termina's destiny like he expected. He warns Link that the trials ahead will only become more challenging, also requesting of Link to watch over the Gorons. The land of the Gorons is doomed to be smothered in snow and ice, and become a land where nothing can survive. Kaepora Gaebora tells Link that without courage and determination he will succumb to the extreme conditions, but if he has both then it is another story. He asks Link if he intends to press on, responding to his answer of yes by saying that perhaps he does have the strength to change the fate of the mountain after all. The owl then leads Link across a chasm to the Lens of Truth. Once Link makes it there, Kaepora Gaebora is assured of Link's resolve. His final advice to Link is that from here on out he should not be fooled by appearances and instead rely on his feelings. Kaepora Gaebora then flies off, never appearing again.}}
 
 
{{CD|file=.png|link=Kafei|desc=Once a member of the Bombers Gang when he was a child, Kafei is the son of the mayor of Clocktown and is engaged to the inkeeper at the Stock Pot Inn, Anju. Their wedding is supposed to take place during the Carnival of Time where they both shall exchange their masks; his the Sun Mask, and hers the Moon Mask. But sadly, a series of unfortunate events strikes Kafei during the month before their wedding which caused him to disappear from his beloved and made her worry about his whereabouts. The reason for his disappearance is due to the Skull Kid changing him into a child and as he was going to the Great Fairy to see if she could cure him of that curse, he had his Sun's Mask stolen from him by a "prancing man with a grinning face", Sakon. Because of his promise to Anju that he would greet her with his wedding mask, he felt that he shouldn't see her until he retrieved back his mask although he knew that she was worried about him.<br/><br/>As such he stayed in hiding in the room behind the Curiosity Shop, waiting for the thief to appear so that he could follow him to his hideout. Using a Keaton Mask, which was given to him as a gift by the Curiosity Shop owner as a child, as a disguise, Kafei is able to go out in public for a short time without anyone knowing it was him. Link first sees Kafei, although at the time he didn't know who he truly was, on the first day at 6 am depositing a letter in a mailbox near the Laundry Pool. Later on, this letter is delivered to Anju by the mailman who refuses to tell her where he got it from. After Link shows Anju that he too is searching for Kafei, by means of Kafei's Mask, she tells him to met her at the Inn at during the night where she gives him a letter to deliver to Kafei. After following the mailman to the Laundry Pool, he's finally able to meet Kafei in person and hears his sad tale. He gives the Pendant of Memories to Link and tells him to give it to Anju in order to let her know that he is still keeping their promise to be married on the Carnival of Time.<br/><br/>On the night of the second day, Kafei finally sees the thief at the Curiosity Shop trying to sell some stolen goods to the owner. He follows Sakon back to his hideout in Ikana Canyon and waits for for him to return since he can't open the door. When Sakon returns and opens the door to his hideout, Link and Kafei run in after him before the door closes. When going after his mask, Kafei accidentally presses a button that causes the security system to activate, which leads to the two having to work together in order for Kafei to recover his mask before it falls into a hole. After recovering the mask, Kafei runs back to town where Anju is waiting for him to return. With only a few minutes left until the moon falls onto them, Kafei and Anju finally reunite, exchanging their masks and officially becoming a couple. In the end credits, it's seen that Kafei has returned to his true form and is finally marrying Anju.}}


{{CD|file=Kafei-Model.png|link=Kafei|desc=Once a member of the Bombers Gang when he was a child, Kafei is the son of the mayor of Clocktown and is engaged to the inkeeper at the Stock Pot Inn, Anju. Their wedding is supposed to take place during the Carnival of Time where they both shall exchange their masks; his the Sun Mask, and hers the Moon Mask. But sadly, a series of unfortunate events strikes Kafei during the month before their wedding which caused him to disappear from his beloved and made her worry about his whereabouts. The reason for his disappearance is due to the Skull Kid changing him into a child and as he was going to the Great Fairy to see if she could cure him of that curse, he had his Sun's Mask stolen from him by a "prancing man with a grinning face", Sakon. Because of his promise to Anju that he would greet her with his wedding mask, he felt that he shouldn't see her until he retrieved back his mask although he knew that she was worried about him.