Yoshito Yasuda: Difference between revisions
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{{Cat|Game Staff|Yasuda, Yoshito}} | {{Cat|Game Staff|Yasuda, Yoshito}} | ||
{{Cat|Technical | {{Cat|Technical Supporters|Yasuda, Yoshito}} | ||
{{Cat|Nintendo Staff|Yasuda, Yoshito}} | {{Cat|Nintendo Staff|Yasuda, Yoshito}} | ||
{{Cat|Male People|Yasuda, Yoshito}} |
Revision as of 13:24, May 13, 2022
Yoshito Yasuda
安田 芳人
やすだ よしと
安田 芳人
やすだ よしと
Games | Various Zelda Titles | |
Position | Technical Support |
Yoshito Yasuda is a game developer who has worked with Nintendo since the late 1990's. His first game was Majora's Mask, where he is credited with Technical Support. He retained that same role for numerous Legend of Zelda titles over the next two decades.
Release | Game | Credit(s) |
---|---|---|
2000 | Majora's Mask | Technical Support |
2002 | The Wind Waker | Debug Support |
2006 | Twilight Princess | Technical Support |
2007 | Phantom Hourglass | Technical Support |
2009 | Spirit Tracks | Technical Support |
2011 | Ocarina of Time 3D | Technical Support |
2011 | Skyward Sword | Technical Support |
2017 | Breath of the Wild | Technical Support |