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| boss        =  
| boss        =  
| reward      = Full Splendor of the [[Master Sword]]
| reward      = Full Splendor of the [[Master Sword]]
| related    = [[Cave of Ordeals]]<br/>[[Savage Labyrinth]]<br/>[[Take 'Em All On]]<br/>[[Treacherous Tower]]
| related    = [[Cave of Ordeals]]<br/>[[Savage Labyrinth]]<br/>[[Take 'Em All On]]<br/>[[Treacherous Tower]]</br>[[Shrine of Trials]]
| walkthrough =  
| walkthrough =  
}}
}}
The '''Trial of the Sword''' is a special challenge offered to [[Link#Breath of the Wild|Link]] after he obtains the [[Master Sword]], available through the [[Breath of the Wild Expansion Pass|Expansion Pass DLC]]. It consists of many floors, each containing a series of enemies for Link to defeat. This is akin to previous enemy gauntlets in the [[The Legend of Zelda (Series)|series]], such as the [[Cave of Ordeals]].
The '''Trial of the Sword''' is a special challenge offered to [[Link#Breath of the Wild|Link]] after he obtains the [[Master Sword]], available through the [[Breath of the Wild Expansion Pass|Expansion Pass DLC]]. It consists of many floors, each containing a series of enemies for Link to defeat. This is akin to previous enemy gauntlets in the [[The Legend of Zelda (Series)|series]], such as the [[Cave of Ordeals]]. It is accessible by placing the [[Master Sword]] back in its pedestal at [[Korok Forest]].


There are three stages to the trial, the Beginning Trials, Middle Trials, and Final Trials, each progressing in difficulty and length. In each section, Link faces a range of enemies, from the simple [[Bokoblin]]s, all the way up to the fearful [[Lynel]]s and [[Guardian (Breath of the Wild)|Guardians]].
Link is transported to the trial floors through [[Travel Gate]]s, said floors having different environments contained within [[Shrine of Trials|Shrine]]-like boundaries. There are three stages to the trial, the Beginning Trials, Middle Trials, and Final Trials, each progressing in difficulty and length. In each section, Link faces a range of enemies, from the simple [[Bokoblin]]s, all the way up to the fearful [[Lynel]]s and [[Guardian (Breath of the Wild)|Guardians]]. Slaying all enemies at the given floor will open a travel gate to the next one.


At the end of each stage, the Master Sword will be augmented, and its base power will increase by 10 points. After all three sections are completed, the sword will be restored to have its full splendor at all times, with a base power of 60.  While the base power can be augmented, this does '''not''' prevent the sword from becoming depowered, requiring 10 minutes to recharge when in broken status.
At the end of each stage, the Master Sword will be augmented, and its base power will increase by 10 points. After all three sections are completed, the sword will be restored to have its full splendor at all times, with a base power of 60.  While the base power can be augmented, this does '''not''' prevent the sword from becoming depowered, requiring 10 minutes to recharge when in broken status.
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====Floor 1====
====Floor 1====


When you begin the trials, you will see three Bokoblins sitting around a fire. Simply climb up the thick tree in between you and the [[Bokoblin]]s, and collect the [[Bird Egg]]s. You can kill tham all at once if you throw a bomb towards them ad wait for them to come near it. Once killed, glide down an take their weapons, the [[Seared Steak]] hung over the fire, and the contents of the crates and barrels (blow them up, don't waste weapon durability).
When you begin the trials, you will see three Bokoblins sitting around a fire. Simply climb up the thick tree in between you and the [[Bokoblin]]s, and collect the [[Bird Egg]]s. You can kill tham all at once if you throw a bomb towards them and wait for them to come near it. Once killed, glide down an take their weapons, the [[Seared Steak]] hung over the fire, and the contents of the crates and barrels (blow them up, don't waste weapon durability).


