Yuki Kaneko: Difference between revisions

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{{Infobox|person
{{Infobox|person
| image =  
| image = [[File:Yuki Kaneko.png]]
| game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]''
| game = ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]''
| dept =  
| dept =  
| born =  
| born =  
| position = Designer
| name          = Yuki Kaneko<br>金子 幸樹<br>かねこ ゆき
| position = Artist
}}
}}


'''Yuki Kaneko''' is a game designer who has worked for Nintendo since the late-2000's. She has worked on numerous Zelda titles, beginning with ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', where she is credited with ''Map Unit Design''.
'''Yuki Kaneko''' is a artist who has worked for [[Nintendo]] since 2009. She has worked on numerous Zelda titles, beginning with ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', where she is credited with ''Map Unit Design''.


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{{Cat|Game Staff}}
{{Cat|Game Staff|Kaneko, Yuki}}
{{Cat|Artists|Kaneko, Yuki}}
{{Cat|Nintendo Staff|Kaneko, Yuki}}

Revision as of 03:25, March 31, 2022

Yuki Kaneko
金子 幸樹
かねこ ゆき

Yuki Kaneko is a artist who has worked for Nintendo since 2009. She has worked on numerous Zelda titles, beginning with Spirit Tracks, where she is credited with Map Unit Design.

Release Game Credit(s)
2009 Spirit Tracks Map Unit Design
2011 Skyward Sword NPC Design
2013 Skyward Sword Enemy Design
2015 Tri Force Heroes Cinematic Design