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{{Non-Canon}}
{{Non-Canon}}
{{Infobox|game
{{Infobox|game
| name = ''Super Smash Bros. Brawl''
| name = ''Super Smash Bros. Brawl''
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[[File:SSBB Character Selection.png|250px|thumb|A character selection screen with every character unlocked.]]
[[File:SSBB Character Selection.png|250px|thumb|A character selection screen with every character unlocked.]]
'''Super Smash Bros. Brawl''' is a fighting game for the [[Nintendo Wii]], in which various [[Nintendo]] (and non-Nintendo) characters fight on a 2-D plane. It is the third game in the Smash Bros. series and it has 35 characters to play as. This game features multiple characters and stages from the [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]], along with many trophies and a few items. Most of the characters and items take their appearances from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''.
'''Super Smash Bros. Brawl''' is a fighting game for the [[Nintendo Wii]], in which various [[Nintendo]] (and non-Nintendo) characters fight on a 2-D plane. It is the third game in the Super Smash Bros. series and it has 35 characters to play as. This game features multiple characters and stages from the [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]], along with many trophies and a few items. Most of the characters and items take their appearances from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''.


==Zelda Characters==
==Zelda Characters==
There are five characters from the Zelda series that are playable in the game. (Technically, four characters are playable as Zelda and Sheik are paired together on the character selection screen.)
There are five characters from the Zelda series that are playable in the game. (Technically, four characters are playable as Zelda and Sheik are paired together on the character selection screen.)


====Link====
===Link===
[[Link]]'s design in the game is taken from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. He is a returning character from the very start of the ''Smash Bros.'' series. He is usable from the very start of the game. His moves are based on items he gained in the game: [[Bow]], [[Bomb]]s, [[Clawshot]] and [[Gale Boomerang]]. He uses the [[Master Sword]] and [[Hylian Shield]], which has become a staple of the Links that appear in the Smash Bros. series. Link and Toon Link share a similar moveset. The main differences between them is in their abilities. Link is heavier and slower than Toon Link, but he is not as floaty and is more powerful than his toon counterpart. His Final Smash is shared once again. It is called Triforce Slash and it traps a character in a Triforce as Link slashes repeatedly. If another character touches the Triforce shape or Link during the attack, they could get trapped too, but they will definitely get damaged and knocked back significantly. Once the onslaught is done, Link will slash once more and send the other character flying, usually to their KO.
[[Link]]'s design in the game is taken from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. He is a returning character from the very start of the ''Super Smash Bros.'' series. He is usable from the very start of the game. His moves are based on items he gained in the game: [[Bow]], [[Bomb]]s, [[Clawshot]] and [[Gale Boomerang]]. He uses the [[Master Sword]] and [[Hylian Shield]], which has become a staple of the Links that appear in the Super Smash Bros. series. Link and Toon Link share a similar moveset. The main differences between them is in their abilities. Link is heavier and slower than Toon Link, but he is not as floaty and is more powerful than his toon counterpart. His Final Smash is shared once again. It is called Triforce Slash and it traps a character in a Triforce as Link slashes repeatedly. If another character touches the Triforce shape or Link during the attack, they could get trapped too, but they will definitely get damaged and knocked back significantly. Once the onslaught is done, Link will slash once more and send the other character flying, usually to their KO.


Link has the usual 6 palette swaps (color changes): Green, Red, Blue, Purple, Yellow and Dark Link versions of his tunic and hat. The shield also changes color slightly.
Link has the usual 6 palette swaps (color changes): Green, Red, Blue, Purple, Yellow and Dark Link versions of his tunic and hat. The shield also changes color slightly.


====Zelda====
===Zelda===
The [[Zelda|Princess Zelda]] that appears in the game takes the appearance of Zelda from ''Twilight Princess''. She is also a returning character from the previous game of the ''Smash Bros.'' series, ''[[Super Smash Bros. Melee]]'', from which she has been buffed out slightly. She ― along with Sheik ― is playable from the very start of the game. In the game, her attacks are magic based and she uses the spells from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' (Namely [[Din's Fire]] for offense, [[Nayru's Love]] for defense and [[Farore's Wind]] for recovery). Zelda can use Transform to change into [[Sheik]]. Her attacks are fairly powerful and most have a good knockback, but Zelda is a lightweight and so is easily knocked back herself. Zelda shares her Final Smash with Sheik, which is her using a Light Arrow to inflict high amounts of damage and (usually) One-Hit KO opponents.
The [[Zelda|Princess Zelda]] that appears in the game takes the appearance of Zelda from ''Twilight Princess''. She is also a returning character from the previous game of the ''Super Smash Bros.'' series, ''[[Super Smash Bros. Melee]]'', from which she has been buffed out slightly. She ― along with Sheik ― is playable from the very start of the game. In the game, her attacks are magic based and she uses the spells from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' (Namely [[Din's Fire]] for offense, [[Nayru's Love]] for defense and [[Farore's Wind]] for recovery). Zelda can use Transform to change into [[Sheik]]. Her attacks are fairly powerful and most have a good knockback, but Zelda is a lightweight and so is easily knocked back herself. Zelda shares her Final Smash with Sheik, which is her using a Light Arrow to inflict high amounts of damage and (usually) One-Hit KO opponents.


