The Legend of Zelda is a series quite literally based around the kindness of one willing protagonist. Link tends to set his own desires aside as he ventures into battle to defend Hyrule, Termina, or whatever land he happens to be in when the call comes. Our favorite hero is such a knight in shining armor that it’s often easy to gloss over the goodness of others that appear alongside him. In fact, there are plenty of NPCs who perform a non-premeditated, inconsistent action designed to offer goodwill to outside parties — a random act of kindness, if you will. And here at Zelda Dungeon, we thought it was about time to highlight them!

Please join our talented staff of writers as we share our favorite random acts of kindness from throughout the Zelda series!

 

Majora’s Mask: Great Bay Professor Caring for Lulu’s Eggs

Rod Lloyd (Editor-In-Chief) starts us off strong with an emotive random act of kindness. He highlights the foresight and goodwill of a certain professor whose actions have a ripple effect on both smaller and larger scales in the sea.

One of the most harrowing episodes from Link’s adventure in Majora’s Mask takes place at the Great Bay Coast. Before the events of the game, ruthless Gerudo Pirates abduct the eggs of Zora vocalist Lulu, leaving her in shock and silent by the time Link shows up on the scene. Lulu’s predicament is, to me, one of the most emotionally affecting from the game, which is why I especially value the heroes who strive to help recover Lulu’s eggs — her children. Link is, as always, there to save the day, and the fearless Mikau gives his life in an attempt to thwart the pirates.

But one hero in this story that is commonly overlooked is the Great Bay Professor, the overseer of the Marine Research Lab. Recognizing the ecological abnormalities in the Great Bay, the Professor maintained a temperature-controlled aquarium so that the fragile eggs could safely hatch. While I’m sure he’s partly motivated by scientific interest, the professor’s tone of urgency and emphasis on the well-being of the eggs tell me that he’s moreso driven by an altruistic concern for helpless Zoras’ lives. He even mentions that he set aside ocean water for the aquarium “a long time ago,” illustrating a degree of foresight and preparedness reserved for only the most invested person.

Without the Great Bay Professor’s kindness, the plight of Lulu and Zora Cape may have never been reconciled.

 

Phantom Hourglass: Linebeck’s Change of Heart

Josh Wittmershaus (Junior Editor) shows appreciation for random acts of kindness that come from the most unexpected sources. An NPC could be self-centered and cowardly, and yet one unpredictable act of true conscience by such a person could change the fate of an entire world.

I have a hard time thinking of a sidekick I disliked more than Linebeck. (Yes, I am aware that Ciela is more of a traditional companion than Linebeck in Phantom Hourglass; but what does that make Linebeck? The Epona?) Despite being less insistent than Navi, less calculated than Fi, and less condescending than Midna, the arrogant greed and lack of gratitude shown by Linebeck for almost the entirety of Phantom Hourglass is hard to beat. 

At the start of almost every adventure within the greater adventure that is the game, Linebeck will wish Link and Ciela good luck, press them to act quickly and hurry back with gold, and then find some excuse to stay back on the dock rather than approach the dangers ahead alongside them. If called out on his selfish attitude, Linebeck will lash out, resulting in name-calling and other dismissive comments. Later in the game, Linebeck even tries to take some of the credit for bringing Tetra back! To top this all off, the confrontations with Jolene throughout the game adds a chauvinistic frosting onto the hate cake that Linebeck serves the player on a consistent basis.

It isn’t until the end of the game that Linebeck’s strict survivalist, anything-to-get-the-bag mentality turns into a solid conscience, when he knows that in order to survive, he has to show something he hasn’t shown for the entire adventure: selfless compassion. In the eleventh hour, Linebeck steps up to the plate and helps Link and friends defeat Bellum, manning the ship, calling orders, and even stepping in the way of danger. After all is said and done, all Linebeck wants is his ship back, forgoing an opportunity for wealth. This dynamic change of heart, while more unexpected than random, shows that a little kindness can bring you closer to where you always wanted to be.

 

Twilight Princess: Agitha’s Golden Bug Ball

Kora Burton (Copy Editor) presents perhaps the most random act of kindness in the entire Zelda series. And it’s this randomness in its most absolute form that creates a light that shines bright in an ever darker and moody land.

