Category: Spirit Tracks

Al again! Judy and I are back with even more Spirit Tracks love this week. And for this episode, we are joined by a fellow DS Zelda enthusiast, and one of the masterminds behind the Zelda Dungeon Marathon, Katherine Endicott! Today we sit down and discuss the dungeons found in Spirit Tracks and rank them definitively from not bad, to the absolute best in the game! Who knew that one train game had such great dungeons? Come hang out with…

Hello everyone! Al here. Andy is on vacation this week, so I’m taking over! I’m joined by Judy Calder of Gossip Stones fame, and we decided to take this opportunity to give good ol’ Spirit Tracks the love it deserves in a deep-dive retrospective. But that’s not all! We also chat about the recent Direct, what we’re personally looking forward to from all the titles that were showcased, and of course, we shared our thoughts and feelings on the Zelda…

Liam Triforce, a content creator on YouTube known for his deep dives into his favorite video games, gives Phantom Hourglass and Spirit Tracks some time in the limelight with this new retrospective video. These two games are often lost in the shuffle when it comes to discussions of fan favorites. In fact, Phantom Hourglass actually gets a lot of heat for its tedious nature. Its endless and repetitive visits to the Temple of the Ocean King keep it off a…

Most Zelda fans have had gripes about the inclusion of certain companion characters in the series at one point or another. Navi’s “Hey! Listen!” heard one too many times in Ocarina of Time can be grating and distracting. Skyward Sword‘s Fi is a downright divisive character, with players often either loving her and her cool design as the spirit of the Master Sword, or hating her and her penchant for frequent interruptions and obvious information dumps. Other companions in the…

Like the hardware they’ve been released on, Zelda games have come in many shapes and sizes. It was typical over the years for smaller, more modest releases to adorn Nintendo’s handheld systems, while major “main event” titles would receive a console release. With time, this line has become blurred. Former 3D powerhouses Ocarina of Time and Majora’s Mask have both received significantly overhauled 3DS rereleases, and the advent of the Virtual Console has brought many 2D classics to home consoles like the Switch. With a few…

Ganon and Ganondorf cast a long shadow over the Zelda series. The Great King of Evil (and his various incarnations) have been the villain in a large amount of games, which means the player often end their experience in Hyrule by battling Ganon. With that being said, it is always interesting when a game features a final boss that is not Ganon. Whether it is Link’s Shadow, Majora, or Vaati, the non-Ganon villains help keep the gameplay and storytelling from…

It has been a long few years since we last had a multiplayer Zelda game. As we continue to await the anticipated release of a certain “sequel” game, many including myself have looked back at previous releases and wondered about the legacy of multiplayer installments for the Zelda franchise. The previous multiplayer entry Triforce Heroes was released in 2015, and was actually the eighteenth original entry in the Zelda franchise. Breath of the Wild was the nineteenth entry released two…

Sometimes, heroes need a helping hand. They’re doing their best to fight evil, explore dungeons and vast lands, racing against time to change the fate of worlds, make massive feasts (to replenish health and stamina, of course)… They cannot do it all themselves! And Link? Well, several games in the Zelda series prove that he is no exception. Yet, no one stops to consider what it is like to fight alongside the Hero of Hyrule as he stumbles his way to…

With every new iteration in the franchise, the Zelda series finds some new way to innovate on itself. Some are smaller changes or developments, like Ocarina of Time to Majora’s Mask or Phantom Hourglass to Spirit Tracks. Others are huge sweeping changes, like the N64 era to The Wind Waker, or Skyward Sword to Breath of the Wild. While many of the fundamentals remain the same from entry to entry, the games still find ways to make themselves unique and…

Over the course of the Zelda franchise as a whole, art style and overall tone have gone hand-in-hand. The leap into 3D, beginning with Ocarina of Time and Majora’s Mask, solidified what would become some of the most iconic character designs within the series. They also set the bar for player expectations in terms of storytelling and theme. The era immediately after, beginning with The Wind Waker and continuing with Phantom Hourglass and Spirit Tracks, famously stirred up controversy over…