Zelda has 6 costumes; normal design, Red version, Blue version, Green version, Dark version and one that has a similar color scheme to her ''Ocarina of Time'' and ''Melee'' counterpart.
Zelda has 6 costumes; normal design, Red version, Blue version, Green version, Dark version and one that has a similar color scheme to her ''Ocarina of Time'' and ''Melee'' counterpart.


====Sheik====
===Sheik===
Sheik's design is taken from ''Twilight Princess'' concept art, where she was supposedly going to appear. She returns, along with Zelda, from ''Smash Bros. Melee''. Sheik and Zelda work together like two halves; Zelda's flaws are more or less covered by Sheik while Zelda returns the favour by covering Sheik's weaknesses. Sheik is a fast character and not very light, but her attacks generally are not powerful and do not have strong knockback. She uses frequent martial arts, along with a chain and needles which can be charged up to throw them further. She can use Transform to change into Zelda at any point during a match, which also gives her invicibility for a short time. She shares her Final Smash ― Light Arrow ― with Zelda.
Sheik's design is taken from ''Twilight Princess'' concept art, where she was supposedly going to appear. She returns, along with Zelda, from ''Super Smash Bros. Melee''. Sheik and Zelda work together like two halves; Zelda's flaws are more or less covered by Sheik while Zelda returns the favor by covering Sheik's weaknesses. Sheik is a fast character and not very light, but her attacks generally are not powerful and do not have strong knockback. She uses frequent martial arts, along with a chain and needles which can be charged up to throw them further. She can use Transform to change into Zelda at any point during a match, which also gives her invicibility for a short time. She shares her Final Smash ― Light Arrow ― with Zelda.


Like her Final Smash, her palette swaps are also shared with Zelda. This is all because they are considered to be part of each other and so their characters are bundled together.
Like her Final Smash, her palette swaps are also shared with Zelda. This is all because they are considered to be part of each other and so their characters are bundled together.


====Ganondorf====
===Ganondorf===
Ganondorf's design is taken from ''Twilight Princess'' like the three characters before. He also returns from ''Smash Bros. Melee'', but has been significantly changed. Ganondorf was considered a clone of Captain Falcon in ''Melee'', while in ''Brawl'', he is now given different animations (even though they do share similar moves). He is a powerhouse character, making him very heavy, slow and all moves give very high amounts of knockback. Ganondorf is an unlockable character in the game. Three ways to unlock him are; play 200 brawls, complete Classic Mode with Link/Zelda on Hard or get Ganondorf to join the party in the Subspace Emmisary. With the exception of the latter option, Ganondorf must be beaten in a 1v1 match on Final Destination before unlocking completely. Ganondorf's moveset is very similar to Captain Falcon's. The Warlock Punch is extremely similar to the famous Falcon Punch, but it is more powerful, but slower. The main differences Ganondorf has to Captain Falcon is that his moves are more powerful and cause more knockback on characters. Beast [[Ganon]] is his Final Smash. Ganondorf changes into his Beast form and roars/stomps on the ground with front legs ― which causes all the characters touching the stage to be paralysed. Ganon then dashes off to the side of the stage, dragging along any characters he touches along to their KO. Ganondorf then returns to the point where he activated the Final Smash to continue as usual.
Ganondorf's design is taken from ''Twilight Princess'' like the three characters before. He also returns from ''Super Smash Bros. Melee'', but has been significantly changed. Ganondorf was considered a clone of Captain Falcon in ''Melee'', while in ''Brawl'', he is now given different animations (even though they do share similar moves). He is a powerhouse character, making him very heavy, slow and all moves give very high amounts of knockback. Ganondorf is an unlockable character in the game. Three ways to unlock him are; play 200 brawls, complete Classic Mode with Link/Zelda on Hard or get Ganondorf to join the party in the Subspace Emmisary. With the exception of the latter option, Ganondorf must be beaten in a 1v1 match on Final Destination before unlocking completely. Ganondorf's moveset is very similar to Captain Falcon's. The Warlock Punch is extremely similar to the famous Falcon Punch, but it is more powerful, but slower. The main differences Ganondorf has to Captain Falcon is that his moves are more powerful and cause more knockback on characters. Beast [[Ganon]] is his Final Smash. Ganondorf changes into his Beast form and roars/stomps on the ground with front legs ― which causes all the characters touching the stage to be paralysed. Ganon then dashes off to the side of the stage, dragging along any characters he touches along to their KO. Ganondorf then returns to the point where he activated the Final Smash to continue as usual.


