Category: Twilight Princess

In the Disney+ TV series Boba Fett, an intimate look into the culture and traditions of the Sand People was given through the eyes of the titular bounty hunter. The story writers reshaped the narrative around a race of nomads thought to be uneducated, uncivilized, and savage based on their presentations in the previous Star Wars movies. However, Boba Fett, after being welcomed into their society (though after a bit of a rocky start), comes to see how these wandering…

One of the most thrilling parts of my favorite Zelda games is the iconic moment where Link retrieves what is known as the “Blade of Evil’s Bane,” or sometimes the “Sword that Seals the Darkness,” or its most common name, the Master Sword. Link has a whole bunch of different weapons in his arsenal in every entry in the series. Sometimes those weapons are even other magical swords, but there is something about a Zelda game that includes the Master…

Motion controls have been a staple of 3D Zelda since the 2006 release of Twilight Princess for the Wii. That game, despite being designed for GameCube without motion controls in-mind, was a hit. Since then, we’ve seen varying levels of motion control implementation across the series’ 3D titles. Skyward Sword extrapolated upon Twilight Princess’ controls, utilizing Wii Motion Plus capabilities in an attempt to simulate one-to-one swordplay. Ocarina of Time 3D and Majora’s Mask 3D used the 3DS’ and 2DS’…

Tears of the Kingdom’s Lead Sound Engineer, Junya Osada, Physics Programming Lead, Takahiro Takayama, and the Technical Director, Takuhiro Dohta, revealed fascinating insights about the game at the 2024 Game Developers Conference. The three gave a presentation called “Tunes of the Kingdom: Evolving Physics and Sounds for The Legend of Zelda: Tears of the Kingdom,” which gave fans an exciting behind-the-scenes look into an underrated aspect of the game. Tears of the Kingdom’s technical achievements are arguably the reasons behind…

Link, our favorite hero of Hyrule, has had many different incarnations throughout the Zelda series. However, apart from the commonalities of wearing green, wielding a magical sword, and having a trusty steed and companion, there’s another similarity nearly every Link has: little to no family members. There are a few exceptions of course, like in The Wind Waker, where Link’s sister Aryll’s kidnapping is the triggering event that sets him out on his journey. His beloved grandma who suffers from…

Ganondorf is an iconic villain, integral to the Legend of Zelda series. However, while Zelda and — to a lesser extent — Link’s personalities shift from game to game, Ganondorf remains just about the same in every entry. Nintendo compensates for the stagnant nature of their leading villain by adding in sidekicks or replacements for him from time to time. As an unfortunate side effect of not being cursed to participate in an endless ouroboros cycle between good and evil,…

Ocarina of Time’s “Serenade of Water” is a reflection on time’s changing and unending flow. Before playing the serenade for Link, Sheik says as much: “Time passes, people move…like a river’s flow, it never ends…the clear water’s surface reflects growth…” The following improvisation on and expansion of the piece illustrates just that. Kara Comparetto recently shared “Improv on Serenade of Water ~ Zelda: Ocarina of Time ~ Piano” on the Kara Comparetto Klips YouTube channel. Comparetto begins the piece with…

Collecting is such a large part of Zelda (Rupees, Pieces of Heart, Empty Bottles, weapons, cooking ingredients, any number of dungeon/plot MacGuffins, etc.) that it’s pretty easy to see why so many Zelda fans extend the act of collecting into the real world. Nintendo itself has played directly into this, offering a variety of series memorabilia for purchase. This includes limited-edition consoles, amiibo, and Special, Master, and Collectors’ editions of games that come with artbooks, statues, and soundtracks. Aside from…

We are in the age of remasters and remakes. Just look at some of the movies and shows released in the past few months, or those slated for release later this year: Mean Girls, Avatar: The Last Airbender, Mr. and Mrs. Smith, Road House, and both the Ghostbusters and Planet of the Apes franchises all received or are receiving new remakes or reboots in just the first half of 2024, and the list goes on. Disney continues their mission of…

Nostalgia is a powerful emotion for gamers. If you grew up playing games as a kid, there’s a certain connection you’ll always have to the titles and consoles of your youth. It’s not just the memories of the specific games, but also the specific sounds and tactile feelings from the console, the controller, and other aspects of the hardware. Maybe it’s the distinct click when inserting the cartridge, the experience of pushing the power button or switch, the feel of…