<br/><br/>As such he stayed in hiding in the room behind the Curiosity Shop, waiting for the thief to appear so that he could follow him to his hideout. Using a Keaton Mask, which was given to him as a gift by the Curiosity Shop owner as a child, as a disguise, Kafei is able to go out in public for a short time without anyone knowing it was him. Link first sees Kafei, although at the time he didn't know who he truly was, on the first day at 6 am depositing a letter in a mailbox near the Laundry Pool. Later on, this letter is delivered to Anju by the mailman who refuses to tell her where he got it from. After Link shows Anju that he too is searching for Kafei, by means of Kafei's Mask, she tells him to met her at the Inn at during the night where she gives him a letter to deliver to Kafei. After following the mailman to the Laundry Pool, he's finally able to meet Kafei in person and hears his sad tale. He gives the Pendant of Memories to Link and tells him to give it to Anju in order to let her know that he is still keeping their promise to be married on the Carnival of Time.<br/><br/>On the night of the second day, Kafei finally sees the thief at the Curiosity Shop trying to sell some stolen goods to the owner. He follows Sakon back to his hideout in Ikana Canyon and waits for for him to return since he can't open the door. When Sakon returns and opens the door to his hideout, Link and Kafei run in after him before the door closes. When going after his mask, Kafei accidentally presses a button that causes the security system to activate, which leads to the two having to work together in order for Kafei to recover his mask before it falls into a hole. After recovering the mask, Kafei runs back to town where Anju is waiting for him to return. With only a few minutes left until the moon falls onto them, Kafei and Anju finally reunite, exchanging their masks and officially becoming a couple. In the end credits, it's seen that Kafei has returned to his true form and is finally marrying Anju.}}


{{CD|file=.png|link=Kamaro|desc=Late at night (12am-6am), Kamaro can be found on top one of the mushroom-shaped rock structures in Northern Termina Field. He perches on the mushroom-rock with the small circle of stones on top. Kamaro is a bleached-white figure, who can be constantly found dancing when he appears. He has sage-green hair, and a pair of purple undies, but by far his most recognizable feature is the fact that he is constantly dancing.<br/><br/>There is a reason Kamaro is white, he has been dead for a long time. When Link speaks to him, Kamaro will lament about his failure to spread his dance to the world. Kamaro speaks completely in verse, but after every cryptic line of his dialogue follows a translation. It was Kamaro's plan to bring his dance to the entire world, and achieve world harmony. But, with his untimely passing, he now only regrets never being able to pass on his dance.<br/><br/>Now this is where Link comes in. Like many of the lost spirits in the game, Kamaro can he healed with the Song of Healing. After Link plays the song, Kamaro tells Link that he must spread Kamaro's dance across the world, teaching all Kamaro's posthumous moves. Or, in the words of the game's translation translations, 'Make it into a popular dance craze!'. Kamaro will then give you Kamaro's Mask, and tell you that he's counting on you. With his wishes passed on, Kamaro will burn up and give you his mask.<br/><br/>Kamaro's mask is a flesh-colored piece of cloth, with a figure of Kamaro's head sitting on top. When wearing the mask, the B button changes from your sword to 'Dance'. Pressing B, Link can do the dance Kamaro did before his spirit was healed. Aside from being one of the oddest-looking masks in the game, Kamaro's mask gives Link the ability to obtain a heart piece from the Rosa sisters.<br/><br/>Kamaro's entry into the Bomber's Notebook describes him as charismatic, and a lover of moonlight. Healing Kamaro's soul is the only activity required for complete his section of the notebook.}}
