Any%: Difference between revisions

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(Created page with "'''Any%''' is a category often used in many Zelda Speed Runs. For most Zelda games, this allows the use of virtually any glitch that is available in the game, with a few e...")
 
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'''Any%''' is a category often used in many Zelda [[Speed Runs]]. For most Zelda games, this allows the use of virtually any glitch that is available in the game, with a few exceptions. Timing begins at the start of the game and ends when the player completely loses control of the character and the credits begin to role.
'''Any%''' is a category often used in many [[Speedrun]]s in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. For most ''Zelda'' games, this allows the use of virtually any glitch that is available in the game, with a few exceptions. Timing begins at the start of the game and ends when the player completely loses control of the character and the credits begin to role.

Revision as of 19:00, July 26, 2019

Any% is a category often used in many Speedruns in The Legend of Zelda series. For most Zelda games, this allows the use of virtually any glitch that is available in the game, with a few exceptions. Timing begins at the start of the game and ends when the player completely loses control of the character and the credits begin to role.