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{{ | {{Infobox|item | ||
| | | image = [[File:Jump Spell.png]] | ||
| image = [[File:Jump.png]] | |||
| game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | | game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | ||
| location = [[Town of Ruto]] | | location = [[Town of Ruto]] | ||
| | | use = Allows [[Link (The Legend of Zelda)#The Adventure of Link|Link]] to jump twice as high and twice as far | ||
| cost = | | cost = | ||
| | | related = | ||
}} | }} | ||
The Jump Spell allows Link to jump twice as high and far as normal. It is required to pass through the cave that leads to southwestern Hyrule where [[Midoro Palace]] and [[Death Mountain]] are located. The spell will prove essential in other areas that are normally out of reach including otherwise impossible jumps in palaces and to reach the trainers who bestow the [[Downward Thrust | The '''Jump Spell''' is one of eight spells featured in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. | ||
The Jump Spell allows Link to jump twice as high and far as normal. It is required to pass through the cave that leads to southwestern Hyrule where [[Midoro Palace]] and [[Death Mountain]] are located. The spell will prove essential in other areas that are normally out of reach including otherwise impossible jumps in palaces and to reach the trainers who bestow the [[Down Thrust|Downward Thrust]] and [[Jump Thrust]] techniques. | |||
==Obtaining the Spell== | ==Obtaining the Spell== | ||
While passing through the [[Town of Ruto]], Link is told that a [[Goriya]] has stolen the town's [[Trophy]]. To reacquire it, Link must travel east to a cave in the [[Tantari Desert]] and defeat the [[ | While passing through the [[Town of Ruto]], Link is told that a [[Goriya]] has stolen the town's [[Trophy]]. To reacquire it, Link must travel east to a cave in the [[Tantari Desert]] and defeat the [[Octorok]]s, [[Ache]], and a [[Goriya]] found inside. Upon returning to Ruto with the Trophy in hand, the young woman will allow Link to see the [[Wise Men|Wise Man]] who rewards him with the spell. | ||
==Spell Cost== | ==Spell Cost== | ||
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|} | |} | ||
== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Ruto_Hint_1.png|Link is informed in [[Town of Ruto|Ruto]] that the town's [[Trophy]] has been stolen by a [[Goriya]] | ||
File: | File:AOL_Trophy.png|Link finds the [[Trophy]] in the cave | ||
File: | File:Trophy_Returned.png|Link is allowed to see the [[Wise Men|Wise Man]] after returning the [[Trophy]] to [[Town of Ruto|Ruto]] | ||
File: | File:Wise_Man_Ruto.png|Link receives the jump spell from the Wise Man in [[Town of Ruto|Ruto]] | ||
File:AOL_Jump_Spell_Active.jpg|Link with the jump spell active | File:AOL_Jump_Spell_Active.jpg|Link with the jump spell active | ||
</gallery> | </gallery> | ||
{{Listbox|The Adventure of Link|Items}} | |||
{{Cat|The Adventure of Link Items}} | {{Cat|The Adventure of Link Items}} |