{{CD|file=Kamaro.png|link=Kamaro|desc=Late at night (12am-6am), Kamaro can be found on top one of the mushroom-shaped rock structures in Northern Termina Field. He perches on the mushroom-rock with the small circle of stones on top. Kamaro is a bleached-white figure, who can be constantly found dancing when he appears. He has sage-green hair, and a pair of purple undies, but by far his most recognizable feature is the fact that he is constantly dancing.<br/><br/>There is a reason Kamaro is white, he has been dead for a long time. When Link speaks to him, Kamaro will lament about his failure to spread his dance to the world. Kamaro speaks completely in verse, but after every cryptic line of his dialogue follows a translation. It was Kamaro's plan to bring his dance to the entire world, and achieve world harmony. But, with his untimely passing, he now only regrets never being able to pass on his dance.<br/><br/>Now this is where Link comes in. Like many of the lost spirits in the game, Kamaro can he healed with the Song of Healing. After Link plays the song, Kamaro tells Link that he must spread Kamaro's dance across the world, teaching all Kamaro's posthumous moves. Or, in the words of the game's translation translations, 'Make it into a popular dance craze!'. Kamaro will then give you Kamaro's Mask, and tell you that he's counting on you. With his wishes passed on, Kamaro will burn up and give you his mask.<br/><br/>Kamaro's mask is a flesh-colored piece of cloth, with a figure of Kamaro's head sitting on top. When wearing the mask, the B button changes from your sword to 'Dance'. Pressing B, Link can do the dance Kamaro did before his spirit was healed. Aside from being one of the oddest-looking masks in the game, Kamaro's mask gives Link the ability to obtain a heart piece from the Rosa sisters.<br/><br/>Kamaro's entry into the Bomber's Notebook describes him as charismatic, and a lover of moonlight. Healing Kamaro's soul is the only activity required for complete his section of the notebook.}}
 


{{CD|file=.png|link=Keaton|desc=Keaton is the yellow fox creature that was the basis for the Keaton Mask. The Keaton fox stands about as high as human Link, and has black-tipped tails that float up and down. In order to find the Keaton fox, Link needs to obtain the mask which was inspired by the Keaton itself. While wearing the Keaton mask, Link can slash at the circular patches of moving bushes found in North Clock Town, Milk Road, and Mountain Village (Spring). After all the bushes decompose, the leaves will gather in the circle, and the Keaton will appear. Along with him, his own theme plays, a creepy use of traditional Japanese instruments.<br/><br/>The fox continues on to quiz Link on various game-related questions. Many connect to relationships between characters, amount of items in clock town, etc. If Link answers three questions correctly, the Keaton will reward Link with a Piece of Heart. Once Link and the Keaton finish their conversation, the Keaton will disappear again. The Keaton fox is based on the Kitsune, a mythological Japanese creature.}}
{{CD|file=.png|link=Keaton|desc=Keaton is the yellow fox creature that was the basis for the Keaton Mask. The Keaton fox stands about as high as human Link, and has black-tipped tails that float up and down. In order to find the Keaton fox, Link needs to obtain the mask which was inspired by the Keaton itself. While wearing the Keaton mask, Link can slash at the circular patches of moving bushes found in North Clock Town, Milk Road, and Mountain Village (Spring). After all the bushes decompose, the leaves will gather in the circle, and the Keaton will appear. Along with him, his own theme plays, a creepy use of traditional Japanese instruments.<br/><br/>The fox continues on to quiz Link on various game-related questions. Many connect to relationships between characters, amount of items in clock town, etc. If Link answers three questions correctly, the Keaton will reward Link with a Piece of Heart. Once Link and the Keaton finish their conversation, the Keaton will disappear again. The Keaton fox is based on the Kitsune, a mythological Japanese creature.}}


{{CD|file=.png|link=Kotake|desc=Kotake is the witch who runs the Southern Swamp Potion Shop. She is always open, and can sell Link red and green potions during the daytime. She is the cheery old witch who has a tendency to fall asleep on the job. Her potion shop lies east of the Southern Swamp tourist center, where her sister works.<br/><br/>Link must speak to Kotake in order to save her sister, Koume, from inside the Mystery Woods. Before he can do so, he must find Koume at the end of the Woods of Mystery. Otherwise, Kotake won't find out that her sister is missing. Kotake will give Link his first bottle, full of red potion. If Link brings this bottle back to Koume, she will thank him, and head back to the tourist center. If Link does not save Koume before nightfall, Kotake will temporarily leave the shop to find her sister.<br/><br/>After Link receives the Mask of Scents, Link can help out Kotake with her potion-making. With the Mask of Scents, Link can find the Magic Mushrooms which Kotake has been searching for. When Link gives her the mushrooms, she will whip up a batch of a previously-unavailable potion; blue potion. For his effort, she will give Link a bottle full of the first batch.<br/><br/>Kotake, along with her sister, Koume, made an earlier appearance in Ocarina of Time. Kotake was an Ice Witch who guarded the Spirit Temple with her fiery sister, Koume. Kotake and Koume seems to be the only two characters which have changed from enemies to friends between the two games.}}