When it comes to the combination of visuals, themes, character designs, and music, Twilight Princess is my favorite Zelda aesthetic. It’s beautiful and weird and magical! A character that highlights these qualities, on top of being an incredibly sweet addition to this list, is Agitha, Hyrule Castle Town’s self-described princess of the bug kingdom. Agitha is a charming butterfly goth child with a love for bugs and animals, and she has extended an invitation to her upcoming ball to 24 Golden Bugs across the map. She tasks Link with helping the bug pairs find their way, and in return, she is willing to pay big money – 50 Rupees for the first Golden Bug in a pair, and a shiny 100 Rupees for the second!

A cynic may look at Agitha and see a hyper-rich townie with nothing better to do than hire a mercenary stranger to kidnap bugs from their native habitats for her enjoyment, annoyingly unaware of Hyrule’s current plight. I choose to see a girl who has somehow managed to not lose her innocent eyes for the beauty of life, who truly believes her bug friends have gotten lost on the way to her house. She is concerned for them and enlists the help of a seasoned adventurer, believing that he, too, cares about bugs. 

She may be surrounded by the trappings of a comfortable life compared to most, but Agitha has an appreciation for other creatures that her fellow Hylians don’t, and is willing to give abundantly. Not only does she dream of floating on butterflies and revels in the “happy calls” of the Golden Bugs once they are all in attendance at her house, but she greets Wolf Link with enthusiasm rather than fear like the other people in Castle Town. She is disappointed that she can’t “speak puppy,” but asks him if he wants to play anyway. Her kindness and empathy, and even her embrace of the occasionally creepy, form a bright light in an ever-darkening world.

Every world needs more folks like Agitha… but beware! She knows you have bugs.

 

Tears of the Kingdom: Link’s Power of Community at the Polls

John Piland (Junior Editor) couldn’t help but highlight an act of kindness from Link himself, especially since our hero doesn’t often involve himself in the nitty-gritty power play of politics. The votes are in and the results say kindness! 

Link’s a busy guy, and he hardly has time to spare in his quest to relocate Zelda after she’s gone missing in Tears of the Kingdom. All the same, he finds time to help the locals, because there’s more to saving Hyrule than beating down an evil green guy. 

Hateno is one of Hyrule’s most important hubs of civilization, and Link finds it in the middle of a political crisis as the world outside its borders grows increasingly grim. He can’t let all the work he put into bonding with the people of Hateno and saving the village go to waste, so instead of the Master Sword, his greatest weapon here is the power of community. 

When Hateno is split down the middle during its mayoral election, it’s up to Link to campaign for the business fashionista Cece and the seasoned politician Reede. Each candidate brings their own specialties to the position that would help Hateno, but it’s Link who encourages the citizens to use their voice. Through Link’s good work, and the love of the people for their community, Cece and Reede are elected as co-mayors to one another, now able to lead Hateno in a joint effort with the best of their own abilities. 

Not only can Hateno now count on good, heartful leadership, but a blossoming industry that’s sure to bring in revenue as well. The importance of Link’s main quest cannot be overstated, but it’d all be for naught if the people of Hyrule couldn’t work together towards better days. Fortunately, that’s not a problem thanks to the Champion, whose heart is as mighty as his sword. 

 

Majora’s Mask: Romani Risks It All to Protect Her Cows

Nick Miller (Senior Editor) shows some love for a little girl with a big heart, whose random act of kindness was to protect those who can’t protect themselves. This one’s for the animal lovers, the ghost-hunters, and the milk drinkers!

Nothing says kindness and sincere love quite like risking your own wellbeing for the sake of another. Romani, the namesake of Termina’s famous ranch, radiates this love when it comes to her cows. Despite no one believing her, not even her own sister, she is determined to protect her cows from the “ghosts” that invade the farm. 

This is such an impressive feat for a young girl, because the threat she faces is real; Romani knows this, yet she tries anyway. We see what comes of her if Link fails in defending the farm, and it’s an awful fate. For Romani to face that kind of danger just to protect a few cows is an incredible act of kindness, and a true expression of love.

The ramifications of this act of kindness extends well beyond the reach of Romani Ranch, and it benefits more than just the cows. The people of Termina rely on Romani Ranch as a source of milk. The Milk Bar in particular is supplied exclusively by the ranch, and with the carnival fast approaching, their business depends on it. Should Romani fail in protecting the cows, then Termina would surely be dependent on the shrewd and downright devious Gorman Bros for milk, which would have negative consequences for years to come. 

