Perfect Dodge: Difference between revisions

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Perfect Dodges can be triggered by dodging an enemy's attack at the correct time, either by jumping to the side, or performing a back-flip. If successfully performed, Link has the opportunity to perform a [[Flurry Rush]], where he attacks the enemy multiple times, in bullet time. This technique is useful against melee fighters such as [[Bokoblin]] or [[Lizalfos]].
Perfect Dodges can be triggered by dodging an enemy's attack at the correct time, either by jumping to the side, or performing a back-flip. If successfully performed, Link has the opportunity to perform a [[Flurry Rush]], where he attacks the enemy multiple times, in bullet time. This technique is useful against melee fighters such as [[Bokoblin]] or [[Lizalfos]].


While it can be performed right from the start of the quest, this move is learned at the [[Ta'loh Naeg Shrine]], in [[Kakariko Village (Breath of the Wild)|Kakariko Village]].
While it can be performed right from the start of the game, this move is learned at the [[Ta'loh Naeg Shrine]], in [[Kakariko Village (Breath of the Wild)|Kakariko Village]].


It's important to know that ''Perfect Dodges do not make Link invulnerable''; as such, if a Perfect Dodge is performed to avoid an explosive attack (like a [[Lynel]]'s ground strike), Link can still be struck by the blast wave of said attack while in mid-air.
It's important to know that ''Perfect Dodges do not make Link invulnerable''; as such, if a Perfect Dodge is performed to avoid an explosive attack (like a [[Lynel]]'s ground strike), Link can still be struck by the blast wave of said attack while in mid-air.
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