Hyrule Warriors: Difference between revisions

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Text replacement - "Light Sword (Hyrule Warriors)|Light Sword" to "Light Sword"
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| producer = Hisashi Koinuma<br/>Yosuke Hayashi<br/>[[Eiji Aonuma]] <small>(supervisor)</small>
| producer = Hisashi Koinuma<br/>Yosuke Hayashi<br/>[[Eiji Aonuma]] <small>(supervisor)</small>
| director =  
| director =  
| walkthrough = [http://www.zeldadungeon.net/hyrule-warriors-walkthrough/ ''Hyrule Warriors'' Walkthrough]
| walkthrough = [https://www.zeldadungeon.net/hyrule-warriors-walkthrough/ ''Hyrule Warriors'' Walkthrough]
| guides = [[Adventure Mode]]<br/>[[Badge Market]]<br/>[[Hyrule Warriors Heart Pieces|Heart Pieces]]<br/>[[Hyrule Warriors Gold Skulltulas|Gold Skulltulas]]
| guides = [[Adventure Mode]]<br/>[[Badge Market]]<br/>[[Hyrule Warriors Heart Pieces|Heart Pieces]]<br/>[[Hyrule Warriors Gold Skulltulas|Gold Skulltulas]]
| gallery =  
| gallery =  
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| related = [[Hyrule Warriors Legends]]<br/>[[Hyrule Warriors: Definitive Edition]]
| related = [[Hyrule Warriors Legends]]<br/>[[Hyrule Warriors: Definitive Edition]]
}}
}}
{{ZD|[http://www.zeldadungeon.net/hyrule-warriors-walkthrough/ ''Hyrule Warriors'' Walkthrough]}}
{{ZD|[https://www.zeldadungeon.net/hyrule-warriors-walkthrough/ ''Hyrule Warriors'' Walkthrough]}}


'''''Hyrule Warriors''' ({{Tt|Zeruda Musou|ゼルダ無双}}—Zelda Warriors)'' is a ''Zelda'' spin-off game{{Ref|[http://www.gameinformer.com/b/news/archive/2014/06/11/eiji-aonuma-addresses-hyrule-warriors-place-in-the-zelda-timeline.aspx Game Informer Interview with Eiji Aonuma]|With Hyrule Warriors, there is a link between the two, but it exists as a separate dimension, so it doesn't exist as part of the main canon.|[[Eiji Aonuma]]}} for the [[Nintendo Wii U]]. It is a collaborative effort between [[Koei Tecmo]], the creator of the ''[http://en.wikipedia.org/wiki/Dynasty_Warriors Dynasty Warriors]'' series, and [[Nintendo]], the creator of the [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. It was announced during a [http://youtu.be/OS_gYzv02SQ?t=23s Nintendo Direct presentation on December 18th, 2013].
'''''Hyrule Warriors''' ({{Tt|Zeruda Musou|ゼルダ無双}}—Zelda Warriors)'' is a ''Zelda'' spin-off game{{Ref|[http://www.gameinformer.com/b/news/archive/2014/06/11/eiji-aonuma-addresses-hyrule-warriors-place-in-the-zelda-timeline.aspx Game Informer Interview with Eiji Aonuma]|With Hyrule Warriors, there is a link between the two, but it exists as a separate dimension, so it doesn't exist as part of the main canon.|[[Eiji Aonuma]]}} for the [[Nintendo Wii U]]. It is a collaborative effort between [[Koei Tecmo]], the creator of the ''[[Wikipedia:Dynasty Warriors|Dynasty Warriors]]'' series, and [[Nintendo]], the creator of the [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. It was announced during a [https://www.youtube.com/watch?v=OS_gYzv02SQ?t=23s Nintendo Direct presentation on December 18th, 2013].


