Glazed Meat: Difference between revisions

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m (Text replacement - "{{MagicNavbox|Breath of the Wild|Meals|cathide=1}}" to "{{Listbox|Breath of the Wild Meals}}")
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{{Infobox|item
{{Infobox|item
| image = [[File:Glazed-meat.png]]
| image = [[File:Glazed-meat.png]]
| caption  =
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| use = Food
| use = Food
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}}
}}


{{quote|The sweetness of the honey permeates the meat, giving it a complex taste profile.|In-Game Description}}
{{quote|The sweetness of the honey permeates the meat, giving it a complex taste profile.|''Breath of the Wild'' In-Game Description}}


'''Glazed Meat''' is a meal in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It can be cooked over a [[Cooking Pot]] and requires specific ingredients to make. If some [[Courser Bee Honey]] is mixed with any type of meat, such as [[Raw Meat]], this will create some [[Energizing Glazed Meat]]. In order to create regular Glazed meat, an additional ingredient is needed, which will offset the bee honey, without changing the meal. This could be an elemental type of mushroom or plant, such as a [[Chillshroom]] or an [[Armoranth]].
'''Glazed Meat''' is a meal in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.


==Cooking Ingredients==
==''Breath of the Wild''==
Glazed Meat can be made in a [[Cooking Pot]] and requires specific ingredients to make. If some [[Courser Bee Honey]] is mixed with any type of meat, such as [[Raw Meat]], this will create some [[Energizing Glazed Meat]]. In order to create regular Glazed meat, an additional ingredient is needed, which will offset the bee honey, without changing the meal. This could be an elemental type of mushroom or plant, such as a [[Chillshroom]] or an [[Armoranth]]. There is no benefit to cancelling out effects in this way.
 
===Cooking Ingredients===
{| class="wikitable"  
{| class="wikitable"  
! Material || Icons || Quantity
! Material || Icons || Quantity