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[[File:Moldorm-Sprite-LA.png|right]] | [[File:Moldorm-Sprite-LA.png|right]] | ||
{{Main|Moldorm (Link's Awakening)}} | {{Main|Moldorm (Link's Awakening)}} | ||
Molodrm is the boss of the first dungeon of ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', [[Tail Cave]]. Much like the encounter in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Molodorm moves around the arena, hurting [[Link]] if he comes into contact with him or knocking him into the gaps on the left and right. Four sword slashes to his tail defeats Molodorm. | Molodrm is the boss of the first dungeon of ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', [[Tail Cave]]. Much like the encounter in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Molodorm moves around the arena, hurting [[Link (A Link to the Past)#Link's Awakening|Link]] if he comes into contact with him or knocking him into the gaps on the left and right. Four sword slashes to his tail defeats Molodorm. | ||
{{Clear}} | {{Clear}} | ||
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[[File:AnglerFish.png|right]] | [[File:AnglerFish.png|right]] | ||
{{Main|Angler Fish (Link's Awakening)}} | {{Main|Angler Fish (Link's Awakening)}} | ||
Angler Fish is the boss of the fourth dungeon, [[Angler's Tunnel]]. This fight takes place in a side-scrolling view rather than the usual top-down view. Angler Fish moves up and down, occasionally sending smaller fish at [[Link]] or ramming the left wall, causing rocks to fall. Enough sword slashes to the light hanging in front of his head and Angler Fish is defeated. | Angler Fish is the boss of the fourth dungeon, [[Angler's Tunnel]]. This fight takes place in a side-scrolling view rather than the usual top-down view. Angler Fish moves up and down, occasionally sending smaller fish at [[Link (A Link to the Past)#Link's Awakening|Link]] or ramming the left wall, causing rocks to fall. Enough sword slashes to the light hanging in front of his head and Angler Fish is defeated. | ||
{{Clear}} | {{Clear}} | ||
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{{Clear}} | {{Clear}} | ||
=== | === Hardhit Beetle (''DX''/Switch only) === | ||
[[File:D.Poon-LA.png|right]] | [[File:D.Poon-LA.png|right]] | ||
{{Main| | {{Main|Hardhit Beetle}} | ||
Hardhit Beetle is the boss of the [[Color Dungeon]], exclusive to the later versions of the game. It starts out blue, then when Link hits it, it turns green, light green, yellow, orange, then finally red. Link must keep on hitting it, otherwise it will revert to its earlier colors until it turns blue again, starting the fight over. It will sometimes shoot stars and when it's red, it will summon [[Stalfos]]. Hit it enough times when it's red to defeat it. | |||
{{Clear}} | {{Clear}} | ||
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{{Clear}} | {{Clear}} | ||
=== Giant Buzz Blob (DX | === Giant Buzz Blob (''DX''/Switch only) === | ||
[[File:GiantBuzzBlob.png|right]] | [[File:GiantBuzzBlob.png|right]] | ||
{{Main|Giant Buzz Blob}} | {{Main|Giant Buzz Blob}} | ||
{{Clear}} | {{Clear}} | ||
=== Stone Hinox (DX | === Stone Hinox (''DX''/Switch only) === | ||
[[File:Dekudon.png|right]] | [[File:Dekudon.png|right]] | ||
{{Main|Stone Hinox}} | {{Main|Stone Hinox}} |