{{CD|file=.png|link=Kotake|desc=Kotake is the witch who runs the Southern Swamp Potion Shop. She is always open, and can sell Link red and green potions during the daytime. She is the cheery old witch who has a tendency to fall asleep on the job. Her potion shop lies east of the Southern Swamp tourist center, where her sister works.<br/><br/>Link must speak to Kotake in order to save her sister, Koume, from inside the Mystery Woods. Before he can do so, he must find Koume at the end of the Woods of Mystery. Otherwise, Kotake won't find out that her sister is missing. Kotake will give Link his first bottle, full of red potion. If Link brings this bottle back to Koume, she will thank him, and head back to the tourist center. If Link does not save Koume before nightfall, Kotake will temporarily leave the shop to find her sister.<br/><br/>After Link receives the Mask of Scents, Link can help out Kotake with her potion-making. With the Mask of Scents, Link can find the Magic Mushrooms which Kotake has been searching for. When Link gives her the mushrooms, she will whip up a batch of a previously-unavailable potion; blue potion. For his effort, she will give Link a bottle full of the first batch.<br/><br/>Kotake, along with her sister, Koume, made an earlier appearance in Ocarina of Time. Kotake was an Ice Witch who guarded the Spirit Temple with her fiery sister, Koume. Kotake and Koume seems to be the only two characters which have changed from enemies to friends between the two games.}}


{{CD|file=.png|link=Koume|desc=Before Link arrives to Termina, Koume, the kindly old witch of the swamp has the misfortune of running into Skull Kid. With her power sapped, she is trapped inside of the Woods of Mystery, and in need of Link's help. To find her, Link must enter the Woods of Mystery in Southern Swamp, behind her sister's potion shop.<br/><br/>Link can find Koume by following the monkey at the beginning of the woods. He will lead Link through the passages of the Woods of Mystery, and bring him to Koume, along with a group of his monkey friends. When Link speaks to Koume, she'll beg Link for something to restore her energy. In order to help her, Link must exit the Woods of Mystery and enter Kotake's potion shop. When Kotake, the identical twin sister of Koume, finds out about her sister's plight for help she will tell Link to go save her. She will also give Link a bottle full of red potion to do the job. If Link navigates the forest again, he can give the potion to Koume, restoring her energy.<br/><br/>Restored and replenished, Koume will thank you and fly back to her job running the Southern Swamp Boat Cruise. For helping her, Koume will give Link his first ride on the house. Also, Koume will give Link the Pictograph for free, because of the pictograph contest also working out of the Swamp Tourist Center. Her cruise leads to Deku Palace, and is the only way to navigate the poison swamp. After his first ride, Koume will make Link pay 10 rupees for each subsequent ride. After Woodfall Temple is cleared, and the waters of the swamp are cleared along with it, Koume will offer Link something more than a tour. For 10 rupees, Link can play a game in which Link can pelt Koume with arrows while on the boat cruise. In the game, Koume will follow along in front of the Swamp tour boat, and hold a target right below her. If Link can hit the target 25 times before Koume returns to the tourist center, She will give him a piece of heart. But be careful, Koume doesn't take kindly to being shot, and she will cancel the game prematurely if Link hits her too many times. But this number is pretty high, so firing the bow as many times as possible is still Link's best bet to win. From the old lady in need of help to allowing Link to shoot his bow near her, Koume is one of those 360 degree characters. For more information of Koume, read up on her twin sister, Kotake.}}
