Hajime Nakamura: Difference between revisions

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'''Hajime Nakamura''' is a programmer who has worked for [[Nintendo]] since the mid-1990's. He worked on ''EarthBound'' and ''Wave Race 64'' early in his career before joining the Zelda team with ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', where he is credited as a Map Data Manager. He would later work in various roles on future Zelda titles including ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', and ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''.
'''Hajime Nakamura''' is a programmer who has worked for [[Nintendo]] since the mid-1990's. He worked on ''EarthBound'' and ''Wave Race 64'' early in his career before joining the Zelda team with ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', where he is credited as a Map Data Manager. He is one of the very few team members who worked on ''Majora's Mask'' without previously working on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. He would later work in various roles on future Zelda titles including ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', and ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''.


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Latest revision as of 06:24, January 12, 2020

Hajime Nakamura

Hajime Nakamura is a programmer who has worked for Nintendo since the mid-1990's. He worked on EarthBound and Wave Race 64 early in his career before joining the Zelda team with Majora's Mask, where he is credited as a Map Data Manager. He is one of the very few team members who worked on Majora's Mask without previously working on Ocarina of Time. He would later work in various roles on future Zelda titles including The Wind Waker, Twilight Princess, and Skyward Sword.

Release Game Credit(s)
2000 Majora's Mask Map Data Manager
2002 The Wind Waker Library Programming
2006 Twilight Princess Data Management
2011 Skyward Sword Programming Support