Dako Tah Shrine: Difference between revisions

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(→‎Electric Path: More details on the softlock)
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===Softlock===  
===Softlock===  


It's important to mention that it's possible to also softlock oneself if one doesn't follow the ramp down after the guardians and instead falls down the middle chasm, as one ends up at the room where the cube started. The puzzle will be rendered unsolvable, as one needs the cube to activate the first elevating platform (as one can cross the chasm by walking carefully on top of the power cable). As such, the only two ways to get out, which is reloading a save state, or getting out of the shrine to restart the puzzle.
It's important to mention that, aside from the loss of the cube, it's possible to also softlock oneself if one doesn't follow the ramp down after the guardians and instead falls down the middle chasm, as one ends up at the room where the cube started. The puzzle will be rendered unsolvable, as one needs the cube to activate the first elevating platform (as one can cross the chasm by walking carefully on top of the power cable). As such, the faster ways to get out without consuming resources are either reloading a save state, or getting out of the shrine to restart the puzzle.
 
Given the circumstance that one wants to continue the puzzle after falling into the chasm, in order to activate the elevating platform in said room, one can send a bomb floating with [[Octo Balloon]]s attached to it up the chasm, and blow it up once it reaches the top, activating said platform's on/off switch.


==Gallery==
==Gallery==