Blood Moon: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
mNo edit summary
No edit summary
Line 33: Line 33:
*While aboard the [[Divine Beast]]s, the blood moon does not appear, and as such, does not reset anything inside those.
*While aboard the [[Divine Beast]]s, the blood moon does not appear, and as such, does not reset anything inside those.
*The Blood Moon doesn't happen during some mini-games like the ''[[Bird-Man Research Study]]'' and it fades even before the clock reaches midnight.
*The Blood Moon doesn't happen during some mini-games like the ''[[Bird-Man Research Study]]'' and it fades even before the clock reaches midnight.
===Trivia===
*In [[Master Mode]], killed [[Sky Octorok]]s can respawn without a blood moon.
*If an enemy is killed in between 23:35 (11:35 PM) and 00:00 (12:00 AM) on the in-game clock, monsters will not respawn.
*While it is known Blood Moons can be used to free system memory by resetting the game world, contrary to popular belief resetting enemy kill flags does not restore any memory.


===Videos===
===Videos===
{{Youtube|yGo4Ift-FWE|480|First Blood Moon cutscene}}
{{Youtube|yGo4Ift-FWE|480|First Blood Moon cutscene in ''Breath of the Wild''}}
{{Youtube|P9Xhv2ODAAk|480|Recurring Blood Moon cutscene}}
{{Youtube|P9Xhv2ODAAk|480|Recurring Blood Moon cutscene in ''Breath of the Wild''}}
{{Youtube|5RPizhdo2GI|480|Example of a Panic Blood Moon during in-game daytime}}
{{Youtube|5RPizhdo2GI|480|Example of a Panic Blood Moon during in-game daytime}}
{{clear|left}}


===Footnotes===
===Footnotes===
Line 47: Line 53:
After the main story is completed, the Blood Moon will appear periodically, turning Story Scenarios into Blood Moon Battlefields. It only affects one scenario, and it increases the power on various foes. The location of the Blood Moon changes often, and it occasionally appears on the same Scenario twice in a row and it eventually disappears. Blood Moon Battlefields have benefits of increasing weapon quality and doubles the original amount of Rupees upon completion.
After the main story is completed, the Blood Moon will appear periodically, turning Story Scenarios into Blood Moon Battlefields. It only affects one scenario, and it increases the power on various foes. The location of the Blood Moon changes often, and it occasionally appears on the same Scenario twice in a row and it eventually disappears. Blood Moon Battlefields have benefits of increasing weapon quality and doubles the original amount of Rupees upon completion.


==Trivia==
==''Tears of the Kingdom''==
*In [[Master Mode]], killed [[Sky Octorok]]s can respawn without a blood moon.
{{TotK-stub|section}}
*If an enemy is killed in between 23:35 (11:35 PM) and 00:00 (12:00 AM) on the in-game clock, monsters will not respawn.
In ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'', blood moons work in largely the same way as ''Breath of the Wild'', including the automatic critical success when cooking after 23:30 while the red moon is in the sky.
*While it is known Blood Moons can be used to free system memory by resetting the game world, contrary to popular belief resetting enemy kill flags does not restore any memory.
 
New cutscenes were created for the announcement of the blood moons. They are still voiced by Zelda, but narrated in a poetic style rather than directly addressed to Link, and with a drumbeat playing in the background.
 
{{quote|Witness the blood moon's rise.<br/>
When its red glow shines upon the land...<br/>
the aimless spirits of slain monsters return to flesh.<br/>
Just as they did in a war long past.<br/>
The world is threatened once again.|Zelda, initial blood moon cutscene}}
 
As in ''Breath of the Wild'', a shortened version plays for subsequent blood moons:
 
{{quote|When the glow of the blood-stained moon shines upon the land...<br/>
the aimless spirits of slain monsters return to flesh.<br/>
The world is threatened once again.|Zelda, recurring blood moon cutscene}}
 




{{cat|Breath of the Wild}}
{{cat|Breath of the Wild}}
{{Cat|Age of Calamity}}
{{cat|Tears of the Kingdom}}
{{cat|Game Mechanics}}
{{cat|Game Mechanics}}