 

The Wind Waker: Lenzo the Benevolent Pictographer’s Mission to Meddle

Michael Jensen (Junior Editor) puts the spotlight on one of Hyrule’s retired adventurers. This guy might have forged a path across the realm, but in his old age, he just wants to push people in the direction of their own happiness. Call the result a random, kind coincidence!

In The Wind Waker, on Windfall Island, Link discovers the Picto Box, a rudimentary black and white camera. In order to upgrade it, he must seek out Lenzo — former adventurer and traveler — now the town’s resident photography enthusiast. Before upgrading it for Link, Lenzo sends Link on several missions to help the townspeople: to correct a cowardly citizen, to spy on someone sending a love letter, and to identify a young couple with a crush on each other. 

As Link brings each photograph back to old man, Lenzo makes a plan to reach out to the citizen(s) and help them in some way — and we can even see his efforts at work. After Link reports back to Lenzo, the young couple asks for Link’s help in wooing each other, and we can even see them on a first date, seemingly from Lenzo’s encouragement.

I wonder a lot about Lenzo. Who was he before coming to Windfall Island? He must have been nearly as adventurous as Link; he has photographs of Great Fairies, sea spirits, two deceased Sages, the King of Hyrule, and even Ganondorf. Now, he seems just as happy to spend his days making the lives of his neighbors better in small ways. I like to imagine Link aging into becoming like Lenzo, settling down to become nothing more than a kindly neighbor after he finishes saving the world. Lenzo is a reminder to me that sometimes it can be just as important to foster good as it is to vanquish evil.

 

Twilight Princess: Colin and Link Display Another Type of Heroism

Sean Gadus (Senior Editor) tells us how leading by example can be the purest form of kindness, and how that, in itself, can lead to other remarkable acts of kindness. Compassion is at the heart of courage, and kindness is what fuels great deeds.

Within the Zelda series, heroism is often viewed through a grand lens of saving the world or rescuing royalty, but Link’s experiences with the children of Ordon village in Twilight Princess early hours illustrate that bravery can take many forms, and that simple kindness is a powerful force. 

In Twilight Princess, Colin’s relationship with Link is a wholesome part of the story that always warms my heart. The timid son of Rusl and Ula, Colin idolizes Link, and he strives to emulate him. The boy includes Link in drawings of his family, and he makes him a fishing rod. Later in the game, Colin gets his chance to show his courage by saving Beth; he pushes her out of the way of King Bulblin’s stampeding mount. This is just the first step in Colin’s journey, since he also helps to care for ailing Prince Ralis after he is brought to Kakariko Village. 

By the end of the game, Colin has grown more confident without losing his compassion. Link’s kindness to Colin and Colin’s kindness to others throughout the game show that we should not underestimate the power of simple good deeds. We cannot all save the world, but we can mentor people younger than us, we can care for the sick or injured, and we can be kind to those we cross paths with. 

 

Ocarina of Time: The Biggoron’s Sword Trading Sequence

Leslie Jacobson (Associate Editor) digs deep into the random kindness that comes from an established Zelda sidequest. She highlights the ripple effect that comes from helping others unexpectedly and the simple joy that is the reward.

Trading sequences in the Zelda series started with Link’s Awakening, but to me, the most memorable trading sequence is the one to obtain Biggorn’s Sword in Ocarina of Time. The quest itself is not required to complete the game. In fact, it’s entirely possible to completely miss this quest. It starts when, as an adult, Link talks to the Cucco Lady in Kakariko Village and she asks him to take care of a Pocket Egg. After a series of favors that includes making the newly-hatched Cucco happy, bringing medicine to others, and returning lost property, Link eventually obtains the Biggorn’s Sword, a sword that is more powerful than the Master Sword.

When Link starts this quest, there is no hint as to what the end result could be. In real life, we have no idea what our small acts of kindness do for others. What is known is that those who experience kindness are more likely to spread kindness to others. To me, that’s what the trading sequences represent. Sure, the player may know the end result, but Link does not. When the player has Link complete the tasks, they are consciously choosing to be kind, and since it is a game, it results in a reward. The trading sequences are a way of promoting small kindnesses because you never know who you could help and what it might mean to others. You also add to your own happiness. That internal happiness is its own reward. 