NOTE: This is the only floor with a (steady) fire to cook at for a while (Fire Chuchus not counted). It's worth it to at least bake the apples for better healing properties if you don't think you can get through with minimal damage.
NOTE: This is the only floor with a (steady) fire to cook at for a while (Fire Chuchus not counted). It's worth it to at least bake the apples for better healing properties if you don't think you can get through with minimal damage.
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*Enemies - 3× [[Bokoblin#Breath of the Wild|Bokoblin]]
*Enemies - 3× [[Bokoblin#Breath of the Wild|Bokoblin]]
*Weapons - [[Tree Branch]], [[Boko Spear]], [[Boko Club]], [[Woodcutter's Axe]], [[Boko Shield]]
*Weapons - [[Tree Branch]], [[Boko Spear]], [[Boko Club]], [[Woodcutter's Axe]], [[Boko Shield]]
*Set Materials/food - [[Seared Steak]], 2x [[Bird Egg]]  
*Set Materials/food - [[Seared Steak]], [[Bird Egg]]  
*Varied Materials/food [[Palm Fruit]]*, [[Hylian Shroom]]*, [[Mighty Bananas]]*, [[Ironshroom]]*, [[Fleet-Lotus Seeds]]*, 4x [[Apple]]*, [[Wildberry]]*, [[Endura Shroom]]*. (*Other than the eggs and steak, barrel and crate material drops may vary slightly. These numbers are not guaranteed.)
*Varied Materials/food [[Palm Fruit]]*, [[Hylian Shroom]]*, [[Mighty Bananas]]*, [[Ironshroom]]*, [[Fleet-Lotus Seeds]]*, [[Apple]]*, [[Wildberry]]*, [[Endura Shroom]]*. (*Other than the eggs and steak, barrel and crate material drops may vary slightly. These numbers are not guaranteed.)


====Floor 2====
====Floor 2====
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*Enemies - 1× [[Fire Chuchu]], 4× Bokoblin
*Enemies - 1× [[Fire Chuchu]], 4× Bokoblin
*Weapons - 2x [[Boko Bow]], [[Traveler's Sword]], [[Traveler's Shield]], [[Boko Bat]]
*Weapons - [[Boko Bow]], [[Traveler's Sword]], [[Traveler's Shield]], [[Boko Bat]]
*Set Materials/food - 10x [[Arrow]]
*Set Materials/food - 10× [[Arrow]]
*Varied Materials/food - Varied Materials include: 2x [[Fleet-Lotus Seeds]]*, 20x [[Arrow]]*, 2x [[Mighty Bananas]]*, 1x [[Ironshroom]]*, 2x [[Apple]]* (*These material drops are not guaranteed numbers. You will get some or the other on this list. e.g. Fleet-Lotus Seeds or Mighty Bananas)
*Varied Materials/food - Varied Materials include: [[Fleet-Lotus Seeds]]*, 20× [[Arrow]]*, [[Mighty Bananas]]*, [[Ironshroom]]*, [[Apple]]* (*These material drops are not guaranteed numbers. You will get some or the other on this list. e.g. Fleet-Lotus Seeds or Mighty Bananas)


====Floor 3 ====
====Floor 3 ====
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Floor 3 is simple, just bomb the Chuchus until they're gone. Note that there is a chest containing five [[Fire Arrow]]s on the far wall, and a chest immediately behind your starting location with a [[Boomerang]]. You can lure a Fire Chuchu under the chests and use the updraft it creates to glide to the chest. The fire will spread on its own as soon as the Fire Chuchus spawn. If you lure them to the Boomerang chest first, you will have to hurry across to the Fire Arrow chest before all the grass is burned up and updrafts are no longer possible.
Floor 3 is simple, just bomb the Chuchus until they're gone. Note that there is a chest containing five [[Fire Arrow]]s on the far wall, and a chest immediately behind your starting location with a [[Boomerang]]. You can lure a Fire Chuchu under the chests and use the updraft it creates to glide to the chest. The fire will spread on its own as soon as the Fire Chuchus spawn. If you lure them to the Boomerang chest first, you will have to hurry across to the Fire Arrow chest before all the grass is burned up and updrafts are no longer possible.


