Jump Thrust: Difference between revisions

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m (Sanityormadness moved page Upward Thrust to Jump Thrust: Text replacement - "Upward Thrust" to "Jump Thrust")
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The '''Jump Thrust''' is one of two additional combat techniques Link can learn in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. Like the [[Down Thrust]], it is required to finish the game.
The '''Jump Thrust''' is one of two additional combat techniques Link can learn in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. Like the [[Down Thrust|Downward Thrust]], it is required to finish the game.


Jump Thrust allows Link to attack enemies above him as he jumps or smash overhead blocks in [[Dungeon|Palaces]]. To perform the move, press up after pressing the jump button.
Jump Thrust allows Link to attack enemies above him as he jumps or smash overhead blocks in [[Dungeon|Palaces]]. To perform the move, press up after pressing the jump button.


==Obtaining the Technique==
==Obtaining the Technique==
In [[Mountain Town of Darunia|Darunia]], [[Link]] is informed that a powerful knight resides somewhere in the town, but unlike the [[Down Thrust]], there are no obvious entrances to any of the houses. He must cast the [[Jump Spell]] and leap between rooftops in order to use the chimney to access the residence.
In [[Mountain Town of Darunia|Darunia]], [[Link]] is informed that a powerful knight resides somewhere in the town, but unlike the [[Down Thrust|Downward Thrust]], there are no obvious entrances to any of the houses. He must cast the [[Jump Spell]] and leap between rooftops in order to use the chimney to access the residence.


==Gallery==
==Gallery==