Ganondorf has the regular amount of 6 palette swaps: Grey/Purple Armour (default), Black Armour, Blue Armour, Red Armour, Green Armour and Brown Armour.
Ganondorf has the regular amount of 6 palette swaps: Grey/Purple Armor (default), Black Armor, Blue Armor, Red Armor, Green Armor and Brown Armor.


====Toon Link====
===Toon Link===
[[Toon Link]] is a character based on the Link in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', and ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. He acts as a replacement for Young Link, who was the second version of Link in ''Super Smash Bros. Melee''. In the game, he uses the shield from ''The Wind Waker'', as well as the [[Master Sword]], the [[Boomerang]], the Hero's Bow, the Bombs, and the [[Hookshot]]. Statistically, he is faster than Link, but also weaker and lighter.  His Final Smash ― Triforce Slash ― is shared with Link.
[[Toon Link]] is a character based on the Link in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', and ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. He acts as a replacement for Young Link, who was the second version of Link in ''Super Smash Bros. Melee''. In the game, he uses the shield from ''The Wind Waker'', as well as the [[Master Sword]], the [[Boomerang]], the Hero's Bow, the Bombs, and the [[Hookshot]]. Statistically, he is faster than Link, but also weaker and lighter.  His Final Smash ― Triforce Slash ― is shared with Link.


Toon Link has 6 color sets, which are Green, Red, Blue, and Purple tunic/ hat color changes, as well as one styled as [[Dark Link]] and one based on the appearance of Link in Zelda 1 and 2.
Toon Link has 6 color sets, which are Green, Red, Blue, and Purple tunic/ hat color changes, as well as one styled as [[Dark Link]] and one based on the appearance of Link in Zelda 1 and 2.


====Tingle (Assist Trophy)====
===Tingle (Assist Trophy)===
[[Tingle]] is an assist trophy and not a playable character. He can either help or hinder the player, by doing one of several actions.
[[Tingle]] is an assist trophy and not a playable character. He can either help or hinder the player, by doing one of several actions.


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Three Zelda stages appear in the game.
Three Zelda stages appear in the game.


====Bridge of Eldin====
===Bridge of Eldin===
As the name implies, it is a stage based on the [[Bridge of Eldin]] from ''Twilight Princess''. It is a flat stage where the dangers really come from what happens to the stage rather than what is on the stage the whole time.<br/>
As the name implies, it is a stage based on the [[Bridge of Eldin]] from ''Twilight Princess''. It is a flat stage where the dangers really come from what happens to the stage rather than what is on the stage the whole time.<br/>
At random points, [[King Bulblin]] comes along the stage riding on [[Lord Bullbo]], damaging any players he comes into, and usually drops a bomb in the center of the bridge, blowing it up. Sometimes, a [[Bulblin]] will follow him along and fall down the hole created. Eventually, a Twilight portal will open and refill the gap in the bridge with a new piece. Once the hole is present, players can fall down and lose a stock.
At random points, [[King Bulblin]] comes along the stage riding on [[Lord Bullbo]], damaging any players he comes into, and usually drops a bomb in the center of the bridge, blowing it up. Sometimes, a [[Bulblin]] will follow him along and fall down the hole created. Eventually, a Twilight portal will open and refill the gap in the bridge with a new piece. Once the hole is present, players can fall down and lose a stock.
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In the background of the stage, [[Hyrule Castle]] is present in its ''Twilight Princess'' incarnation.
In the background of the stage, [[Hyrule Castle]] is present in its ''Twilight Princess'' incarnation.