{{CD|file=.png|link=Koume|desc=Before Link arrives to Termina, Koume, the kindly old witch of the swamp has the misfortune of running into Skull Kid. With her power sapped, she is trapped inside of the Woods of Mystery, and in need of Link's help. To find her, Link must enter the Woods of Mystery in Southern Swamp, behind her sister's potion shop.<br/><br/>Link can find Koume by following the monkey at the beginning of the woods. He will lead Link through the passages of the Woods of Mystery, and bring him to Koume, along with a group of his monkey friends. When Link speaks to Koume, she'll beg Link for something to restore her energy. In order to help her, Link must exit the Woods of Mystery and enter Kotake's potion shop. When Kotake, the identical twin sister of Koume, finds out about her sister's plight for help she will tell Link to go save her. She will also give Link a bottle full of red potion to do the job. If Link navigates the forest again, he can give the potion to Koume, restoring her energy.<br/><br/>Restored and replenished, Koume will thank you and fly back to her job running the Southern Swamp Boat Cruise. For helping her, Koume will give Link his first ride on the house. Also, Koume will give Link the Pictograph for free, because of the pictograph contest also working out of the Swamp Tourist Center. Her cruise leads to Deku Palace, and is the only way to navigate the poison swamp. After his first ride, Koume will make Link pay 10 rupees for each subsequent ride. After Woodfall Temple is cleared, and the waters of the swamp are cleared along with it, Koume will offer Link something more than a tour. For 10 rupees, Link can play a game in which Link can pelt Koume with arrows while on the boat cruise. In the game, Koume will follow along in front of the Swamp tour boat, and hold a target right below her. If Link can hit the target 25 times before Koume returns to the tourist center, She will give him a piece of heart. But be careful, Koume doesn't take kindly to being shot, and she will cancel the game prematurely if Link hits her too many times. But this number is pretty high, so firing the bow as many times as possible is still Link's best bet to win. From the old lady in need of help to allowing Link to shoot his bow near her, Koume is one of those 360 degree characters. For more information of Koume, read up on her twin sister, Kotake.}}
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{{CD|file=.png|link=Link (Goron)|desc=No matter what you name your character for Majora's Mask, the game can guarantee that there will be another character with the same name. He is Link-goro, the poor goron who just wanted to have a warm place to sleep. He wears a backpack, a hat, and a bow-tie, and has presumably come to Clock Town on business.<br/><br/>Link-goro has a reservation at the Stock Pot Inn, which he will claim after 4pm on the first day. However, if Link talks to Anju at the reception desk between 2pm and 4pm, she will give the room which was supposed to be for Link-goro to regular Link. If Link does so, Link-goro will come at 4pm, and try to claim his room. Anju, confused, will deny Link-goro, and he will have to spend the night outside. This confusion results out of Link-goro's speech pattern, which force him to say "-goro" after every sentence.<br/><br/>The first night, Link-goro can be found sleeping in the awning in front of the Stock Pot Inn (aww). If Link speaks to him, he will accurately predict rain in the morning. Poor, poor, Link-goro.}}
{{CD|file=.png|link=Link (Goron)|desc=No matter what you name your character for Majora's Mask, the game can guarantee that there will be another character with the same name. He is Link-goro, the poor goron who just wanted to have a warm place to sleep. He wears a backpack, a hat, and a bow-tie, and has presumably come to Clock Town on business.<br/><br/>Link-goro has a reservation at the Stock Pot Inn, which he will claim after 4pm on the first day. However, if Link talks to Anju at the reception desk between 2pm and 4pm, she will give the room which was supposed to be for Link-goro to regular Link. If Link does so, Link-goro will come at 4pm, and try to claim his room. Anju, confused, will deny Link-goro, and he will have to spend the night outside. This confusion results out of Link-goro's speech pattern, which force him to say "-goro" after every sentence.<br/><br/>The first night, Link-goro can be found sleeping in the awning in front of the Stock Pot Inn (aww). If Link speaks to him, he will accurately predict rain in the morning. Poor, poor, Link-goro.}}


 
{{CD|file=Lulu.png|link=Lulu|desc=Lulu is the lead singer for the legendary all Zora band The Indigo-go's. She can be found on the outside ledge of Zora Cape, near the Owl Stone. Lulu wears a blue dress, and is unable to speak to Link or anyone else... for now.<br/><br/>Lulu has lost her voice under tragic circumstances. Before the three day cycle, Lulu had given birth to seven Zora eggs, fathered by Mikau, the guitarist from the Indigo-go's. With the birth of her eggs, Evan, the bandleader, suggested sending her eggs to the Marine Laboratory near the coast for safe keeping. These eggs were captured by the Gerudo pirates en route to the laboratory. The Gerudo, tricked by Skull Kid into believing the eggs were the key to gaining access to the Great Bay Temple, stole all 7 eggs, but only were able to bring four back to the base. With all her eggs kidnapped, Lulu falls into a depression, and the loss of her voice ensues.