Atsushi Sakaguchi: Difference between revisions
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'''Atsushi Sakaguchi''' is a programmer who has worked for Nintendo since the late | '''Atsushi Sakaguchi''' is a programmer who has worked for [[Nintendo]] since the late 1990s. His first major contribution came with ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', where he worked as a Programmer. He would go on to work on numerous ''Zelda'' titles over the next two decades. | ||
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Latest revision as of 15:21, December 10, 2023
Atsushi Sakaguchi
Games | Various Zelda Titles | |
Position | Programmer |
Atsushi Sakaguchi is a programmer who has worked for Nintendo since the late 1990s. His first major contribution came with The Wind Waker, where he worked as a Programmer. He would go on to work on numerous Zelda titles over the next two decades.
Release | Game | Credits(s) |
---|---|---|
1998 | Ocarina of Time | Special Thanks |
2000 | Majora's Mask | Program |
2002 | The Wind Waker | 2D Programming |
2004 | Four Swords Adventures | System Programming |
2006 | Twilight Princess | UI System Programming |
2011 | Skyward Sword | UI System Programming |