The Legend of Zelda: Breath of the Wild: Difference between revisions

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{{FutureRelease|date=March 2017}}
{{FutureRelease|date=March 2017}}
<onlyinclude>{{Infobox|game
<onlyinclude>{{Infobox|game
| name = The Legend of Zelda: Breath of the Wild
| name = The Legend of Zelda: Breath of the Wild
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==Gameplay==
==Gameplay==
At the 2016 E3 Nintendo treehouse live event, over an hour of gameplay was shone by game creators, and people attending got the first chance to play the game since it's announcement.Features such as item collection have been carried over from Skyward Sword, but appeared to be much more prominent, as Link was shone crafting over camp-fires, and being able to collect many weapons from defeated enemies.
At the 2016 E3 Nintendo treehouse live event, over an hour of gameplay was shone by game creators, and people attending got the first chance to play the game since it's announcement. Features such as item collection have been carried over from Skyward Sword, but appeared to be much more prominent, as Link was shone crafting over camp-fires, and being able to collect many weapons from defeated enemies.
Unlike the heart-driven health meter from previous Zelda titles, Link needs to gather and eat food to keep his health up in Breath of the Wild, making hunting and gathering an important part of the game. The game features heavily enhanced stealth mechanics, and Link now has a noise indicator, meaning depending if he's in a crouch or running through tall grass, Enemies have a higher or lower chance to hear him by the sounds he makes.
Unlike the heart-driven health meter from previous Zelda titles, Link needs to gather and eat food to keep his health up in Breath of the Wild, making hunting and gathering an important part of the game. The game features heavily enhanced stealth mechanics, and Link now has a noise indicator, meaning depending if he's in a crouch or running through tall grass, Enemies have a higher or lower chance to hear him by the sounds he makes.
Enemies now form in groups and clusters more frequently, making it possible for Link to raid enemy camps or steal supplies unnoticed. Throughout the footage, and in the trailer shone before the gameplay event, Link switched between several different outfits, each likely having their own buffs and weaknesses, requiring players to gear up before going out into more harsher environments. Speaking of, Link is now affected by the cold, he will shiver and have icy breath in snowy area's, and if he gets too cold it could effect his health.
Enemies now form in groups and clusters more frequently, making it possible for Link to raid enemy camps or steal supplies unnoticed. Throughout the footage, and in the trailer shone before the gameplay event, Link switched between several different outfits, each likely having their own buffs and weaknesses, requiring players to gear up before going out into more harsher environments. Speaking of, Link is now affected by the cold, he will shiver and have icy breath in snowy area's, and if he gets too cold it could effect his health.
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