<br/><br/>In order for Link to help Lulu, he must first retrieve all 7 of her eggs. Link can find the first four in Gerudo Fortress, and the last three are underwater at Pinnacle Rock being guarded by gigantic eels. Lulu's eggs fit into bottles, and can be released safely into the giant tank in the Marine Research Lab. When all seven eggs are found, the eggs will hatch, and teach Link the New Wave Bossa Nova. But, although the eggs are safe, Lulu will still be unable to sing. Link must defeat Gyorg, and clear the Great Bay Temple in order to bring Lulu's voice back.<br/><br/>The reason for Lulu's loss of voice is directly tied to the Great Bay Temple. Lulu seems to be in a lineage of guardians of the Temple, and their fates are intertwined. Also a guardian of the Great Bay Temple, Lulu's mom, also named Lulu, was previously the guardian, along with the previous singer for the Indigo-go's. When Link wears the Zora Mask, Lulu will see him as Mikau, her lover and fellow musician.}}
{{CD|file=.png|link=Lulu|desc=Lulu is the lead singer for the legendary all Zora band The Indigo-go's. She can be found on the outside ledge of Zora Cape, near the Owl Stone. Lulu wears a blue dress, and is unable to speak to Link or anyone else... for now.<br/><br/>Lulu has lost her voice under tragic circumstances. Before the three day cycle, Lulu had given birth to seven Zora eggs, fathered by Mikau, the guitarist from the Indigo-go's. With the birth of her eggs, Evan, the bandleader, suggested sending her eggs to the Marine Laboratory near the coast for safe keeping. These eggs were captured by the Gerudo pirates en route to the laboratory. The Gerudo, tricked by Skull Kid into believing the eggs were the key to gaining access to the Great Bay Temple, stole all 7 eggs, but only were able to bring four back to the base. With all her eggs kidnapped, Lulu falls into a depression, and the loss of her voice ensues.<br/><br/>In order for Link to help Lulu, he must first retrieve all 7 of her eggs. Link can find the first four in Gerudo Fortress, and the last three are underwater at Pinnacle Rock being guarded by gigantic eels. Lulu's eggs fit into bottles, and can be released safely into the giant tank in the Marine Research Lab. When all seven eggs are found, the eggs will hatch, and teach Link the New Wave Bossa Nova. But, although the eggs are safe, Lulu will still be unable to sing. Link must defeat Gyorg, and clear the Great Bay Temple in order to bring Lulu's voice back.<br/><br/>The reason for Lulu's loss of voice is directly tied to the Great Bay Temple. Lulu seems to be in a lineage of guardians of the Temple, and their fates are intertwined. Also a guardian of the Great Bay Temple, Lulu's mom, also named Lulu, was previously the guardian, along with the previous singer for the Indigo-go's. When Link wears the Zora Mask, Lulu will see him as Mikau, her lover and fellow musician.}}




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{{CD|file=.png|link=Tael|desc=The younger brother of Tatl and a friend of Skull Kid's. He helps his sister and Skull Kid ambush Link at the beginning of the game and flees with them. He gets separated from his sister as he was leaving with the Skull Kid and is not seen again until after the three days are up. Once Link and Tatl finally catch up to them on top of the Clock Tower, he quickly tells them how to defeat the Skull Kid and stop the moon from falling. In retaliation to this, the Skull Kid hits him.<br/><br/>Tael knows that something is wrong with his friend and knows that it's the mask that is causing him to do the terrible things that he is doing to Termina. He is more timid and innocent when compared to his sister and can't stand up to his friend's abuse towards him. Although this changes a bit when after Link finally summons the Four Giants to help them. He wants to help Link in stopping Majora's Mask due to him being tired of running away from everything. Tatl stops him and decides to go in his stead instead.}}
{{CD|file=.png|link=Tael|desc=The younger brother of Tatl and a friend of Skull Kid's. He helps his sister and Skull Kid ambush Link at the beginning of the game and flees with them. He gets separated from his sister as he was leaving with the Skull Kid and is not seen again until after the three days are up. Once Link and Tatl finally catch up to them on top of the Clock Tower, he quickly tells them how to defeat the Skull Kid and stop the moon from falling. In retaliation to this, the Skull Kid hits him.<br/><br/>Tael knows that something is wrong with his friend and knows that it's the mask that is causing him to do the terrible things that he is doing to Termina. He is more timid and innocent when compared to his sister and can't stand up to his friend's abuse towards him. Although this changes a bit when after Link finally summons the Four Giants to help them. He wants to help Link in stopping Majora's Mask due to him being tired of running away from everything. Tatl stops him and decides to go in his stead instead.}}