*Enemies - 1× [[ChuChu#Breath of the Wild|Chuchu]], 8× Fire Chuchu (4x small, then 4x medium)
*Enemies - 1× [[ChuChu#Breath of the Wild|Chuchu]], 8× Fire Chuchu (small, then medium)
*Weapons - 5x [[Fire Arrow]], 1x [[Boomerang]]
*Weapons - [[Fire Arrow]], [[Boomerang]]


====Floor 4 ====
====Floor 4 ====
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*Enemies - 5× [[Bokoblin]], 3× [[Blue Bokoblin]]
*Enemies - 5× [[Bokoblin]], 3× [[Blue Bokoblin]]


*Weapons - 1x [[Boko Spear]], 1x [[Traveler's Spear]], 1x [[Boko Club]], 1x [[Spiked Boko Bat]], 1x [[Soldier's Broadsword]], 1-2x [[Spiked Boko Bow]] (The topmost archer Bokoblin seems to randomize between a 5X Fire Arrow or a Spiked Boko Bow).
*Weapons - [[Boko Spear]], [[Traveler's Spear]], [[Boko Club]], [[Spiked Boko Bat]], [[Soldier's Broadsword]], 1-[[Spiked Boko Bow]] (The topmost archer Bokoblin seems to randomize between a Fire Arrow or a Spiked Boko Bow).


* Shields - 1x [[Soldier's Shield]]  
* Shields - [[Soldier's Shield]]  


* Materials - 25x [[Arrow]], 5-10x [[Fire Arrow]], 2x [[Bird Egg]], 3x [[Fleet-Lotus Seeds]]*, 2x [[Wildberry]]*, 1x [[Mighty Bananas]]*
* Materials - 25× [[Arrow]], 5-10× [[Fire Arrow]], [[Bird Egg]], [[Fleet-Lotus Seeds]]*, [[Wildberry]]*, [[Mighty Bananas]]*


====Floor 5 ====
====Floor 5 ====
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* Weapons - [[Spiked Boko Spear]], [[Moblin Spear]], [[Spiked Boko Club]], [[Spiked Boko Bat]], [[Moblin Club]]
* Weapons - [[Spiked Boko Spear]], [[Moblin Spear]], [[Spiked Boko Club]], [[Spiked Boko Bat]], [[Moblin Club]]


* Items - 5x [[Arrow]]
* Items - [[Arrow]]


====Floor 6 ====
====Floor 6 ====
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* Weapons - [[Serpentine Spear]], [[Eightfold Blade]], [[Shield of the Mind's Eye]], [[Korok Leaf]]s and [[Tree Branch]]es
* Weapons - [[Serpentine Spear]], [[Eightfold Blade]], [[Shield of the Mind's Eye]], [[Korok Leaf]]s and [[Tree Branch]]es


* Materials - 3x [[Armored Carp]], 2x [[Razorshroom]], 2x [[Ironshroom]], ?x [[Acorn]]s (blow up all the trees), 2x [[Raw Prime Meat]], ?x [[Arrow]]/[[Fire Arrow]]
* Materials - [[Armored Carp]], [[Razorshroom]], [[Ironshroom]], ?× [[Acorn]]s (blow up all the trees), [[Raw Prime Meat]], ?× [[Arrow]]/[[Fire Arrow]]


DON'T RUSH IN! Crouch your way over towards the exit and grab the fairy first. If you scare it away it's lost.
DON'T RUSH IN! Crouch your way over towards the exit and grab the fairy first. If you scare it away it's lost.
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The next floor and floor 10 have Lizalfos so it might be worth it to cook up the lotus seeds. As before, 3 seeds to reach a level 2 buff, 4 to reach a level 3 buff.
The next floor and floor 10 have Lizalfos so it might be worth it to cook up the lotus seeds. As before, 3 seeds to reach a level 2 buff, 4 to reach a level 3 buff.


Don't forget to cook the regular healing items to advantage the 2x increase.
Don't forget to cook the regular healing items to advantage the increase.