 

Tears of the Kingdom: Princess Zelda Establishes Hateno School

John Lortie (Junior Editor) knows that a princess in post-Calamity Hyrule has a lot on her plate. She could be reestablishing her monarchy from the lofty heights of her castle, but instead she personally undertakes a special random task that will benefit generations to come. Talk about a good soul!

Zelda as we know her in Breath of the Wild and Tears of the Kingdom is more than a little academically inclined. From the flashbacks of her found in the former title, we know that she’s something of a scientist, seeking to understand why the world around her is how it is, be it through examining frogs and flowers or trying to understand the hidden intricacies of Sheikah technology.

It may come as little surprise, then, that she threw herself into science and the pursuit of knowledge when Calamity Ganon was finally defeated. She discovered the Dondons. She and Magda started a plant sanctuary on a sandbar near the Wetlands Stable, where she was seemingly successful in cultivating Silent Princesses. She and Link went spelunking beneath Hyrule Castle to determine the source of the Gloom, and, well, you know the rest.

All this to say, Zelda did her part to help in Hyrule’s restoration while continuing to advance an understanding of the realm’s phenomena. One particular example is an incredible act of kindness: she contracted Bolson to build a school for the children of Hateno and enlisted Symin to serve as faculty. The school was a gift to not only the people of Hateno, but to all of Hyrule, one ensuring knowledge would be passed to future generations to be questioned, better understood, and expanded. It’s a surprisingly simple and effective way of pulling the realm out of the dark age it had just experienced. It’s the act of a woman wanting only the best for all those around her.

 

The Legend of Zelda: The Old Man and The Sword

Connor Butler (Junior Editor) brings us back to where the whole thing started, as he remembers the first random act of kindness in our favorite series. It all began in 1986 when a man gave a certain gift to a certain green-clad boy, and every random act of kindness that followed is history!

In a list of random acts of kindness in the Zelda franchise, it should be stated that the entire franchise begins with an act of kindness… or, at least, an act of caring. Upon loading into the first screen of the original Legend of Zelda, the player is greeted with a cave, which they can enter. Once entering, Link is greeted by one of the most recognizable lines in the franchise: “It’s dangerous to go alone, take this!” 

While it is unclear whether the old man gives the sword to Link as an act of kindness, or because he knows that Link is the chosen Hero of Hyrule, I like to think that the old man bestows the sword onto Link as a kindness. He knows that he might be too old and frail to protect Link, but he knows that giving him the sword will keep him safe. While it’s not the safest idea to give a child a sharp weapon that they can swing around, this is the act of kindness that started it all. The original gift that started the original adventure. 

 

Tears of the Kingdom: Yona Helping Sidon During the Zora’s Domain Crisis

Heather Beard (Senior Editor and Art Director) knows there’s nothing as random as love. It brings people together in unexpected ways and causes them to show profound amounts of random kindness in even the messiest situations. Love will literally cause you to do the best things you never planned.

One of my favorite moments from Tears of the Kingdom was seeing that Sidon had found such great happiness and partnership in his fiancée, future wife and Queen of the Zora, Yona. Yona is described as Sidon’s childhood friend, and to see that friendship blossom into love personally made me happy. Being married myself, I know the partnership and bond that forms from being married is so wonderful and powerful. It’s a bond of selflessness to each other and those that you care about. It’s seeing to the needs of your loved ones and even those they care about before yourself. Yona and Sidon’s relationship is no different.

Yona’s selflessness is a form of her kindness. She did not hesitate to help Sidon during a tumultuous time in his life or in Zora’s Domain. Zora’s Domain was not even her home and yet, despite already being known for her kindness, showed no hesitation in helping its residents during the sludge crisis. Known as “Caretaker to the Zora,” she holds kindness in her heart regardless of where she is. It’s befitting of a true queen and a perfect match for Sidon’s selflessness and willingness to help as we’ve seen twice now. Yona is such a small piece in Tears of the Kingdom, but the little piece of her story that we got to see made such a large impact on me. I hope we see more husband and wife relationships that show that powerful bond in future Zelda titles.

 

Spirit Tracks: Zelda’s Companionship

Jared Eubanks (Junior Editor) gives credit where credit is due, and praises the gift of companionship that comes from the most unexpected sources. In this case, the companionship is as random as it could possibly come, and the gift is as kind as it could possibly be.

