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  • {{Cat|Testers|Lanett, Raychole}}
    997 bytes (154 words) - 02:35, April 4, 2022
  • {{Cat|Testers|Evans, Zac}}
    1 KB (179 words) - 23:32, March 31, 2022
  • {{Cat|Testers|Callahan, Scott}}
    1 KB (174 words) - 10:56, December 2, 2023
  • {{Cat|Testers|Hudson, Kyle}}
    1 KB (208 words) - 15:20, October 19, 2022
  • {{Cat|Testers|Egan, Sean}}
    2 KB (265 words) - 23:08, June 9, 2023
  • {{Cat|Testers|Lillygren, Teresa}}
    2 KB (307 words) - 00:37, April 23, 2022
  • ...RPG using my companies own tabletop RPG system. We are always looking for testers as the game is free to download and play. I figured it would be good to sha
    2 KB (279 words) - 18:47, January 11, 2019
  • ...Mask required a team of more than 100 programmers, designers, artists, and testers. They developed the game over a three-year time frame, costing Nintendo nea
    3 KB (529 words) - 19:01, August 21, 2021
  • ...t last weekend and have just wrapped up writing the text today. Now, NOA's testers will begin checking my work in the game. ...heir friendship). Of course, new things (not to mention my typos) give the testers oodles of new glitches to report, and it's our job at NCL to remedy the pro
    12 KB (2,064 words) - 18:26, August 21, 2021
  • ...sage on justin.tv/twitch.tv if you want to ask her she is looking for beta testers" http://www.twitch.tv/emilyanncoons/videos click that link and press the ge
    8 KB (1,437 words) - 23:46, October 22, 2011
  • {{Interview/A|NOA_RICH|Are we hiring testers right now?}} {{Interview/A|NOA_TIM|Yeah! Blame the testers!!}}
    20 KB (3,587 words) - 18:17, February 8, 2015
  • ...more than 10 million copies. But the memory of that first moment when the testers began to play stays with me always. That is the moment I call success.<br/>
    25 KB (4,449 words) - 17:28, February 8, 2015
  • ...rectly in development of The Legend of Zelda: Spirit Tracks, you served as testers partway through.<br/><br/> ...way through, two elder advisors suddenly joined. But, since they were just testers, they quickly got beyond what I had worked on.<br/><br/>
    40 KB (7,427 words) - 18:06, February 8, 2015
  • ...to attain. Throw out everything else and concentrate on that goal. If the testers say it's not fun, then give up on it. Giving up is important. I'm bad at it
    21 KB (4,010 words) - 18:20, February 8, 2015
  • ...groped around in the dark for quite some time. In the end, when I read the testers' response, I heaved a sigh of relief.<br/><br/>
    22 KB (4,057 words) - 17:57, February 8, 2015
  • ...ata reflect on the 25th Anniversary Symphony Concerts and on comments from testers and translators, with Fujibayashi chiming in toward the end.
    31 KB (5,259 words) - 00:11, August 22, 2021
  • ...k it went well in the end was something I noticed when we were having game testers look at it. Many playing for the first time thought the remote was for poin
    38 KB (6,646 words) - 00:10, August 22, 2021
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