Horse (Breath of the Wild): Difference between revisions

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|rowspan=3| Possible</br>Follower</br>Horses || Gentle</br>2/2/2 ||Gentle</br>3/2/3 ||Gentle</br>3/2/3 ||Gentle</br>2/2/3
|rowspan=3| Possible</br>Follower</br>Horses || Gentle</br>2/2/2 ||Gentle</br>3/2/3 ||Gentle</br>3/2/3 ||Gentle</br>2/2/3
|-
|-
| Wild</br>2/2/3 ||Wild</br>1/4/3 or</br> 1/3/4 || Wild</br>4/3/4 ||Wild</br>'''2/5/3</br>4/4/5 or</br>5/3/5'''  
| Wild</br>2/2/3 ||Wild</br>1/4/3 or</br> 1/3/4 || Wild</br>4/3/4 or</br>'''4/3/3''' ([[Link's Horse]]) ||Wild</br>'''2/5/3</br>4/4/5 or</br>5/3/5'''  
|-
|-
| Wild</br>1/3/3 ||Wild</br>4/3/4 ||Wild</br>1/4/2 or</br>1/4/3 || Wild</br>'''2/5/3</br>4/4/5 or</br>5/3/5'''  
| Wild</br>1/3/3 ||Wild</br>4/3/4 ||Wild</br>1/4/2 or</br>1/4/3 || Wild</br>'''2/5/3</br>4/4/5 or</br>5/3/5'''  
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Horses ridden by [[Bokoblin]]s are always Gentle, and have Strength/Speed/Stamina of 2/2/2, 2/2/3 or 1/3/4.
Horses ridden by [[Bokoblin]]s are always Gentle, and have Strength/Speed/Stamina of 2/2/2, 2/2/3 or 1/3/4.
[[Link's Horse]] is found at both the [[Taobab Grassland]] and [[Upland Lindor]], has stats of 4/3/3.


====High-Tier Horses====
====High-Tier Horses====
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* The horse's gear doesn't affect its health points and doesn't protect the horse. Also, a horse's health cannot be restored by feeding it. Health can be restored if a save file is reloaded, or by boarding the horse back into a stable.
* The horse's gear doesn't affect its health points and doesn't protect the horse. Also, a horse's health cannot be restored by feeding it. Health can be restored if a save file is reloaded, or by boarding the horse back into a stable.
* Feeding the horse apples serves only to augment its bond to Link. It serves no other purpose.
* Feeding the horse apples serves only to augment its bond to Link. It serves no other purpose.
* Neither gentle horses nor [[Epona]] rear when their spurs are spent, only halting.
* Ramming enemies with the horse produces 30hp attack, while attacking with melee weapons while on horseback doubles the weapon's attack output.
* Ramming enemies with the horse produces 30hp attack, while attacking with melee weapons while on horseback doubles the weapon's attack output.
* The [[Giant Horse]] cannot gallop, but has the fastest canter in the game at 14.8m/s.
* The [[Giant Horse]] cannot gallop, but has the fastest canter in the game at 14.8m/s.
* [[Epona]]'s gallop lasts longer than any other horse.
* No horse will follow roads while galloping at full speed, so they have to be manually guided. They have to return to canter to follow roads again.
* The horse's stamina can be enhanced with two additions. The [[Ancient Bridle]] adds two extra spurs, and feeding the horse [[Endura Carrot]]s gives it three temporary spurs.
* The horse's stamina can be enhanced with two additions. The [[Ancient Bridle]] adds two extra spurs, and feeding the horse [[Endura Carrot]]s gives it three temporary spurs.
* To date, no wild horse in the game has ever been found to have 5-star stats in all Strength, Speed and Stamina gauges (though the [[Lord of the Mountain]] is assumed to have perfect stats, it cannot be registered in a stable, so its stats are not visible).
* To date, no wild horse in the game has ever been found to have 5-star stats in all Strength, Speed and Stamina gauges (though the [[Lord of the Mountain]] is assumed to have perfect stats, it cannot be registered in a stable, so its stats are not visible).
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==Registering==
==Registering==


To keep a horse, Link must register the horse at a [[Stable]]. Only five horses may be registered at time; to register a new horse once the limit has been reached, one must be let go. After a horse has been registered, it can be named and is equipped with a saddle and bridle. A registered horse's location is marked on the world map and it can be whistled for as long as it is within hearing distance.
To keep a horse, Link must register the horse at a [[Stable]]. Only five horses may be registered at time; to register a new horse once the limit has been reached, one must be let go; it's stated by the given Stable attendant that the let go horse will join other regular horses at the stable. After a horse has been registered, it can be named and is equipped with a saddle and bridle. A registered horse's location is marked on the world map and it can be whistled for as long as it is within hearing distance.


If the horse is equipped with the [[Ancient Saddle]], whistling will teleport it next to Link.
If the horse is equipped with the [[Ancient Saddle]], whistling will teleport it next to Link.