====Floor 8 ====
====Floor 8 ====
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* Enemies - 1× Large [[Electric Chuchu]], 2× [[Lizalfos#Breath of the Wild|Lizalfos]], 2× [[Blue Lizalfos]]
* Enemies - 1× Large [[Electric Chuchu]], 2× [[Lizalfos#Breath of the Wild|Lizalfos]], 2× [[Blue Lizalfos]]


* Weapons - 1x [[Throwing Spear]], 4x [[Boko Spear]], 1x [[Lizal Bow]], 1x [[Lizal Boomerang]]
* Weapons - [[Throwing Spear]], [[Boko Spear]], [[Lizal Bow]], [[Lizal Boomerang]]


* Materials - [[Apple]]s, 5x + ? [[Arrow]], 3x [[Roasted Bass]], 10x [[Arrow]],
* Materials - [[Apple]]s, + ? [[Arrow]], [[Roasted Bass]], 10× [[Arrow]]


The 2 Blue Lizalfos are on the island to the left behind the rock with the Large Electric Chuchu. The regular Lizalfos are one each on the other two islands (the far corner one can be hard to see because they camouflage). Climb the tall rock to the left, shoot the Electric Chuchu then run down and grab the Throwing Spear on the ground before one of the Blue Lizalfos do. If you have the inventory space (don't load up on tree branches and Korok leafs) you can grab all the roasted bass and prevent the Blue Lizalfos from arming themselves. To keep them from ganging up you, an application of stasis should give you enough time to handle them one at a time. Try to avoid using bombs and blasting them into the water as they will usually sit there and just do spit attacks.
The 2 Blue Lizalfos are on the island to the left behind the rock with the Large Electric Chuchu. The regular Lizalfos are one each on the other two islands (the far corner one can be hard to see because they camouflage). Climb the tall rock to the left, shoot the Electric Chuchu then run down and grab the Throwing Spear on the ground before one of the Blue Lizalfos do. If you have the inventory space (don't load up on tree branches and Korok leafs) you can grab all the roasted bass and prevent the Blue Lizalfos from arming themselves. To keep them from ganging up you, an application of stasis should give you enough time to handle them one at a time. Try to avoid using bombs and blasting them into the water as they will usually sit there and just do spit attacks.
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* Enemies - 2× [[Water Octorok]], 1× [[Electric Wizzrobe]]
* Enemies - 2× [[Water Octorok]], 1× [[Electric Wizzrobe]]


* Weapons - 10x - [[Arrow]]
* Weapons - 10× - [[Arrow]], 1× [[Silver Bow]], 1× [[Lightning Rod]]


* Materials -  
* Materials -  
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*Floor 11 - 4× Bokoblin, 3× Blue Bokoblin, 1× Black Bokoblin, 1× Black Moblin
*Floor 11 - 4× Bokoblin, 3× Blue Bokoblin, 1× Black Bokoblin, 1× Black Moblin


Snipe the Bokoblins on the platforms before they shoot [[Fire Arrow]]s at you. Remember that the raft is fireproof. The raft will guide itself to the encampment, where the Moblin is located. If possible, try to knock it into the water so that it drowns.
Snipe the Bokoblins on the platforms before they shoot [[Fire Arrow]]s at you. Remember that the [[raft]] is fireproof. The raft will guide itself to the encampment, where the Moblin is located. If possible, try to knock it into the water so that it drowns.


Make sure to head to the left platforms, where a metal chest containing Fire Arrows can be reached using [[Magnesis]]. Check crates where available. The trio of rocks near where you begin has a chest in the middle - use cryostasis to create a platform and magnesis to set it on the flat surface to retrieve 10x [[Shock Arrow]]s
Make sure to head to the left platforms, where a metal chest containing Fire Arrows can be reached using [[Magnesis]]. Check crates where available. The trio of rocks near where you begin has a chest in the middle - use [[Cryonis]] to create a platform and [[Magnesis]] to set it on the flat surface to retrieve 10× [[Shock Arrow]]s


