Keisuke Motozono: Difference between revisions

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'''Keisuke Motozono'' is a game designer who has worked for has worked for [[Capcom]] since the early 2000's. He worked on ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'', where he is credited with ''Object Design''. Motozono has also worked on several titles in the ''Resident Evil'' franchise.
'''Keisuke Motozono''' is a game designer who has worked for has worked for [[Capcom]] since the early 2000's. He worked on ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'', where he is credited with ''Object Design''. Motozono has also worked on several titles in the ''Resident Evil'' franchise.


== Credits ==
== Credits ==

Latest revision as of 19:45, April 29, 2020

Keisuke Motozono

Games

Position

Designer

Keisuke Motozono is a game designer who has worked for has worked for Capcom since the early 2000's. He worked on The Minish Cap, where he is credited with Object Design. Motozono has also worked on several titles in the Resident Evil franchise.

Credits

Release Game Credit(s)
2004 The Minish Cap Programming