Takeshi Hosono is a designer who has worked for Nintendo since the mid-1990's. His first game with the company was first worked on Ocarina of Time, where he is credited as a Dungeon Designer. He would go on to work on its sequel, Majora's Mask. After that, he has only had smaller contributions to the Zelda series. He has since worked on a number of titles in the Super Mario franchise.
|1998||Ocarina of Time||Dungeon Design|
|2000||Majora's Mask||Graphic Support|
|2002||The Wind Waker||Special Thanks|