The gameplay is highly similar to that of ''[http://en.wikipedia.org/wiki/Dynasty_Warriors Dynasty Warriors]'', but the ''Zelda'' universe serves as the setting. It features multiple playable characters from the ''Zelda'' universe including [[Link]], [[Zelda]], [[Impa]], [[Darunia]], [[Midna]], [[Fi]], and more, as well as some original characters including [[Lana]], [[Cia]], [[Volga]], and [[Wizzro]].
The gameplay is highly similar to that of ''[[Wikipedia:Dynasty Warriors|Dynasty Warriors]]'', but the ''Zelda'' universe serves as the setting. It features multiple playable characters from the ''Zelda'' universe including [[Link]], [[Zelda]], [[Impa]], [[Darunia]], [[Midna]], [[Fi]], and more, as well as some original characters including [[Lana]], [[Cia]], [[Volga]], and [[Wizzro]].


It was later ported to the [[Nintendo 3DS]] as ''[[Hyrule Warriors Legends]]'' with additional content; and to [[Nintendo Switch]] as ''[[Hyrule Warriors: Definitive Edition]]'', containing all content from the Wii U and 3DS versions.
It was later ported to the [[Nintendo 3DS]] as ''[[Hyrule Warriors Legends]]'' with additional content; and to [[Nintendo Switch]] as ''[[Hyrule Warriors: Definitive Edition]]'', containing all content from the Wii U and 3DS versions.
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===Special Attacks===
===Special Attacks===
{{main|Special Attack}}
{{Quote|Defeating enemies fills your '''Special Attack gauge'''. Press {{HW Button|special}} to use up your Special Attack gauge and perform a powerful '''Special Attack'''.|In-Game Description}}
{{Quote|Defeating enemies fills your '''Special Attack gauge'''. Press {{HW Button|special}} to use up your Special Attack gauge and perform a powerful '''Special Attack'''.|In-Game Description}}
Defeating enemies, picking up force pieces, levelling up, or using potions fills the Special Attack gauge. When the gauge is full, press {{HW Button|special}} to perform a powerful Special Attack. This triggers a brief cutscene-like sequence during which nearby enemies are frozen in place while the warrior attacks them. Certain badges add to the Special Attack gauge, allowing up to three consecutive Special Attacks. Defeating enemies with a Special Attack does not fill the Special Attack gauge.
Defeating enemies, picking up Force Fragments, levelling up, or using potions fills the [[Special Attack]] gauge. When the gauge is full, press {{HW Button|special}} to perform a powerful Special Attack. This triggers a brief cutscene-like sequence during which nearby enemies are frozen in place while the warrior attacks them. Certain badges add to the Special Attack gauge, allowing up to three consecutive Special Attacks. Defeating enemies with a Special Attack does not fill the Special Attack gauge.


===Focus Spirit===
===Focus Spirit===
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The Magic gauge is filled using Magic Jars. Press {{Wii U|R}} when the gauge is full to use the Focus Spirit technique. This will temporarily increase the warrior's speed and attack power. At the end of its duration, the warrior will perform a powerful attack. One can press {{HW Button|special}} to end the effect early and perform a different attack which forces enemies' weak point gauges to show.
The Magic gauge is filled using Magic Jars. Press {{Wii U|R}} when the gauge is full to use the Focus Spirit technique. This will temporarily increase the warrior's speed and attack power. At the end of its duration, the warrior will perform a powerful attack. One can press {{HW Button|special}} to end the effect early and perform a different attack which forces enemies' weak point gauges to show.


If a certain number of enemies are defeated while Focus Spirit is active, the player will receive special bonuses such as extra rupees, EXP, hearts, rare materials, and high-rank weapons.
If a certain number of enemies are defeated while Focus Spirit is active, the player will receive special bonuses such as extra rupees, [[Experience Point|EXP]], hearts, rare materials, and high-rank weapons.


===Items===
===Items===
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|
|
| left_1 = LightSword
| left_1 = LightSword
| left_1_label = {{Light}} [[Light Sword (Hyrule Warriors)|Light Sword]]{{Tt|Legends Character Pack}}
| left_1_label = {{Light}} [[Light Sword]]{{Tt|Legends Character Pack}}
| left_2 = SandWand
| left_2 = SandWand
| left_2_label = {{Lightning}} [[Sand Wand (Hyrule Warriors)|Sand Wand]]{{Tt|Phantom Hourglass & Spirit Tracks Pack}}
| left_2_label = {{Lightning}} [[Sand Wand (Hyrule Warriors)|Sand Wand]]{{Tt|Phantom Hourglass & Spirit Tracks Pack}}

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