Zelda Dungeon Marathon 2018:

Category: Spirit Tracks

Since the release of the first title in The Legend of Zelda franchise, Nintendo has worked hard to create an immersive experience for fans of the series. As each sequel or prequel (as the timeline dictates) is designed, players have had the opportunity to explore not only better graphics but different methods of actual gameplay throughout the series. When the Nintendo 64 hit the shelves, gamers had the opportunity to use the analog stick to direct Link on his adventures throughout Hyrule…

Spirit Tracks is a fairly dividing game; it tends to be liked or hated, and for understandable reasons. To name just a few major examples, the controls were DS-strange, Hyrule was completely new, we saw fewer characters we were familiar with, and…well…Link drove a train. A train. The strangest aspect of them all. So, in the end, was Spirit Tracks a good addition to the Zelda universe? Oh, my. This debate can only end well. The thought spawned during a conversation between Zelda Dungeon staff…

Over the course of this four part series, Mases and Gooey will discuss and rank all of the single player games in the main Legend of Zelda series. Each episode we will pick four games at random and we must come to an agreement on where it will be placed on our list! In this episode we start off with Spirit Tracks, Zelda II, Oracle of Ages, and Oracle of Seasons. What do you think of our list? How would…

If you watched the Super Smash Bros. Ultimate feature during Nintendo’s E3 2018 Direct conference, then you might have caught a few familiar places for battle!  During the reveal, we learned that not one, not two, but three stages from The Legend of Zelda series are going to be playable. These include the Great Plateau Tower from Breath of the Wild, Great Bay from Majora’s Mask (returning from Super Smash Bros.: Melee), and the Spirit Train of Spirit Tracks!  The Spirit Train stage is even being added…

Zelda has taken on many different themes and styles like sailing in The Wind Waker and flying in Skyward Sword. Breath of the Wild has already taken a step in the right direction in the design of technology and Spirit Tracks with the obvious train. However, what would a Zelda title look like designed after something like BioShock Infinite? Steampunk is a genre of science fiction designed after rustic steam powered technology, which is what BioShock is devised from. Jumping even…

Zelda Dungeon had a great marathon in 2017, and 2018 is shaping up to be an even bigger event! We have a big roster of Zelda Dungeon staff members from previous marathons as well as an injection of new talent this year. If you have a favorite ZD team member you’d like to follow along during the marathon, check out what games they will be playing at the marathon this year! Be sure to check us out on our Twitch…

Now we all know that, regardless of being named The Legend of Zelda, the series follows the Hero of Hyrule, our favorite holder of the Triforce of Courage, Link.  That’s the point of view we, the players, are given while the rest of the world is developed through his eyes.  However Link does not always work alone. Often throughout the series, he is given companion characters like Fi, Midna, or Tatl.  Someone to show Link the ropes and keep him on…

Spirit Tracks had some really engaging ideas woven into its story. Gameplay criticisms aside, being able to see the developed land that Link and Tetra from The Wind Waker had settled on to be Hyrule generations later was a neat idea. On top of that, one of the most interesting parts of the stories were the titular Spirit Tracks themselves, crafted to seal away a great evil that plagued the land. Giving the actual train tracks purpose wasn’t necessarily needed…

A recently recurring puzzle motif in The Legend of Zelda series is collecting various “Tears.” This collection style puzzle first appeared in Twilight Princess as the Tears of Light, a quest in which you had to scour a brand new area of the dark and gritty Twilight Realm, hunting down Twilit Insects for their Tears. This puzzle mechanic returned in Spirit Tracks in the Tower of Spirits, though there were less tears, to aid you against battling the various Phantoms during your ascent. Collecting…

A couple of years ago, Nintendo announced a project that would culminate in three amusement areas located at the Universal Studios locations in Japan, Hollywood, and Orlando, called Super Nintendo World. Last year, teasers were released for this attraction’s future opening and features in Osaka. Not only was I really excited, but it got me thinking about the possibilities of Nintendo-themed amusement parks. I just recently returned from a vacation to Disneyland, and it got me thinking about it even…