Though often overlooked because of its DS stylus controls, Spirit Tracks contains one of the more profound stories in the relationship between Link and Zelda. As with most entries in the series, Zelda is subject to a terrible attack in the game’s introduction that sets the stage for the unfolding story. Her spirit is separated from her body, which is needed as a vessel, to revive the demon king Malladus in Chancellor Cole’s evil endeavor. 

In the midst of the shock of the loss of her body, Zelda is faced with a decision of what to do. What could she offer to this young train engineer in his quest without a corporal form? Had she not just met him only moments ago and watched him so easily fall to Cole and his henchman Byrne? As her royal subject, was it not Link’s duty to rescue the damsel princess in distress while she patiently waited in the wings?

In spite of all this, Zelda, in great humility and courage, offers Link the kindness of her companionship on the journey. Her decision becomes extremely fortuitous as she is able to possess Phantoms at key moments to join in fierce combat, complex puzzle solving, and passing through treacherous terrain. But most of all, Zelda’s decision teaches us that, in life’s moments of crisis and trial, though we may seemingly have little to give and may have legitimate reasons why it is not our responsibility, the greatest gift of kindness we can offer one another is our presence in companionship and to say that you will not have to go through this alone.

 

Majora’s Mask: Cremia’s Simple Favor and Link’s Willingness to Listen

Charles Xavier (Senior Editor) appreciates the random act of kindness that is a simple favor. An unexpected helping hand is a generous thing, and reciprocation for the sake of kindness can lead to most random of rewards.

The Romani Ranch questline ends a bit differently than most others. Cremia has loaded a wagon full of milk to deliver to the Milk Bar in Clock Town. There is seemingly no threat to this venture, but Cremia does ask Link if he’d like a ride to town on the wagon. Usually NPCs have a very pressing matter which they bring to Link. With there being nothing pressing here, I feel like it’s one of the few times Link actually ends up performing a truly random act of kindness. Cremia is also doing a random act of kindness by offering Link the ride.

Of course, later on the pair that find Milk Road is blocked, and while on a detour the wagon is attacked by the Gormon Brothers. Cremia is grateful to Link for the help fending them off, but afterwards she rewards him Romani’s Mask, not for protecting the bottles, but instead for listening to her vent about the struggles of running the farm and about her worries of the Moon. There’s an argument to be made that the whole of Majora’s Mask is about symbolism of Link growing as an individual, but this moment of him lending an ear is one of the moments in the game we really get to see it.

 

Ocarina of Time: Saria’s Unconditional and Everlasting Support

Michaela El-Ters (Senior Editor) praises one random act of kindness that paints a beautiful picture of friendship. Her chosen random act reminds us that companionship can stretch across time and distance and still remain as precious as ever.

Link and Saria’s friendship and tragic separation is one of my favorite aspects of any Zelda game. Without a Fairy, Link is seen as an outsider in Kokiri Forest, but Saria is always kind and supportive; she embraces what makes him different. 

When the Great Deku Tree tasks Link with his quest and he leaves the safety of the isolated woodland village, Saria sees him off at the bridge and gives him her beloved ocarina. She tells him he can use it to talk to her at any time. It’s more than just a gameplay mechanic; Link is leaving behind the one place he knows, and with it, his closest friend. Saria gifting him her ocarina is a reminder of their close bond and the home he once had. 

Wherever Link goes, Saria will symbolically always be with him. It’s a touching scene that I always fondly think back to. Kindness can sometimes be as simple as the reassurance that your support is unconditional and everlasting.

 

Skyward Sword: Groose Goes from Selfish to Selfless

Chakell Herbert (Associate Editor) couldn’t pick just one random act of kindness, so instead she picked one NPC who underwent one random and unexpected personality change! Naturally, this growth came from one random choice, but it changed the course of history. Can you guess who it is?

Skyward Sword is one of my favorite games in the series for its compelling story and especially its characters. My fondness for Groose has almost surpassed my love for Link and Zelda in this game, and it’s not just because of one act of kindness, it’s because of many. 