====Pirate Ship====
===Pirate Ship===
The stage is based on [[Pirate Ship|Tetra's Ship]] and the Great Sea from ''The Wind Waker''. The stage is surrounded by water that can cause characters to drown if they stay in it too long. It has a couple of platforms on the sail that players can jump to and there is a catapult like contraption at the left side of the stage that comes out every now and again which ― if a character is standing on it and it pops up ― can throw a character instantly past the left blast line. If no character is on it when it pops up, nothing else happens and it retreats back down into the stage.
The stage is based on [[Pirate Ship|Tetra's Ship]] and the Great Sea from ''The Wind Waker''. The stage is surrounded by water that can cause characters to drown if they stay in it too long. It has a couple of platforms on the sail that players can jump to and there is a catapult like contraption at the left side of the stage that comes out every now and again which ― if a character is standing on it and it pops up ― can throw a character instantly past the left blast line. If no character is on it when it pops up, nothing else happens and it retreats back down into the stage.


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*In the background, a sentry tower appears that bombards the ship with bombs. The bombs inflict damage onto the characters and can cause them to fly past one of the blast lines.
*In the background, a sentry tower appears that bombards the ship with bombs. The bombs inflict damage onto the characters and can cause them to fly past one of the blast lines.


====Temple (Melee Stage)====
===Temple (Melee Stage)===
The Temple stage makes a return from ''Smash Bros. Melee''. It is a multi-level stage which is based on Zelda II's Temples. It is not a stage full of traps; but rather, it is a very large stage that has no dangers other than the usual blastlines. In the background of the stage, there are several buildings ― one of which is thought to be the [[Temple of Time]] from ''Ocarina of Time'', but that is a debated matter.  
The Temple stage makes a return from ''Super Smash Bros. Melee''. It is a multi-level stage which is based on Zelda II's Temples. It is not a stage full of traps; but rather, it is a very large stage that has no dangers other than the usual blastlines. In the background of the stage, there are several buildings ― one of which is thought to be the [[Temple of Time]] from ''Ocarina of Time'', but that is a debated matter.  


Temple is actually one of the most disliked stages in ''Melee'' and ''Brawl'' because of the fact that it is so large, players can run all over the stage to dodge any combat and that taunt parties (matches where players continuously taunt and do not fight each other) take place there so often.
Temple is actually one of the most disliked stages in ''Melee'' and ''Brawl'' because of the fact that it is so large, players can run all over the stage to dodge any combat and that taunt parties (matches where players continuously taunt and do not fight each other) take place there so often.


==Roles in Subspace Emmisary==
==Roles in Subspace Emmisary==
The Subspace Emmisary is the Story Mode in Smash Bros. Brawl and it incorporates all but three of the unlockable characters in the storyline, one of which is Toon Link.
The Subspace Emmisary is the Story Mode in Super Smash Bros. Brawl and it incorporates all but three of the unlockable characters in the storyline, one of which is Toon Link.


The main plot is that an evil entity called Tabuu is going to take over the Smash Brothers World. Several characters are on Tabuu's side (because of the fact that Master Hand has been taken captive) including a mysterious character called the Ancient Minister who has control over ROBs and knows where to get special bombs called Subspace Bombs ― they suck up certain parts of the world and leave a dome of Subspace stuff behind. The characters all form four or five groups that have different tasks to complete and bosses to face before they all meet up and go to get Tabuu. They enter a mysterious place called Subspace where they find Tabuu, who fires his Off Waves to turn them all into trophies. By a very convieniant plot device, all the heroes are revived. They join forces with the characters who were on Tabuu's side originally and they all make their way through the very lengthy and annoying, Great Maze. Once that horror is over and done with, they all face off with Tabuu and destroy him, returning their worlds to normal.
The main plot is that an evil entity called Tabuu is going to take over the Smash Brothers World. Several characters are on Tabuu's side (because of the fact that Master Hand has been taken captive) including a mysterious character called the Ancient Minister who has control over ROBs and knows where to get special bombs called Subspace Bombs ― they suck up certain parts of the world and leave a dome of Subspace stuff behind. The characters all form four or five groups that have different tasks to complete and bosses to face before they all meet up and go to get Tabuu. They enter a mysterious place called Subspace where they find Tabuu, who fires his Off Waves to turn them all into trophies. By a very convieniant plot device, all the heroes are revived. They join forces with the characters who were on Tabuu's side originally and they all make their way through the very lengthy and annoying, Great Maze. Once that horror is over and done with, they all face off with Tabuu and destroy him, returning their worlds to normal.
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There are two different storylines that can take place depending on the player's choice near the start of the story.
There are two different storylines that can take place depending on the player's choice near the start of the story.


====Zelda/Sheik====
===Zelda/Sheik===
Zelda is one of the more important characters in the plot of Subspace Emmisary. She and Princess Peach are the way the story gets split in two.
Zelda is one of the more important characters in the plot of Subspace Emmisary. She and Princess Peach are the way the story gets split in two.