{{CD|file=.png|link=Tijo|desc=Tijo is the drummer for the Indigo-go's, and the roommate of the late Mikau. Compared to his other bandmates, Tijo has the least involvement with the story or with any special item gathering. What Tijo can contribute to Link's mission is his knowledge. Tijo knows some of Lulu's secret. He says that the reason a curse has befallen Lulu is because of trouble at the Great Bay Temple and the reason why Lulu is affected by that is because of her role as being a descendant from the guardians of the Temple. Otherwise, Tijo just practices his drums, playing the Cave Song from A Link to the Past. All in all, Tijo just states the obvious by saying that Link will have to clear the Great Bay Temple in order to restore Great Bay.}}
{{CD|file=Tijo.png|link=Tijo|desc=Tijo is the drummer for the Indigo-go's, and the roommate of the late Mikau. Compared to his other bandmates, Tijo has the least involvement with the story or with any special item gathering. What Tijo can contribute to Link's mission is his knowledge. Tijo knows some of Lulu's secret. He says that the reason a curse has befallen Lulu is because of trouble at the Great Bay Temple and the reason why Lulu is affected by that is because of her role as being a descendant from the guardians of the Temple. Otherwise, Tijo just practices his drums, playing the Cave Song from A Link to the Past. All in all, Tijo just states the obvious by saying that Link will have to clear the Great Bay Temple in order to restore Great Bay.}}


{{CD|file=.png|link=Tingle|desc=The first incarnation and appearance of this infamous character, Tingle is a strange, dancing, 35-year-old man wearing green tights vaguely similar to Link's. He is obsessed with fairies, a trait that has caused him to be estranged by his father, the Swamp Tourist Center Guide, who tells him to act his age (which Tingle has no interest in doing, but nonetheless sells maps to help him). He can be found floating in the sky with a ballon in many regions of Termina, and Link can pop the balloon to bring him falling to the ground. When Link speaks to him, Tingle asks him if he's a forest fairy. When Link says yes, Tingle says he thinks he's the same as him, claiming to be the very reincarnation of a fairy. Even at the age of 35 he has yet to have a fairy come to him, he tells Link, and says that Link is lucky to have a fairy, and that they should be friends. Tingle agrees to sell Link maps cheap as a sign of their friendship, giving him the cheapest price for the maps of the area in which you speak to Tingle. Tingle's magic words (that he created himself) are "Tingle, Tingle! Kooloo-Limpah!", which seem to allow him to bring out his balloon once more.<br/><br/>If Link speaks to Tingle again while in a different form or wearing a different mask than he met Tingle with, he will only recognize Link because of his fairy and realize that his appearance is because of magic. During the game's ending, Tingle can be seen throwing confetti at Anju and Kafei's wedding.}}
{{CD|file=.png|link=Tingle|desc=The first incarnation and appearance of this infamous character, Tingle is a strange, dancing, 35-year-old man wearing green tights vaguely similar to Link's. He is obsessed with fairies, a trait that has caused him to be estranged by his father, the Swamp Tourist Center Guide, who tells him to act his age (which Tingle has no interest in doing, but nonetheless sells maps to help him). He can be found floating in the sky with a ballon in many regions of Termina, and Link can pop the balloon to bring him falling to the ground. When Link speaks to him, Tingle asks him if he's a forest fairy. When Link says yes, Tingle says he thinks he's the same as him, claiming to be the very reincarnation of a fairy. Even at the age of 35 he has yet to have a fairy come to him, he tells Link, and says that Link is lucky to have a fairy, and that they should be friends. Tingle agrees to sell Link maps cheap as a sign of their friendship, giving him the cheapest price for the maps of the area in which you speak to Tingle. Tingle's magic words (that he created himself) are "Tingle, Tingle! Kooloo-Limpah!", which seem to allow him to bring out his balloon once more.<br/><br/>If Link speaks to Tingle again while in a different form or wearing a different mask than he met Tingle with, he will only recognize Link because of his fairy and realize that his appearance is because of magic. During the game's ending, Tingle can be seen throwing confetti at Anju and Kafei's wedding.}}


