Mazaal: Difference between revisions

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| threat  = 5
| threat  = 5
| attack  = [[File:0 Heart.png]] Contact with Head
| attack  = [[File:0 Heart.png]] Contact with Head
[[File:1-4 Heart.png]] Contact with hands
[[File:1-4 Heart.png]] Contact with Hands
[[File:1-4 Heart.png]] Shrink Ray (also makes Link shrink)
[[File:1-4 Heart.png]] Shrink Ray (also makes Link shrink)
[[File:1-2 Heart.png]] Crush
[[File:1-2 Heart.png]] Crush
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'''Mazaal''' is the boss of the [[Fortress of Winds]], the third dungeon in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. Built by the [[Wind Tribe]], he needs to be stunned while in normal size, and damaged while in Minish size.
'''Mazaal''' is the [[boss]] of the [[Fortress of Winds]], the third [[dungeon]] in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. Built by the [[Wind Tribe]], he needs to be stunned while in normal size, and damaged while in [[Minish]] size.


{{Figurine|Mazaal|TMC_Mazaal_Figurine_Sprite.png|Appears in the Fortress of Winds. Constructed by the Wind Tribe to repel intruders, this sturdy machine cannot be destroyed by any external force.}}
{{Figurine|Mazaal|TMC_Mazaal_Figurine_Sprite.png|Appears in the Fortress of Winds. Constructed by the Wind Tribe to repel intruders, this sturdy machine cannot be destroyed by any external force.}}


==Pre-Battle==
==Pre-Battle==
After opening the boss door, you will enter a room with twelve skulls that may contain hearts or arrow  
After opening the boss door, you will enter a room with twelve skulls that may contain hearts or arrow refills. Once you go through the door up above, you will enter the battle ground. You will see a large, stone head on a stand. The head will begin to glow and will lift off the ground. The stand will disappear and two large robotic hands will appear in front of this head and move to its sides. The hands will clench into fists several times prior to the battle.
refills. Once you go through the door up above, you will enter the battle ground. You will see a large, stone head on a stand. The head will begin to glow and will lift off the ground. The stand will disappear and two large robotic hands will appear in front of this head and move to its sides. The hands will clench into fists several times prior to the battle.


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