Ocarina of Time Versions: Difference between revisions

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=Versions=
=Versions=
Due to the nature of manufacturing, it takes some time between when a product is completed and when it hit the shelves. N64 cartridges consists of a plastic cover with a label, a Printed Circuit Board, and a set of ROM chips with other minor components. Only the label and the ROM chips has to be custom made for each game in this process, so preparing a new stock of a game-title was a simple task which would take only about a month. It should be noted that the stock of ROM chips and labels may well have been made in independent quantities, so different label versions on cartridges may not necessarily mean that the ROM chips in them are of different versions.
Due to the nature of manufacturing, it takes some time between when a product is completed and when it hit the shelves. N64 cartridges consist of a plastic cover with a label, a Printed Circuit Board, and a set of ROM chips with other minor components. Only the label and the ROM chips have to be custom made for each game in this process, so preparing a new stock of a game-title was a simple task which would take only about a month. It should be noted that the stock of ROM chips and labels may well have been made in independent quantities, so different label versions on cartridges may not necessarily mean that the ROM chips in them are of different versions.


==v1.0==
==v1.0==
This was the version which is equivalent to the Japanese version of the game. It's build date is 21st of October 1998; about one month before the game hit the shelves in the North America. Most (if not all) of the North American first-production-run copies of the game is of this version.
This was the version which is equivalent to the Japanese version of the game. Its build date is 21st of October 1998; about one month before the game hit the shelves in North America. Most (if not all) of the North American first-production-run copies of the game is of this version.


==v1.1==
==v1.1==
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