====Floor 12 ====
====Floor 12 ====
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**3× Treasure Chests containing a [[Knight's Broadsword]], [[Hylian Trousers]] and a [[Falcon Bow]]
**3× Treasure Chests containing a [[Knight's Broadsword]], [[Hylian Trousers]] and a [[Falcon Bow]]
**Crates containing assorted ingredients, a pond with 3× [[Hyrule Bass]], a [[Cooking Pot]], and a Fairy.
**Crates containing assorted ingredients, a pond with 3× [[Hyrule Bass]], a [[Cooking Pot]], and a Fairy.
*Floor 6 - 5× [[Fire Keese#Breath of the Wild|Fire Keese]], 1× Electric Chuchu <ref group="MT" name="Dark">Floors 6-10 take place in near-complete darkness, similar to [[Thyphlo Ruins]].</ref>
*Floor 6 - 5× [[Fire Keese#Breath of the Wild|Fire Keese]], 1× Electric Chuchu <ref group="MT" name="Dark">Floors 6-10 take place in near-complete darkness, similar to [[Thyphlo Ruins]]; unlike the ruins, the darkness in the trials recedes every time a floor is cleared.</ref>
*Floor 7 - 2× [[Fire-Breath Lizalfos]], 2× Blue Lizalfos <ref group="MT" name="Dark" />
*Floor 7 - 2× [[Fire-Breath Lizalfos]], 2× Blue Lizalfos <ref group="MT" name="Dark" />
*Floor 8 - 1× Meteo Wizzrobe, Black Bokoblin <ref group="MT" name="Dark" />
*Floor 8 - 1× Meteo Wizzrobe, 2× Blue Bokoblin, 1× Black Bokoblin <ref group="MT" name="Dark" />
*Floor 9 - 1× Decayed Guardian <ref group="MT" name="Dark" />
*Floor 9 - 1× Decayed Guardian <ref group="MT" name="Dark" />
*Floor 10 - 1× Black Hinox <ref group="MT" name="Dark" />
*Floor 10 - 1× Black Hinox <ref group="MT" name="Dark" />
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**3× Treasure Chests containing a [[Forest Dweller's Spear]], a [[Hylian Tunic]] and a [[Forest Dweller's Sword]]
**3× Treasure Chests containing a [[Forest Dweller's Spear]], a [[Hylian Tunic]] and a [[Forest Dweller's Sword]]
**Crates containing assorted ingredients, a pond with 3× [[Hyrule Bass]], a [[Cooking Pot]], and two Fairies.
**Crates containing assorted ingredients, a pond with 3× [[Hyrule Bass]], a [[Cooking Pot]], and two Fairies.
*Floor 12 - 6× [[Guardian Scout I]] and a chest containing 10x Arrow. Use Cryonis to reach it.
*Floor 12 - 6× [[Guardian Scout I]] and a chest containing 10× Arrow. Use Cryonis to reach it.
*Floor 13 - 3× [[Guardian Scout II]] and a chest containing a [[Duplex Bow]] hidden inside of the tall barrier behind a magnetic box.
*Floor 13 - 3× [[Guardian Scout II]] and a chest containing a [[Duplex Bow]] hidden inside of the tall barrier behind a magnetic box.
*Floor 14 - 4× [[Guardian Scout I]], 2× [[Guardian Scout II]]
*Floor 14 - 4× [[Guardian Scout I]], 2× [[Guardian Scout II]]
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** A [[Double Axe]] and a [[Torch]]
** A [[Double Axe]] and a [[Torch]]
** Crates containing assorted ingredients
** Crates containing assorted ingredients
** An Apple tree, 2x [[Hearty Truffle]]s, a pond with 3x [[Armored Carp]], a [[Cooking Pot]], and 2x [[Fairy]].
** An Apple tree, [[Hearty Truffle]]s, a pond with [[Armored Carp]], a [[Cooking Pot]], and [[Fairy]].
*Floor 7 - 1× Fire Chuchu, 1× [[Rock Octorok]], 2× [[Igneo Pebblit]] <ref group="FT" name="Vulc">Floors 7-11 take place in a volcanic environment, similar to [[Death Mountain (Breath of the Wild)|Death Mountain]].</ref>
*Floor 7 - 1× Fire Chuchu, 1× [[Rock Octorok]], 2× [[Igneo Pebblit]] <ref group="FT" name="Vulc">Floors 7-11 take place in a volcanic environment, similar to [[Death Mountain (Breath of the Wild)|Death Mountain]].</ref>
