Super Smash Bros. Melee: Difference between revisions

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Character edits
(Character edits)
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==Zelda Characters==
==Zelda Characters==


====Link====
====[[Link]]====
Link is based off of the Adult Link in [[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]. His special moves are the [[Spin Attack]], [[Bow]], [[Boomerang]] and [[Bombs]]. Link's recovery can be very predictable and his high falling speed and weight make him a good target for grab + combos, but the Spin Attack is a brilliant partial spike.


====Zelda====
====[[Zelda]]====
Zelda is based off of Adult Zelda in Ocarina of Time. Her special moves are [[Nayru's Love]], [[Farore's Wind]], [[Din's Fire]] and Transform (which is turning her into Sheik). Zelda's main problem is her movement - she has the worst dash speed out of all the characters - but her Lightning Kick is a great killer move and all her other main attacks are very powerful as well.


====Sheik====
====[[Sheik]]====
Sheik is based off of his character model in Ocarina of Time. His special moves are Needle Storm, Chain, Vanish and Transform (which is turning him into Zelda). Sheik's chain grab, excellent combos and brilliant finisher forward air make him one of the best characters to edgeguard with; however, his recovery is quite predictable/short and his wavedash is very short yet fast.


====Young Link====
====Young Link====
Young Link is the only character not fully based of his Ocarina of Time model, as his [[The Legend of Zelda: Majora's Mask|Majora's Mask]] model. His special moves are the same as Link's, but Young uses [[Fire Arrows]] instead of just regular arrows. Young has 3 projectile attacks which gives him a great advantage for combos and edgeguarding, but he does have problems KOing as none of his moves inflict that much damage.


==Zelda Stages==
==Zelda Stages==
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