Atsushi Miyagi: Difference between revisions

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'''Atsushi Miyagi''' is a designer who has worked for [[Nintendo]] since the early-2000's. He first worked on games for the [[Nintendo GameCube]], including ''Animal Crossing'', ''Super Mario Sunshine'', and ''Pikmin 2''. While he has a ''Special Thanks'' credit on ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', his first major contribution to a Zelda game came on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where he is credited as a ''Field Design Lead''.
'''Atsushi Miyagi''' is a designer who has worked for [[Nintendo]] since the early 2000s. He first worked on games for the [[Nintendo GameCube]], including ''Animal Crossing'', ''Super Mario Sunshine'', and ''Pikmin 2''. While he has a ''Special Thanks'' credit on ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', his first major contribution to a ''Zelda'' game came on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where he is credited as a ''Field Design Lead''.


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Latest revision as of 15:19, December 10, 2023

Atsushi Miyagi
Atsushi-Miyagi.jpg

Games

Position

Designer

Atsushi Miyagi is a designer who has worked for Nintendo since the early 2000s. He first worked on games for the Nintendo GameCube, including Animal Crossing, Super Mario Sunshine, and Pikmin 2. While he has a Special Thanks credit on The Wind Waker, his first major contribution to a Zelda game came on Twilight Princess, where he is credited as a Field Design Lead.

Release Game Credit(s)
2002 The Wind Waker Special Thanks
2006 Twilight Princess Field Design Lead