Junya Osada: Difference between revisions
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| 2009 || ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' || Sound Effects / Programming | | 2009 || ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' || Sound Effects / Programming | ||
|- | |- | ||
| 2011 || ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' || Sound | | 2011 || ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' || Sound Effect / Programming | ||
|- | |- | ||
| 2017 || ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' || Sound Programming | | 2017 || ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' || Sound Programming |
Latest revision as of 18:57, February 13, 2022
Junya Osada
Games | ||
Position | Sound Effects |
Junya Osada is a sound programmer who has worked for Nintendo since the mid-2000's. He first joined the Zelda team on Spirit Tracks, where he is credited with Sound Effects/Programming.
Release | Game | Credits(s) |
---|---|---|
2009 | Spirit Tracks | Sound Effects / Programming |
2011 | Skyward Sword | Sound Effect / Programming |
2017 | Breath of the Wild | Sound Programming |