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Now all the Smashers enter Subspace and get hit by Tabuu's offwaves. Ness, Luigi and Kirby save all the Smashers and they all get revived. Link and Zelda see Ganondorf's trophy and both decide to revive him. Everyone enters the Great Maze, completes that annoying thing and then defeats Tabbu.
Now all the Smashers enter Subspace and get hit by Tabuu's offwaves. Ness, Luigi and Kirby save all the Smashers and they all get revived. Link and Zelda see Ganondorf's trophy and both decide to revive him. Everyone enters the Great Maze, completes that annoying thing and then defeats Tabbu.


====Link====
===Link===
Link is first seen taking the Master Sword out of its pedestal. He then continues walking through some Woods with what is presumed to be [[Navi]] and he meets up with a sleeping Yoshi. Some Shadow Bugs fall from the Halberd and Link and Yoshi team up to beat all of the enemies. Link and Yoshi then decide to team up and follow the Halberd.
Link is first seen taking the Master Sword out of its pedestal. He then continues walking through some Woods with what is presumed to be [[Navi]] and he meets up with a sleeping Yoshi. Some Shadow Bugs fall from the Halberd and Link and Yoshi team up to beat all of the enemies. Link and Yoshi then decide to team up and follow the Halberd.


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After this, all the characters meet up and enter Subspace. Here they get his by Tabuu's Off Waves and get turned into trophies. Kirby is the one to revive both Zelda and Link. If both of them are found, they agree to revive Ganondorf and add him to the good side before entering the Great Maze. After that, they all fight Tabuu and win.
After this, all the characters meet up and enter Subspace. Here they get his by Tabuu's Off Waves and get turned into trophies. Kirby is the one to revive both Zelda and Link. If both of them are found, they agree to revive Ganondorf and add him to the good side before entering the Great Maze. After that, they all fight Tabuu and win.


====Ganondorf====
===Ganondorf===
Ganondorf is first seen giving Bowser orders to find whichever Princess has been captured. He is able to watch as Dedede's Castle is taken over by a Subspace bomb. Master Hand then appears on the screen to give Ganondorf orders.
Ganondorf is first seen giving Bowser orders to find whichever Princess has been captured. He is able to watch as Dedede's Castle is taken over by a Subspace bomb. Master Hand then appears on the screen to give Ganondorf orders.


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Later on, if Zelda and Link are revived by Kirby, the two agree to revive Ganondorf. He is confused by this action at first, but after Link and Zelda make their way toward the Great Maze, he charges up some dark magic and goes with the two into the Not-So-Great Maze. After the maze, Tabuu is defeated and the characters are all standing on a rock, looking toward where the large Subspace Rift was.
Later on, if Zelda and Link are revived by Kirby, the two agree to revive Ganondorf. He is confused by this action at first, but after Link and Zelda make their way toward the Great Maze, he charges up some dark magic and goes with the two into the Not-So-Great Maze. After the maze, Tabuu is defeated and the characters are all standing on a rock, looking toward where the large Subspace Rift was.


====Toon Link====
===Toon Link===
Toon Link is one of the three characters not a part of the Subspace Emmisary. Instead, a door appears early on in "The Forest" stage that takes the player to a battle with Toon Link on the Pirate Ship.
Toon Link is one of the three characters not a part of the Subspace Emmisary. Instead, a door appears early on in "The Forest" stage that takes the player to a battle with Toon Link on the Pirate Ship.


==Zelda Items==
==Zelda Items==
'''[[Heart Container]]''': This item has been in all three games in the series. Like it was in ''Melee'', it is a recovery item that heals a character 100% damage.
'''[[Heart Container]]''': This item has been in all three games in the series. Like it was in ''Melee'', it is a recovery item that heals a character 100% damage.


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==Zelda Trophies==
==Zelda Trophies==
[[Link]]: To obtain, you must complete Classic Mode as Link.
[[Link]]: To obtain, you must complete Classic Mode as Link.


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==Zelda Stickers==
==Zelda Stickers==
The stickers are a new concept used in Super Smash Bros. Brawl. The stickers can be combined and saved, and each has its own increasing/decreasing ability to help players while playing though the Subspace Emmisary. There are 700 stickers to collect; here is a list of all the Zelda stickers that are avaliable to collect.
The stickers are a new concept used in Super Smash Bros. Brawl. The stickers can be combined and saved, and each has its own increasing/decreasing ability to help players while playing though the Subspace Emmisary. There are 700 stickers to collect; here is a list of all the Zelda stickers that are avaliable to collect.


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