After registering the horse, its stats can be viewed while boarded at the stable. For each horse, its strength, speed, stamina, and temperament is documented. Also recorded is the horse's bond with Link.  
After registering the horse, its stats can be viewed while boarded at the stable. For each horse, its strength, speed, stamina, and temperament is documented. Also recorded is the horse's bond with Link.
 
Link cannot take out more than one registered horse at a time, as the Stables' personnel will board any registered horse that's outside. As such, multiple registered horses can be geared with the same bridle and saddle (i.e. if they're all regular horses, they can all be geared with the [[Ancient Bridle]] and [[Ancient Saddle]]).


==Special Horses and Other Considerations==
==Special Horses and Other Considerations==
[[File:Horse-at-the-Korok-Forest.jpg|thumb|250px|<center>Horses can be taken to places with difficult access like the [[Korok Forest]] as long as the terrain and environment allows it.</center>]]


In addition to the standard wild horses, a few special horses can be found in Hyrule: the [[Giant Horse]], the [[White Horse]], the [[Lord of the Mountain]], and the [[Stalhorse]]. The giant and white horses can be registered while the other two cannot. Other tameable animals like stags and bears can be ridden to the stables, but cannot be registered either.
In addition to the standard wild horses, a few special horses can be found in Hyrule: the [[Giant Horse]], the [[White Horse]], the [[Lord of the Mountain]], and the [[Stalhorse]]. The giant and white horses can be registered while the other two cannot. Other tameable animals like stags and bears can be ridden to the stables, but cannot be registered either.
[[Link's Horse]] is a special average horse found in various Type 3 Herds. It's the horse depicted in the [[Hyrule Compendium]] entry, the horse that Link rides in flashbacks, and the horse given to Link during the fight against [[Dark Beast Ganon]] if no other horses are registered, or are all boarded. Unlike other special horses, it doesn't have its own entry in the Compendium.


[[Epona]] cannot be found within ''Breath of the Wild'', but may be obtained when the player scans certain amiibo. The Super Smash Bros. Link and the Twilight Princess Link amiibo will drop Epona on the first scan only. Other amiibo, such as the Super Smash Bros. Zelda amiibo, may drop Epona at random. She can only be received once per amiibo and must be registered at a stable in order for Link to keep her. However, Epona can be received multiple times from different amiibo, and each Epona received may be registered making it possible to have more than one Epona in ''Breath of the Wild''. Epona has her own saddle and bridle that cannot be changed, and her bond with Link is already maxed out.
[[Epona]] cannot be found within ''Breath of the Wild'', but may be obtained when the player scans certain amiibo. The Super Smash Bros. Link and the Twilight Princess Link amiibo will drop Epona on the first scan only. Other amiibo, such as the Super Smash Bros. Zelda amiibo, may drop Epona at random. She can only be received once per amiibo and must be registered at a stable in order for Link to keep her. However, Epona can be received multiple times from different amiibo, and each Epona received may be registered making it possible to have more than one Epona in ''Breath of the Wild''. Epona has her own saddle and bridle that cannot be changed, and her bond with Link is already maxed out.
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Horses can be killed by the player or during combat, but unlike other animals, they drop no loot. Registered horses that have been killed can be revived by the [[Horse God Malanya]] at [[Malanya Spring]] in south [[Faron (Breath of the Wild)|Faron]] once unlocked.
Horses can be killed by the player or during combat, but unlike other animals, they drop no loot. Registered horses that have been killed can be revived by the [[Horse God Malanya]] at [[Malanya Spring]] in south [[Faron (Breath of the Wild)|Faron]] once unlocked.
As shown in the picture, places with limited movement/light can be accessed with horses, like the [[Korok Forest]] and the [[Thyphlo Ruins]]. However, due to the way Link holds [[Torch (Breath of the Wild)|torches]], bringing horses to places like the [[Lost Woods]] can start fires on the tall grass, necessitating travel by foot; regardless, horses are not subject to the maze of the Lost Woods, so they will respond to being called and come close to Link.
Other places are off-limits to horses. Due to environmental impediments, horses cannot be taken to or summoned in either [[Death Mountain (Breath of the Wild)|Death Mountain]] or the [[Gerudo Desert (Breath of the Wild)|Gerudo Desert]]. As such, neither of these locations have [[Stable]]s.


<gallery widths=350 heights=300>
<gallery widths=350 heights=300>
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File:White horse route.PNG|Route for the [[White Horse]] between [[Safula Hill]] and the [[Outskirt Stable]]
File:White horse route.PNG|Route for the [[White Horse]] between [[Safula Hill]] and the [[Outskirt Stable]]
</gallery>
</gallery>
==Customization==
==Customization==
[[File:Customizing register horse.jpg|thumb|right|Phanna offers to customize Link's horse]]
[[File:Customizing register horse.jpg|thumb|right|Phanna offers to customize Link's horse]]
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