Super Smash Bros. Melee: Difference between revisions

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====Young Link====
====Young Link====
Young Link is the only character not fully based of his Ocarina of Time model, as his [[The Legend of Zelda: Majora's Mask|Majora's Mask]] model. His special moves are the same as Link's, but Young uses [[Fire Arrows]] instead of just regular arrows. Young has 3 projectile attacks which gives him a great advantage for combos and edgeguarding, but he does have problems KOing as none of his moves inflict that much damage.
Young Link is the only character not fully based of his Ocarina of Time model, as his [[The Legend of Zelda: Majora's Mask|Majora's Mask]] model. His special moves are the same as Link's, but Young uses [[Fire Arrows]] instead of just regular arrows. Young has 3 projectile attacks which gives him a great advantage for combos and edgeguarding, but he does have problems KOing as none of his moves inflict that much damage.
====[[Ganondorf]]====
Ganondorf is based of his Ocarina of Time model, but everything about him is taken from Captain Falcon's ingame model; from the moves to the idle animations. His specials are the Warlock Punch, Gerudo Dragon, Dark Dive and Wizard's Foot. Dispite being a clone of Captain Falcon, Ganondorf is slower and more powerful than his original characters. He has a good reach, great power and one of the best aerials in the game; but he is easily kept down by fast moves and being so suceptable to combos and chain grabs keeps him from being a better character overall.


==Zelda Stages==
==Zelda Stages==
90

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