{{CD|file=.png|link=Toto|desc=Behind every great band, there is a great manager, and the Indigo-go's are no different. Toto, the band's manager, has the task of making has way to Clock Town to cancel the Festival of Time performance. The reason for the cancellation is due to Lulu's mysterious voice loss. Toto can be found in the mornings in the Town Hall, speaking with Madame Aroma, the committee chair for the Festival of Time. News of the cancellation hits nobody harder than Gorman, who visits in on Madame Aroma only to find out that his troupe's performance has been canceled.<br/><br/>During the night, Toto can be found in Milk Bar, where he has decided to organize yet another musical group. Only this time the group consists of four Links, in each of their forms. In order to play, Link must speak to Toto, and depending on which transformation mask Link is wearing, he will send him to a different part of the stage, and give him a different musical part to play. On the other side of the Bar, Gorman will complain about the racket every time Link adds a part. If Link uses all his masks, and fills the stage with various transformations of himself, he will play "The Ballad of the Wind Fish", the old Indigo-go's standby. Upon finishing the piece, Gorman will burst into tears, and speak of how that song inspired his venture into show business. In gratitude, he will reward Link the Circus Leader's Mask. Toto is good at what he does, and what he does is organize musical talent.}}
{{CD|file=Toto.png|link=Toto|desc=Behind every great band, there is a great manager, and the Indigo-go's are no different. Toto, the band's manager, has the task of making has way to Clock Town to cancel the Festival of Time performance. The reason for the cancellation is due to Lulu's mysterious voice loss. Toto can be found in the mornings in the Town Hall, speaking with Madame Aroma, the committee chair for the Festival of Time. News of the cancellation hits nobody harder than Gorman, who visits in on Madame Aroma only to find out that his troupe's performance has been canceled.<br/><br/>During the night, Toto can be found in Milk Bar, where he has decided to organize yet another musical group. Only this time the group consists of four Links, in each of their forms. In order to play, Link must speak to Toto, and depending on which transformation mask Link is wearing, he will send him to a different part of the stage, and give him a different musical part to play. On the other side of the Bar, Gorman will complain about the racket every time Link adds a part. If Link uses all his masks, and fills the stage with various transformations of himself, he will play "The Ballad of the Wind Fish", the old Indigo-go's standby. Upon finishing the piece, Gorman will burst into tears, and speak of how that song inspired his venture into show business. In gratitude, he will reward Link the Circus Leader's Mask. Toto is good at what he does, and what he does is organize musical talent.}}


{{CD|file=Clock-Town-Shooting-Gallery-Manager.png|link=Town Shooting Gallery Manager|desc=He is the Terminan counterpart to the Hyrule Castle Town Shooting Gallery manager. His shooting gallery is located in East Clock Town near the South Clock Town exit. If Link wants to play the mini-game, he must pay a fee of 20 rupees. The rules regarding the gameplay are that he must hit the red octorocks which give him points to his score. He must not hit the blue octorocks or they will take some time from the limited amount he has.<br/><br/>When Link beats the high score of 39 points, the manager gives him a larger quiver to hold more arrows. After getting a perfect score of 50 in the game, the manager will reward him with a Piece of Heart.}}
{{CD|file=Clock-Town-Shooting-Gallery-Manager.png|link=Town Shooting Gallery Manager|desc=He is the Terminan counterpart to the Hyrule Castle Town Shooting Gallery manager. His shooting gallery is located in East Clock Town near the South Clock Town exit. If Link wants to play the mini-game, he must pay a fee of 20 rupees. The rules regarding the gameplay are that he must hit the red octorocks which give him points to his score. He must not hit the blue octorocks or they will take some time from the limited amount he has.<br/><br/>When Link beats the high score of 39 points, the manager gives him a larger quiver to hold more arrows. After getting a perfect score of 50 in the game, the manager will reward him with a Piece of Heart.}}

Revision as of 02:38, February 27, 2015