*Floor 8 - 3× Fire-Breath Lizalfos <ref group="FT" name="Vulc" />
*Floor 8 - 3× Fire-Breath Lizalfos <ref group="FT" name="Vulc" />
*Floor 9 - 1× Meteo Wizzrobe, 1× Black Moblin, 2× Fire-Breath Lizalfos and a [[Royal Guard's Sword]] and [[Royal Guard's Shield]] <ref group="FT" name="Vulc" />
*Floor 9 - 1× Meteo Wizzrobe, 1× Black Moblin, 2× Fire-Breath Lizalfos and a [[Royal Guard's Sword]] and [[Royal Guard's Shield]] <ref group="FT" name="Vulc" />
*Floor 10 - 3× Black Moblin, 1× Fire-Breath Lizalfos, treasure chest containing 3x [[Ancient Arrows]] in the lava, [[Royal Guard's Claymore]] under the metal structure <ref group="FT" name="Vulc" />
*Floor 10 - 3× Black Moblin, 1× Fire-Breath Lizalfos, treasure chest containing [[Ancient Arrows]] in the lava, [[Royal Guard's Claymore]] under the metal structure <ref group="FT" name="Vulc" />
*Floor 11 - [[Igneo Talus]] <ref group="FT" name="Vulc" />
*Floor 11 - [[Igneo Talus]] <ref group="FT" name="Vulc" />
*Floor 12 - '''Rest Floor''' contains  
*Floor 12 - '''Rest Floor''' contains  
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*Floor 15 - 1× Black Moblin, 1× [[Blizzrobe]], 2× Blue Bokoblin, 1× Silver Bokoblin <ref group="FT" name="Cold" />
*Floor 15 - 1× Black Moblin, 1× [[Blizzrobe]], 2× Blue Bokoblin, 1× Silver Bokoblin <ref group="FT" name="Cold" />
*Floor 16 - 1× [[Frost Talus]] <ref group="FT" name="Cold" />
*Floor 16 - 1× [[Frost Talus]] <ref group="FT" name="Cold" />
*Floor 17 - 1× [[Blue-Maned Lynel]], a [[Savage Lynel Spear]], a chest containing 5x [[Bomb Arrows]] <ref group="FT" name="Cold" />
*Floor 17 - 1× [[Blue-Maned Lynel]], a [[Savage Lynel Spear]], a chest containing [[Bomb Arrows]] <ref group="FT" name="Cold" />
*Floor 18 - '''Rest Floor'''  
*Floor 18 - '''Rest Floor'''  
** 3× Treasure Chests, containing a [[Royal Broadsword]], a [[Royal Shield]] and a [[Royal Bow]]
** 3× Treasure Chests, containing a [[Royal Broadsword]], a [[Royal Shield]] and a [[Royal Bow]]
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*Floor 19 - 6× Decayed Guardian and a chest containing a [[Knight's Shield]].
*Floor 19 - 6× Decayed Guardian and a chest containing a [[Knight's Shield]].
*Floor 20 - 1× [[Guardian Stalker]]
*Floor 20 - 1× [[Guardian Stalker]]
*Floor 21 - 1× [[Guardian Skywatcher]] and a chest containing 5x [[Bomb Arrows]] on top of the center pillar.
*Floor 21 - 1× [[Guardian Skywatcher]] and a chest containing [[Bomb Arrows]] on top of the center pillar.
*Floor 22 - 1× Guardian Stalker, 1× Guardian Skywatcher, 1× [[Guardian Turret]], a chest containing a [[Royal Bow]], a chest containing a [[Royal Shield]]
*Floor 22 - 1× Guardian Stalker, 1× Guardian Skywatcher, 1× [[Guardian Turret]], a chest containing a [[Royal Bow]], a chest containing a [[Royal Shield]]
*Floor 23 - 8× Bokoblin (Riding [[Horse#Breath of the Wild|Horses]]), 1× [[White-Maned Lynel]], 1× Guardian Turret, a chest containing 5x [[Bomb Arrows]]
*Floor 23 - 8× Bokoblin (Riding [[Horse#Breath of the Wild|Horses]]), 1× [[White-Maned Lynel]], 1× Guardian Turret, a chest containing [[Bomb Arrows]]
*Floor 24 - '''Sword Monk's Room''': Master Sword is powered up by 10 points (new base power = 60).
*Floor 24 - '''Sword Monk's Room''': Master Sword is powered up by 10 points (new base power = 60).


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