Spiked Roller: Difference between revisions

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409 bytes removed ,  December 31, 2013
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To dodge it with the Tornado Rod, you will need to stand in the near middle path of where the Spiked Roller is rolling in, and at the right timing. Use the Tornado Rod and you will fly over the Spiked Roller.
To dodge it with the Tornado Rod, you will need to stand in the near middle path of where the Spiked Roller is rolling in, and at the right timing. Use the Tornado Rod and you will fly over the Spiked Roller.


==Gallery==
===A Link Between Worlds===
{{Gallery|size=120|pad=5}}
The Spiked Roller has the same traits for the previous Zelda games. They can be found in multiple places, House of Gales, Turtle Rock, etc. Again, they are still indestructible, yet, they can still be dodged. They can be dodged by using the Tornado Rod that Ravio gave/lent you.
{{Gallery/Box|file=Green-Spiked-Roller.png|caption=''Spiked Roller in the Palace of the Four Sword in A Link to the Past''}}
To dodge it with the Tornado Rod, you will need to stand in the near middle path of where the Spiked Roller is rolling in, and at the right timing. Use the Tornado Rod and you will fly over the Spiked Roller.
{{Gallery/Box|file=Spiked-Roller-LA.jpg|caption=''Spiked Roller in Link's Awakening''}}
{{Gallery/Box|file=Spiked-Roller-OoT.png|caption=''Spiked Roller in Ocarina of Time and Majora's Mask''}}
{{Gallery/Box|file=Spiked-Roller-ST.png|caption=''Spiked Roller in Spirit Tracks''}}
{{Gallery/Bottom}}</onlyinclude>
 
{{References}}
 
{{MagicNavbox|A Link to the Past|Enemies}}
 
{{MagicNavbox|Link's Awakening|Enemies}}
 
 
{{Cat|Traps}}
{{Cat|A Link to the Past Enemies}}
{{Cat|Link's Awakening Enemies}}
{{Cat|Ocarina of Time Enemies}}
{{Cat|Majora's Mask Enemies}}
{{Cat|Oracle of Seasons Enemies}}
{{Cat|The Minish Cap Enemies}}
{{Cat|Twilight Princess Enemies}}
{{Cat|Phantom Hourglass Enemies}}
{{Cat|Spirit Tracks Enemies}}
{{Cat|A Link Between Worlds Enemies}}
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