Hiroshi Momose: Difference between revisions

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{{Infobox|person
{{Infobox|person
| image = [[File:Hiroshi-Momose.png]]
| image = [[File:Hiroshi-Momose.png]]
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''
| dept =  
| dept =  
| born =  
| born =  
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|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''
|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''
|Motion Editor
|Motion Editor
|-
|2011
|''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''
|Technical Support
|}
|}


{{Cat|Game Staff}}
{{Cat|Game Staff}}

Latest revision as of 18:24, October 25, 2022

Hiroshi Momose
Hiroshi-Momose.png

Games

Position

Motion Editor

Hiroshi Momose is a game developer who has worked with Nintendo since the 1990's. His first game that he worked on was Ocarina of Time, where he is credited as a Motion Editor. He would go on to work on a number of titles in the Metroid and WarioWare franchises.

Release Game Credit(s)
1998 Ocarina of Time Motion Editor
2011 Ocarina of Time 3D Technical Support