Groose starts out as your typical bully. However, he really starts to change once he hilariously takes a joy-ride down to the Surface with Link. At first, he thinks only of himself and he is angry that he’s not meant to be the chosen hero. That anger soon changes to shame about his inadequacies after seeing Link face off with The Imprisoned for the first time. But when Link comes back to the Faron region after some time away, Groose seems to have undergone a complete transformation. Instead of choosing to wallow in self-pity or choosing to let himself be consumed with jealous rage, he makes the choice to do what he can to support Link and Zelda’s roles in the ancient battle of good versus evil. 

Groose’s acts of kindness and selflessness end up playing a pivotal role in Link’s adventure. He helps the hero take down The Imprisoned twice, he tells Link he wants to remain on the Surface to take care of Impa (whom he lovingly refers to as “Granny”), he catches Zelda when Demise throws her lifeless body to her doom, and he even does his best to protect Impa from Ghirahim when the villain ambushes the Sealed Temple. Groose’s actions always inspire me. He reminds me that, even though life might throw me for a loop at times, I can make the choice to do good, to be kind, and to share light wherever I land. Doing so always makes a positive difference in my life and in those around me.

 

Tears of the Kingdom: The Lurelin Villagers Continue to Show Appreciate for Link

Julia Wilson (Junior Editor) is pleased to see Link getting some unexpected extended appreciation for the good work that he does. All too often does he pick up a one-time reward like a Bottle or a Heart Piece for work that takes a huge amount of effort and bravery. It’s great to see NPCs grant him a randomly huge gesture of thanks!

When Link first arrives at Lurelin Village in Tears of the Kingdom, it is infested with pirates. He single-handedly liberates the village from the bad guys, returning peace at last. However, the once-happy townlet has been devastated, with homes and businesses all destroyed by the ruffians who had run amok.

Thankfully, Bolson is on hand, and Link embarks on the task of rebuilding Lurelin with him, providing materials along with his time and skill to help recreate all the buildings. Once renovations have all been finished, the villagers throw a feast for Link and Bolson to express their gratitude. Even after this, the villagers continue to treat Link as a hero, allowing him to freely stay at the inn, eat at the restaurant once per day, and also play the Lucky Treasure Shop chest game too!

Link does so much to help others and isn’t very often appreciated at length, with some of his “rewards” being rather meagre. For example, the Mayoral Election has a reward of Cece’s Hat! I love that the Lurelin villagers continue to offer their help and thanks long after the rebuilding is complete.

 

Twilight Princess: Telma Risks It All to Help Strangers

Judy Calder (Managing Editor) spotlights the random act of kindness that is helping a total stranger. When you have no bond and no reason to help a person, doing so makes it entirely unexpected. This type of kindness can brighten anyone’s day, and sometimes, it might just save a life.

Telma is the owner of the bar in Hyrule Castle Town, so I’m pretty sure she deals with a lot of different types of problems. She’s running a business, she’s hosting the Resistance at her premises, and there’s bound to be the odd patron who’s had a glass too many. Who knows what she’s dealing with in her personal life, either! And yet, with all the pressure that she might be under, Telma still performs a hugely selfless and random act of kindness by caring for two random strangers: Prince Ralis, who is gravely injured, and Ilia, who has lost her memory.

When the local doctor can’t help the desperately ill Prince Ralis, Telma decides to bring both he and Illia to Kakariko Village to see the local shaman. She knows it won’t be an easy task considering the danger outside the town’s walls. Monsters roam the land and Hyrulean Soldiers refuse to help in the escort mission, and still, Telma is determined to aid two total strangers out of the goodness of her heart. 

Telma enlists the help of Link, and it’s a good thing she does. Her wagon faces an onslaught of attacks, and even catches fire (if the player can’t keep the baddies at bay), which proves how risky her mission is. At the end of it all, when both Ilia and Prince Ralis are delivered into the care of the shaman, there is no obvious reward for Telma. It’s apparent that she sets everything aside just to help those she owes nothing to. That, to me, is a truly random act of kindness.


So, that’s a wrap for our favorite random acts of kindness from the Zelda series. It’s great to see all of the diverse ways both Link and the NPCs from different games have brought joy in unexpected ways. Kindness to total strangers and foresight for what’s to come hold immense value for their effects on other people. This, alongside things like a simple favor or the offer of companionship really do go a long way, both in Zelda and in the real world.

So, what are your favorite random acts of kindness in the Zelda series? Have you been inspired by any of the events we’ve discussed in this article? Let us know in the comments below!

Featured Image: Heather Beard (Art Director)

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